// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_BROWSER_RENDERER_HOST_IMAGE_TRANSPORT_CLIENT_H_ #define CONTENT_BROWSER_RENDERER_HOST_IMAGE_TRANSPORT_CLIENT_H_ #pragma once #include "base/basictypes.h" #include "ui/gfx/compositor/compositor.h" #include "ui/gfx/surface/transport_dib.h" namespace gfx { class Size; } // This is a client for ImageTransportSurface, that handles the // platform-specific task of binding the transport surface to a GL texture. // The GL texture is allocated in the SharedResources context, and the data is // only valid between Acquire and Release. class ImageTransportClient { public: virtual ~ImageTransportClient() {} // Initializes the client with the surface id. This returns the GL texture id, // or 0 if error. virtual unsigned int Initialize(uint64* surface_id) = 0; // Gets the surface data into the texture. virtual void Acquire() = 0; // Releases the surface data. virtual void Release() = 0; // Returns whether the data is flipped in the Y direction. virtual bool Flipped() = 0; // Returns the shared memory handle used to transfer software data if needed. // Can be a NULL handle. virtual TransportDIB::Handle Handle() const = 0; // Creates a platform-specific client. static ImageTransportClient* Create(ui::SharedResources* resources, const gfx::Size& size); }; #endif // CONTENT_BROWSER_RENDERER_HOST_IMAGE_TRANSPORT_CLIENT_H_