// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/browser/renderer_host/input/synthetic_touch_pointer.h" #include "content/browser/renderer_host/input/synthetic_gesture_target.h" namespace content { SyntheticTouchPointer::SyntheticTouchPointer() {} SyntheticTouchPointer::SyntheticTouchPointer(SyntheticWebTouchEvent touch_event) : touch_event_(touch_event) {} SyntheticTouchPointer::~SyntheticTouchPointer() {} void SyntheticTouchPointer::DispatchEvent(SyntheticGestureTarget* target, const base::TimeTicks& timestamp) { touch_event_.timeStampSeconds = ConvertTimestampToSeconds(timestamp); target->DispatchInputEventToPlatform(touch_event_); } int SyntheticTouchPointer::Press(float x, float y, SyntheticGestureTarget* target, const base::TimeTicks& timestamp) { int index = touch_event_.PressPoint(x, y); return index; } void SyntheticTouchPointer::Move(int index, float x, float y, SyntheticGestureTarget* target, const base::TimeTicks& timestamp) { touch_event_.MovePoint(index, x, y); } void SyntheticTouchPointer::Release(int index, SyntheticGestureTarget* target, const base::TimeTicks& timestamp) { touch_event_.ReleasePoint(index); } } // namespace content