// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include #include "base/basictypes.h" #include "base/memory/scoped_ptr.h" #include "base/message_loop/message_loop.h" #include "base/time/time.h" #include "content/browser/renderer_host/input/touch_emulator.h" #include "content/browser/renderer_host/input/touch_emulator_client.h" #include "content/common/input/web_input_event_traits.h" #include "testing/gtest/include/gtest/gtest.h" #include "ui/events/gesture_detection/gesture_config_helper.h" #if defined(USE_AURA) #include "ui/aura/env.h" #include "ui/aura/test/test_screen.h" #endif using blink::WebGestureEvent; using blink::WebInputEvent; using blink::WebKeyboardEvent; using blink::WebMouseEvent; using blink::WebMouseWheelEvent; using blink::WebTouchEvent; using blink::WebTouchPoint; namespace content { class TouchEmulatorTest : public testing::Test, public TouchEmulatorClient { public: TouchEmulatorTest() : shift_pressed_(false), mouse_pressed_(false), last_mouse_x_(-1), last_mouse_y_(-1) { last_event_time_seconds_ = (base::TimeTicks::Now() - base::TimeTicks()).InSecondsF(); event_time_delta_seconds_ = 0.1; } virtual ~TouchEmulatorTest() {} // testing::Test virtual void SetUp() OVERRIDE { #if defined(USE_AURA) aura::Env::CreateInstance(true); screen_.reset(aura::TestScreen::Create()); gfx::Screen::SetScreenInstance(gfx::SCREEN_TYPE_NATIVE, screen_.get()); #endif emulator_.reset(new TouchEmulator(this)); emulator_->Enable(true /* allow_pinch */); } virtual void TearDown() OVERRIDE { emulator_->Disable(); EXPECT_EQ("", ExpectedEvents()); #if defined(USE_AURA) aura::Env::DeleteInstance(); screen_.reset(); #endif } virtual void ForwardGestureEvent( const blink::WebGestureEvent& event) OVERRIDE { forwarded_events_.push_back(event.type); } virtual void ForwardTouchEvent( const blink::WebTouchEvent& event) OVERRIDE { forwarded_events_.push_back(event.type); EXPECT_EQ(1U, event.touchesLength); EXPECT_EQ(last_mouse_x_, event.touches[0].position.x); EXPECT_EQ(last_mouse_y_, event.touches[0].position.y); int expectedCancelable = event.type != WebInputEvent::TouchCancel; EXPECT_EQ(expectedCancelable, event.cancelable); emulator()->HandleTouchEventAck(INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS); } virtual void SetCursor(const WebCursor& cursor) OVERRIDE {} protected: TouchEmulator* emulator() const { return emulator_.get(); } int modifiers() const { return shift_pressed_ ? WebInputEvent::ShiftKey : 0; } std::string ExpectedEvents() { std::string result; for (size_t i = 0; i < forwarded_events_.size(); ++i) { if (i != 0) result += " "; result += WebInputEventTraits::GetName(forwarded_events_[i]); } forwarded_events_.clear(); return result; } double GetNextEventTimeSeconds() { last_event_time_seconds_ += event_time_delta_seconds_; return last_event_time_seconds_; } void set_event_time_delta_seconds_(double delta) { event_time_delta_seconds_ = delta; } void SendKeyboardEvent(WebInputEvent::Type type) { WebKeyboardEvent event; event.timeStampSeconds = GetNextEventTimeSeconds(); event.type = type; event.modifiers = modifiers(); emulator()->HandleKeyboardEvent(event); } void PressShift() { DCHECK(!shift_pressed_); shift_pressed_ = true; SendKeyboardEvent(WebInputEvent::KeyDown); } void ReleaseShift() { DCHECK(shift_pressed_); shift_pressed_ = false; SendKeyboardEvent(WebInputEvent::KeyUp); } void SendMouseEvent(WebInputEvent::Type type, int x, int y) { WebMouseEvent event; event.timeStampSeconds = GetNextEventTimeSeconds(); event.type = type; event.button = mouse_pressed_ ? WebMouseEvent::ButtonLeft : WebMouseEvent::ButtonNone; event.modifiers = modifiers(); last_mouse_x_ = x; last_mouse_y_ = y; event.x = event.windowX = event.globalX = x; event.y = event.windowY = event.globalY = y; emulator()->HandleMouseEvent(event); } bool SendMouseWheelEvent() { WebMouseWheelEvent event; event.type = WebInputEvent::MouseWheel; event.timeStampSeconds = GetNextEventTimeSeconds(); // Return whether mouse wheel is forwarded. return !emulator()->HandleMouseWheelEvent(event); } void MouseDown(int x, int y) { DCHECK(!mouse_pressed_); if (x != last_mouse_x_ || y != last_mouse_y_) SendMouseEvent(WebInputEvent::MouseMove, x, y); mouse_pressed_ = true; SendMouseEvent(WebInputEvent::MouseDown, x, y); } void MouseDrag(int x, int y) { DCHECK(mouse_pressed_); SendMouseEvent(WebInputEvent::MouseMove, x, y); } void MouseMove(int x, int y) { DCHECK(!mouse_pressed_); SendMouseEvent(WebInputEvent::MouseMove, x, y); } void MouseUp(int x, int y) { DCHECK(mouse_pressed_); if (x != last_mouse_x_ || y != last_mouse_y_) SendMouseEvent(WebInputEvent::MouseMove, x, y); SendMouseEvent(WebInputEvent::MouseUp, x, y); mouse_pressed_ = false; } private: scoped_ptr emulator_; std::vector forwarded_events_; #if defined(USE_AURA) scoped_ptr screen_; #endif double last_event_time_seconds_; double event_time_delta_seconds_; bool shift_pressed_; bool mouse_pressed_; int last_mouse_x_; int last_mouse_y_; base::MessageLoopForUI message_loop_; }; TEST_F(TouchEmulatorTest, NoTouches) { MouseMove(100, 200); MouseMove(300, 300); EXPECT_EQ("", ExpectedEvents()); } TEST_F(TouchEmulatorTest, Touch) { MouseMove(100, 200); EXPECT_EQ("", ExpectedEvents()); MouseDown(100, 200); EXPECT_EQ("TouchStart GestureTapDown", ExpectedEvents()); MouseUp(200, 200); EXPECT_EQ( "TouchMove GestureTapCancel GestureScrollBegin GestureScrollUpdate" " TouchEnd GestureScrollEnd", ExpectedEvents()); } TEST_F(TouchEmulatorTest, MultipleTouches) { MouseMove(100, 200); EXPECT_EQ("", ExpectedEvents()); MouseDown(100, 200); EXPECT_EQ("TouchStart GestureTapDown", ExpectedEvents()); MouseUp(200, 200); EXPECT_EQ( "TouchMove GestureTapCancel GestureScrollBegin GestureScrollUpdate" " TouchEnd GestureScrollEnd", ExpectedEvents()); MouseMove(300, 200); MouseMove(200, 200); EXPECT_EQ("", ExpectedEvents()); MouseDown(300, 200); EXPECT_EQ("TouchStart GestureTapDown", ExpectedEvents()); MouseDrag(300, 300); EXPECT_EQ( "TouchMove GestureTapCancel GestureScrollBegin GestureScrollUpdate", ExpectedEvents()); MouseDrag(300, 400); EXPECT_EQ("TouchMove GestureScrollUpdate", ExpectedEvents()); MouseUp(300, 500); EXPECT_EQ( "TouchMove GestureScrollUpdate TouchEnd GestureScrollEnd", ExpectedEvents()); } TEST_F(TouchEmulatorTest, Pinch) { MouseDown(100, 200); EXPECT_EQ("TouchStart GestureTapDown", ExpectedEvents()); MouseDrag(200, 200); EXPECT_EQ( "TouchMove GestureTapCancel GestureScrollBegin GestureScrollUpdate", ExpectedEvents()); PressShift(); EXPECT_EQ("", ExpectedEvents()); MouseDrag(300, 200); EXPECT_EQ("TouchMove GesturePinchBegin", ExpectedEvents()); ReleaseShift(); EXPECT_EQ("", ExpectedEvents()); MouseDrag(400, 200); EXPECT_EQ( "TouchMove GesturePinchEnd GestureScrollUpdate", ExpectedEvents()); MouseUp(400, 200); EXPECT_EQ("TouchEnd GestureScrollEnd", ExpectedEvents()); } TEST_F(TouchEmulatorTest, DisableAndReenable) { MouseDown(100, 200); EXPECT_EQ("TouchStart GestureTapDown", ExpectedEvents()); MouseDrag(200, 200); EXPECT_EQ( "TouchMove GestureTapCancel GestureScrollBegin GestureScrollUpdate", ExpectedEvents()); PressShift(); MouseDrag(300, 200); EXPECT_EQ("TouchMove GesturePinchBegin", ExpectedEvents()); // Disable while pinch is in progress. emulator()->Disable(); EXPECT_EQ("TouchCancel GesturePinchEnd GestureScrollEnd", ExpectedEvents()); MouseUp(300, 200); ReleaseShift(); MouseMove(300, 300); EXPECT_EQ("", ExpectedEvents()); emulator()->Enable(true /* allow_pinch */); MouseDown(300, 300); EXPECT_EQ("TouchStart GestureTapDown", ExpectedEvents()); MouseDrag(300, 400); EXPECT_EQ( "TouchMove GestureTapCancel GestureScrollBegin GestureScrollUpdate", ExpectedEvents()); // Disable while scroll is in progress. emulator()->Disable(); EXPECT_EQ("TouchCancel GestureScrollEnd", ExpectedEvents()); } TEST_F(TouchEmulatorTest, MouseMovesDropped) { MouseMove(100, 200); EXPECT_EQ("", ExpectedEvents()); MouseDown(100, 200); EXPECT_EQ("TouchStart GestureTapDown", ExpectedEvents()); // Mouse move after mouse down is never dropped. set_event_time_delta_seconds_(0.001); MouseDrag(200, 200); EXPECT_EQ( "TouchMove GestureTapCancel GestureScrollBegin GestureScrollUpdate", ExpectedEvents()); // The following mouse moves are dropped. MouseDrag(300, 200); EXPECT_EQ("", ExpectedEvents()); MouseDrag(350, 200); EXPECT_EQ("", ExpectedEvents()); // Dispatching again. set_event_time_delta_seconds_(0.1); MouseDrag(400, 200); EXPECT_EQ( "TouchMove GestureScrollUpdate", ExpectedEvents()); MouseUp(400, 200); EXPECT_EQ( "TouchEnd GestureScrollEnd", ExpectedEvents()); } TEST_F(TouchEmulatorTest, MouseWheel) { MouseMove(100, 200); EXPECT_EQ("", ExpectedEvents()); EXPECT_TRUE(SendMouseWheelEvent()); MouseDown(100, 200); EXPECT_EQ("TouchStart GestureTapDown", ExpectedEvents()); EXPECT_FALSE(SendMouseWheelEvent()); MouseUp(100, 200); EXPECT_EQ("TouchEnd GestureShowPress GestureTap", ExpectedEvents()); EXPECT_TRUE(SendMouseWheelEvent()); MouseDown(300, 200); EXPECT_EQ("TouchStart GestureTapDown", ExpectedEvents()); EXPECT_FALSE(SendMouseWheelEvent()); emulator()->Disable(); EXPECT_EQ("TouchCancel GestureTapCancel", ExpectedEvents()); EXPECT_TRUE(SendMouseWheelEvent()); emulator()->Enable(true /* allow_pinch */); EXPECT_TRUE(SendMouseWheelEvent()); } } // namespace content