// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/browser/renderer_host/media/audio_input_debug_writer.h" #include #include #include #include "base/logging.h" #include "base/sys_byteorder.h" #include "content/public/browser/browser_thread.h" #include "media/base/audio_bus.h" namespace content { namespace { // Windows WAVE format header // Byte order: Little-endian // Offset Length Content // 0 4 "RIFF" // 4 4 // 8 4 "WAVE" // 12 4 "fmt " // 16 4 (=16) // 20 2 // 22 2 // 24 4 // 28 4 (sample rate * block align) // 32 2 (channels * bits per sample / 8) // 34 2 // 36 4 "data" // 40 4 // 44 (n) // We write 16 bit PCM only. static const uint16_t kBytesPerSample = 2; static const uint32_t kWavHeaderSize = 44; static const uint32_t kFmtChunkSize = 16; // 4 bytes for ID + 4 bytes for size. static const uint32_t kChunkHeaderSize = 8; static const uint16_t kWavFormatPcm = 1; static const char kRiff[] = {'R', 'I', 'F', 'F'}; static const char kWave[] = {'W', 'A', 'V', 'E'}; static const char kFmt[] = {'f', 'm', 't', ' '}; static const char kData[] = {'d', 'a', 't', 'a'}; typedef std::array WavHeaderBuffer; class CharBufferWriter { public: CharBufferWriter(char* buf, int max_size) : buf_(buf), max_size_(max_size), size_(0) {} void Write(const char* data, int data_size) { CHECK_LE(size_ + data_size, max_size_); memcpy(&buf_[size_], data, data_size); size_ += data_size; } void Write(const char(&data)[4]) { Write(static_cast(data), 4); } void WriteLE16(uint16_t data) { uint16_t val = base::ByteSwapToLE16(data); Write(reinterpret_cast(&val), sizeof(val)); } void WriteLE32(uint32_t data) { uint32_t val = base::ByteSwapToLE32(data); Write(reinterpret_cast(&val), sizeof(val)); } private: char* buf_; const int max_size_; int size_; DISALLOW_COPY_AND_ASSIGN(CharBufferWriter); }; // Writes Wave header to the specified address, there should be at least // kWavHeaderSize bytes allocated for it. void WriteWavHeader(WavHeaderBuffer* buf, uint32_t channels, uint32_t sample_rate, uint64_t samples) { // We'll need to add (kWavHeaderSize - kChunkHeaderSize) to payload to // calculate Riff chunk size. static const uint32_t kMaxBytesInPayload = std::numeric_limits::max() - (kWavHeaderSize - kChunkHeaderSize); const uint64_t bytes_in_payload_64 = samples * kBytesPerSample; // In case payload is too large and causes uint32_t overflow, we just specify // the maximum possible value; all the payload above that count will be // interpreted as garbage. const uint32_t bytes_in_payload = bytes_in_payload_64 > kMaxBytesInPayload ? kMaxBytesInPayload : bytes_in_payload_64; LOG_IF(WARNING, bytes_in_payload < bytes_in_payload_64) << "Number of samples is too large and will be clipped by Wave header," << " all the data above " << kMaxBytesInPayload << " bytes will appear as junk"; const uint32_t block_align = channels * kBytesPerSample; const uint32_t byte_rate = channels * sample_rate * kBytesPerSample; const uint32_t riff_chunk_size = bytes_in_payload + kWavHeaderSize - kChunkHeaderSize; CharBufferWriter writer(&(*buf)[0], kWavHeaderSize); writer.Write(kRiff); writer.WriteLE32(riff_chunk_size); writer.Write(kWave); writer.Write(kFmt); writer.WriteLE32(kFmtChunkSize); writer.WriteLE16(kWavFormatPcm); writer.WriteLE16(channels); writer.WriteLE32(sample_rate); writer.WriteLE32(byte_rate); writer.WriteLE16(block_align); writer.WriteLE16(kBytesPerSample * 8); writer.Write(kData); writer.WriteLE32(bytes_in_payload); } } // namespace AudioInputDebugWriter::AudioInputDebugWriter( base::File file, const media::AudioParameters& params) : file_(std::move(file)), samples_(0), params_(params), interleaved_data_size_(0), weak_factory_(this) { DCHECK_EQ(params.bits_per_sample(), kBytesPerSample * 8); BrowserThread::PostTask(BrowserThread::FILE, FROM_HERE, base::Bind(&AudioInputDebugWriter::WriteHeader, weak_factory_.GetWeakPtr())); } AudioInputDebugWriter::~AudioInputDebugWriter() { DCHECK_CURRENTLY_ON(BrowserThread::FILE); WriteHeader(); } void AudioInputDebugWriter::Write(scoped_ptr data) { BrowserThread::PostTask( BrowserThread::FILE, FROM_HERE, base::Bind(&AudioInputDebugWriter::DoWrite, weak_factory_.GetWeakPtr(), base::Passed(&data))); } void AudioInputDebugWriter::DoWrite(scoped_ptr data) { DCHECK_CURRENTLY_ON(BrowserThread::FILE); // Convert to 16 bit audio and write to file. int data_size = data->frames() * data->channels(); if (!interleaved_data_ || interleaved_data_size_ < data_size) { interleaved_data_.reset(new int16_t[data_size]); interleaved_data_size_ = data_size; } samples_ += data_size; data->ToInterleaved(data->frames(), sizeof(interleaved_data_[0]), interleaved_data_.get()); #ifndef ARCH_CPU_LITTLE_ENDIAN static_assert(sizeof(interleaved_data_[0]) == sizeof(uint16_t), "Only 2 bytes per channel is supported."); for (int i = 0; i < data_size; ++i) interleaved_data_[i] = base::ByteSwapToLE16(interleaved_data_[i]); #endif file_.WriteAtCurrentPos(reinterpret_cast(interleaved_data_.get()), data_size * sizeof(interleaved_data_[0])); } // This method is called twice: on construction of AudioInputDebugWriter size of // the data is unknown, so the header is written with zero sizes; then on // destruction it is re-written with the actual size info accumulated throughout // its lifetime. void AudioInputDebugWriter::WriteHeader() { DCHECK_CURRENTLY_ON(BrowserThread::FILE); WavHeaderBuffer buf; WriteWavHeader(&buf, params_.channels(), params_.sample_rate(), samples_); file_.Write(0, &buf[0], kWavHeaderSize); // Write() does not move the cursor if file is not in APPEND mode; Seek() so // that the header is not overwritten by the following writes. file_.Seek(base::File::FROM_BEGIN, kWavHeaderSize); } } // namspace content