// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_BROWSER_RENDERER_HOST_PEPPER_PEPPER_GAMEPAD_HOST_H_ #define CONTENT_BROWSER_RENDERER_HOST_PEPPER_PEPPER_GAMEPAD_HOST_H_ #include "base/compiler_specific.h" #include "base/memory/weak_ptr.h" #include "content/common/content_export.h" #include "ppapi/host/resource_host.h" namespace ppapi { namespace host { struct ReplyMessageContext; } } namespace content { class BrowserPpapiHost; class GamepadService; class CONTENT_EXPORT PepperGamepadHost : public ppapi::host::ResourceHost { public: PepperGamepadHost(BrowserPpapiHost* host, PP_Instance instance, PP_Resource resource); // Allows tests to specify a gamepad service to use rather than the global // singleton. The caller owns the gamepad_service pointer. PepperGamepadHost(GamepadService* gamepad_service, BrowserPpapiHost* host, PP_Instance instance, PP_Resource resource); virtual ~PepperGamepadHost(); virtual int32_t OnResourceMessageReceived( const IPC::Message& msg, ppapi::host::HostMessageContext* context) OVERRIDE; private: int32_t OnRequestMemory(ppapi::host::HostMessageContext* context); void GotUserGesture(const ppapi::host::ReplyMessageContext& in_context); BrowserPpapiHost* browser_ppapi_host_; GamepadService* gamepad_service_; bool is_started_; base::WeakPtrFactory weak_factory_; DISALLOW_COPY_AND_ASSIGN(PepperGamepadHost); }; } // namespace content #endif // CONTENT_BROWSER_RENDERER_HOST_PEPPER_PEPPER_GAMEPAD_HOST_H_