// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/browser/renderer_host/render_widget_host_impl.h" #include #include #include #include "base/auto_reset.h" #include "base/bind.h" #include "base/command_line.h" #include "base/containers/hash_tables.h" #include "base/debug/trace_event.h" #include "base/i18n/rtl.h" #include "base/lazy_instance.h" #include "base/message_loop/message_loop.h" #include "base/metrics/field_trial.h" #include "base/metrics/histogram.h" #include "base/strings/string_number_conversions.h" #include "base/strings/utf_string_conversions.h" #include "base/thread_task_runner_handle.h" #include "cc/output/compositor_frame.h" #include "cc/output/compositor_frame_ack.h" #include "content/browser/accessibility/browser_accessibility_state_impl.h" #include "content/browser/gpu/compositor_util.h" #include "content/browser/gpu/gpu_process_host.h" #include "content/browser/gpu/gpu_process_host_ui_shim.h" #include "content/browser/gpu/gpu_surface_tracker.h" #include "content/browser/renderer_host/backing_store.h" #include "content/browser/renderer_host/backing_store_manager.h" #include "content/browser/renderer_host/dip_util.h" #include "content/browser/renderer_host/input/input_router_impl.h" #include "content/browser/renderer_host/input/synthetic_gesture.h" #include "content/browser/renderer_host/input/synthetic_gesture_controller.h" #include "content/browser/renderer_host/input/synthetic_gesture_target.h" #include "content/browser/renderer_host/input/timeout_monitor.h" #include "content/browser/renderer_host/overscroll_controller.h" #include "content/browser/renderer_host/render_process_host_impl.h" #include "content/browser/renderer_host/render_view_host_impl.h" #include "content/browser/renderer_host/render_widget_helper.h" #include "content/browser/renderer_host/render_widget_host_delegate.h" #include "content/common/accessibility_messages.h" #include "content/common/content_constants_internal.h" #include "content/common/gpu/gpu_messages.h" #include "content/common/input_messages.h" #include "content/common/view_messages.h" #include "content/port/browser/render_widget_host_view_port.h" #include "content/public/browser/native_web_keyboard_event.h" #include "content/public/browser/notification_service.h" #include "content/public/browser/notification_types.h" #include "content/public/browser/render_widget_host_iterator.h" #include "content/public/browser/user_metrics.h" #include "content/public/common/content_constants.h" #include "content/public/common/content_switches.h" #include "content/public/common/result_codes.h" #include "skia/ext/image_operations.h" #include "skia/ext/platform_canvas.h" #include "third_party/WebKit/public/web/WebCompositionUnderline.h" #include "ui/events/event.h" #include "ui/events/keycodes/keyboard_codes.h" #include "ui/gfx/size_conversions.h" #include "ui/gfx/skbitmap_operations.h" #include "ui/gfx/vector2d_conversions.h" #include "ui/snapshot/snapshot.h" #include "webkit/common/cursors/webcursor.h" #include "webkit/common/webpreferences.h" #if defined(TOOLKIT_GTK) #include "content/browser/renderer_host/backing_store_gtk.h" #elif defined(OS_MACOSX) #include "content/browser/renderer_host/backing_store_mac.h" #elif defined(OS_WIN) #include "content/common/plugin_constants_win.h" #endif using base::Time; using base::TimeDelta; using base::TimeTicks; using blink::WebGestureEvent; using blink::WebInputEvent; using blink::WebKeyboardEvent; using blink::WebMouseEvent; using blink::WebMouseWheelEvent; using blink::WebTextDirection; namespace content { namespace { bool g_check_for_pending_resize_ack = true; // How long to (synchronously) wait for the renderer to respond with a // PaintRect message, when our backing-store is invalid, before giving up and // returning a null or incorrectly sized backing-store from GetBackingStore. // This timeout impacts the "choppiness" of our window resize perf. const int kPaintMsgTimeoutMS = 50; typedef std::pair RenderWidgetHostID; typedef base::hash_map RoutingIDWidgetMap; base::LazyInstance g_routing_id_widget_map = LAZY_INSTANCE_INITIALIZER; int GetInputRouterViewFlagsFromCompositorFrameMetadata( const cc::CompositorFrameMetadata metadata) { int view_flags = InputRouter::VIEW_FLAGS_NONE; if (metadata.min_page_scale_factor == metadata.max_page_scale_factor) view_flags |= InputRouter::FIXED_PAGE_SCALE; const float window_width_dip = std::ceil(metadata.page_scale_factor * metadata.viewport_size.width()); const float content_width_css = metadata.root_layer_size.width(); if (content_width_css <= window_width_dip) view_flags |= InputRouter::MOBILE_VIEWPORT; return view_flags; } // Implements the RenderWidgetHostIterator interface. It keeps a list of // RenderWidgetHosts, and makes sure it returns a live RenderWidgetHost at each // iteration (or NULL if there isn't any left). class RenderWidgetHostIteratorImpl : public RenderWidgetHostIterator { public: RenderWidgetHostIteratorImpl() : current_index_(0) { } virtual ~RenderWidgetHostIteratorImpl() { } void Add(RenderWidgetHost* host) { hosts_.push_back(RenderWidgetHostID(host->GetProcess()->GetID(), host->GetRoutingID())); } // RenderWidgetHostIterator: virtual RenderWidgetHost* GetNextHost() OVERRIDE { RenderWidgetHost* host = NULL; while (current_index_ < hosts_.size() && !host) { RenderWidgetHostID id = hosts_[current_index_]; host = RenderWidgetHost::FromID(id.first, id.second); ++current_index_; } return host; } private: std::vector hosts_; size_t current_index_; DISALLOW_COPY_AND_ASSIGN(RenderWidgetHostIteratorImpl); }; } // namespace // static void RenderWidgetHost::RemoveAllBackingStores() { BackingStoreManager::RemoveAllBackingStores(); } // static size_t RenderWidgetHost::BackingStoreMemorySize() { return BackingStoreManager::MemorySize(); } /////////////////////////////////////////////////////////////////////////////// // RenderWidgetHostImpl RenderWidgetHostImpl::RenderWidgetHostImpl(RenderWidgetHostDelegate* delegate, RenderProcessHost* process, int routing_id, bool hidden) : view_(NULL), renderer_initialized_(false), hung_renderer_delay_ms_(kHungRendererDelayMs), delegate_(delegate), process_(process), routing_id_(routing_id), surface_id_(0), is_loading_(false), is_hidden_(hidden), is_fullscreen_(false), is_accelerated_compositing_active_(false), repaint_ack_pending_(false), resize_ack_pending_(false), screen_info_out_of_date_(false), overdraw_bottom_height_(0.f), should_auto_resize_(false), waiting_for_screen_rects_ack_(false), accessibility_mode_(AccessibilityModeOff), needs_repainting_on_restore_(false), is_unresponsive_(false), in_flight_event_count_(0), in_get_backing_store_(false), abort_get_backing_store_(false), view_being_painted_(false), ignore_input_events_(false), input_method_active_(false), text_direction_updated_(false), text_direction_(blink::WebTextDirectionLeftToRight), text_direction_canceled_(false), suppress_next_char_events_(false), pending_mouse_lock_request_(false), allow_privileged_mouse_lock_(false), has_touch_handler_(false), weak_factory_(this), last_input_number_(static_cast(GetProcess()->GetID()) << 32) { CHECK(delegate_); if (routing_id_ == MSG_ROUTING_NONE) { routing_id_ = process_->GetNextRoutingID(); surface_id_ = GpuSurfaceTracker::Get()->AddSurfaceForRenderer( process_->GetID(), routing_id_); } else { // TODO(piman): This is a O(N) lookup, where we could forward the // information from the RenderWidgetHelper. The problem is that doing so // currently leaks outside of content all the way to chrome classes, and // would be a layering violation. Since we don't expect more than a few // hundreds of RWH, this seems acceptable. Revisit if performance become a // problem, for example by tracking in the RenderWidgetHelper the routing id // (and surface id) that have been created, but whose RWH haven't yet. surface_id_ = GpuSurfaceTracker::Get()->LookupSurfaceForRenderer( process_->GetID(), routing_id_); DCHECK(surface_id_); } is_threaded_compositing_enabled_ = IsThreadedCompositingEnabled(); std::pair result = g_routing_id_widget_map.Get().insert(std::make_pair( RenderWidgetHostID(process->GetID(), routing_id_), this)); CHECK(result.second) << "Inserting a duplicate item!"; process_->AddRoute(routing_id_, this); // If we're initially visible, tell the process host that we're alive. // Otherwise we'll notify the process host when we are first shown. if (!hidden) process_->WidgetRestored(); accessibility_mode_ = BrowserAccessibilityStateImpl::GetInstance()->accessibility_mode(); input_router_.reset(new InputRouterImpl(process_, this, this, routing_id_)); #if defined(USE_AURA) bool overscroll_enabled = CommandLine::ForCurrentProcess()-> GetSwitchValueASCII(switches::kOverscrollHistoryNavigation) != "0"; SetOverscrollControllerEnabled(overscroll_enabled); #endif if (GetProcess()->IsGuest() || !CommandLine::ForCurrentProcess()->HasSwitch( switches::kDisableHangMonitor)) { hang_monitor_timeout_.reset(new TimeoutMonitor( base::Bind(&RenderWidgetHostImpl::RendererIsUnresponsive, weak_factory_.GetWeakPtr()))); } } RenderWidgetHostImpl::~RenderWidgetHostImpl() { SetView(NULL); // Clear our current or cached backing store if either remains. BackingStoreManager::RemoveBackingStore(this); GpuSurfaceTracker::Get()->RemoveSurface(surface_id_); surface_id_ = 0; process_->RemoveRoute(routing_id_); g_routing_id_widget_map.Get().erase( RenderWidgetHostID(process_->GetID(), routing_id_)); if (delegate_) delegate_->RenderWidgetDeleted(this); } // static RenderWidgetHost* RenderWidgetHost::FromID( int32 process_id, int32 routing_id) { return RenderWidgetHostImpl::FromID(process_id, routing_id); } // static RenderWidgetHostImpl* RenderWidgetHostImpl::FromID( int32 process_id, int32 routing_id) { DCHECK(BrowserThread::CurrentlyOn(BrowserThread::UI)); RoutingIDWidgetMap* widgets = g_routing_id_widget_map.Pointer(); RoutingIDWidgetMap::iterator it = widgets->find( RenderWidgetHostID(process_id, routing_id)); return it == widgets->end() ? NULL : it->second; } // static scoped_ptr RenderWidgetHost::GetRenderWidgetHosts() { RenderWidgetHostIteratorImpl* hosts = new RenderWidgetHostIteratorImpl(); RoutingIDWidgetMap* widgets = g_routing_id_widget_map.Pointer(); for (RoutingIDWidgetMap::const_iterator it = widgets->begin(); it != widgets->end(); ++it) { RenderWidgetHost* widget = it->second; if (!widget->IsRenderView()) { hosts->Add(widget); continue; } // Add only active RenderViewHosts. RenderViewHost* rvh = RenderViewHost::From(widget); if (!static_cast(rvh)->is_swapped_out()) hosts->Add(widget); } return scoped_ptr(hosts); } // static scoped_ptr RenderWidgetHostImpl::GetAllRenderWidgetHosts() { RenderWidgetHostIteratorImpl* hosts = new RenderWidgetHostIteratorImpl(); RoutingIDWidgetMap* widgets = g_routing_id_widget_map.Pointer(); for (RoutingIDWidgetMap::const_iterator it = widgets->begin(); it != widgets->end(); ++it) { hosts->Add(it->second); } return scoped_ptr(hosts); } // static RenderWidgetHostImpl* RenderWidgetHostImpl::From(RenderWidgetHost* rwh) { return rwh->AsRenderWidgetHostImpl(); } void RenderWidgetHostImpl::SetView(RenderWidgetHostView* view) { view_ = RenderWidgetHostViewPort::FromRWHV(view); if (!view_) { GpuSurfaceTracker::Get()->SetSurfaceHandle( surface_id_, gfx::GLSurfaceHandle()); } synthetic_gesture_controller_.reset(); } RenderProcessHost* RenderWidgetHostImpl::GetProcess() const { return process_; } int RenderWidgetHostImpl::GetRoutingID() const { return routing_id_; } RenderWidgetHostView* RenderWidgetHostImpl::GetView() const { return view_; } RenderWidgetHostImpl* RenderWidgetHostImpl::AsRenderWidgetHostImpl() { return this; } gfx::NativeViewId RenderWidgetHostImpl::GetNativeViewId() const { if (view_) return view_->GetNativeViewId(); return 0; } gfx::GLSurfaceHandle RenderWidgetHostImpl::GetCompositingSurface() { if (view_) return view_->GetCompositingSurface(); return gfx::GLSurfaceHandle(); } void RenderWidgetHostImpl::ResetSizeAndRepaintPendingFlags() { resize_ack_pending_ = false; if (repaint_ack_pending_) { TRACE_EVENT_ASYNC_END0( "renderer_host", "RenderWidgetHostImpl::repaint_ack_pending_", this); } repaint_ack_pending_ = false; last_requested_size_.SetSize(0, 0); } void RenderWidgetHostImpl::SendScreenRects() { if (!renderer_initialized_ || waiting_for_screen_rects_ack_) return; if (is_hidden_) { // On GTK, this comes in for backgrounded tabs. Ignore, to match what // happens on Win & Mac, and when the view is shown it'll call this again. return; } if (!view_) return; last_view_screen_rect_ = view_->GetViewBounds(); last_window_screen_rect_ = view_->GetBoundsInRootWindow(); Send(new ViewMsg_UpdateScreenRects( GetRoutingID(), last_view_screen_rect_, last_window_screen_rect_)); if (delegate_) delegate_->DidSendScreenRects(this); waiting_for_screen_rects_ack_ = true; } void RenderWidgetHostImpl::SetOverscrollControllerEnabled(bool enabled) { if (!enabled) overscroll_controller_.reset(); else if (!overscroll_controller_) overscroll_controller_.reset(new OverscrollController()); } void RenderWidgetHostImpl::SuppressNextCharEvents() { suppress_next_char_events_ = true; } void RenderWidgetHostImpl::FlushInput() { input_router_->Flush(); if (synthetic_gesture_controller_) synthetic_gesture_controller_->Flush(base::TimeTicks::Now()); } void RenderWidgetHostImpl::SetNeedsFlush() { if (view_) view_->OnSetNeedsFlushInput(); } void RenderWidgetHostImpl::Init() { DCHECK(process_->HasConnection()); renderer_initialized_ = true; GpuSurfaceTracker::Get()->SetSurfaceHandle( surface_id_, GetCompositingSurface()); // Send the ack along with the information on placement. Send(new ViewMsg_CreatingNew_ACK(routing_id_)); GetProcess()->ResumeRequestsForView(routing_id_); WasResized(); } void RenderWidgetHostImpl::Shutdown() { RejectMouseLockOrUnlockIfNecessary(); if (process_->HasConnection()) { // Tell the renderer object to close. bool rv = Send(new ViewMsg_Close(routing_id_)); DCHECK(rv); } Destroy(); } bool RenderWidgetHostImpl::IsLoading() const { return is_loading_; } bool RenderWidgetHostImpl::IsRenderView() const { return false; } bool RenderWidgetHostImpl::OnMessageReceived(const IPC::Message &msg) { bool handled = true; bool msg_is_ok = true; IPC_BEGIN_MESSAGE_MAP_EX(RenderWidgetHostImpl, msg, msg_is_ok) IPC_MESSAGE_HANDLER(InputHostMsg_QueueSyntheticGesture, OnQueueSyntheticGesture) IPC_MESSAGE_HANDLER(ViewHostMsg_RenderViewReady, OnRenderViewReady) IPC_MESSAGE_HANDLER(ViewHostMsg_RenderProcessGone, OnRenderProcessGone) IPC_MESSAGE_HANDLER(ViewHostMsg_Close, OnClose) IPC_MESSAGE_HANDLER(ViewHostMsg_UpdateScreenRects_ACK, OnUpdateScreenRectsAck) IPC_MESSAGE_HANDLER(ViewHostMsg_RequestMove, OnRequestMove) IPC_MESSAGE_HANDLER(ViewHostMsg_SetTooltipText, OnSetTooltipText) IPC_MESSAGE_HANDLER(ViewHostMsg_PaintAtSize_ACK, OnPaintAtSizeAck) #if defined(OS_MACOSX) IPC_MESSAGE_HANDLER(ViewHostMsg_CompositorSurfaceBuffersSwapped, OnCompositorSurfaceBuffersSwapped) #endif IPC_MESSAGE_HANDLER_GENERIC(ViewHostMsg_SwapCompositorFrame, msg_is_ok = OnSwapCompositorFrame(msg)) IPC_MESSAGE_HANDLER(ViewHostMsg_DidOverscroll, OnOverscrolled) IPC_MESSAGE_HANDLER(ViewHostMsg_DidStopFlinging, OnFlingingStopped) IPC_MESSAGE_HANDLER(ViewHostMsg_UpdateRect, OnUpdateRect) IPC_MESSAGE_HANDLER(ViewHostMsg_UpdateIsDelayed, OnUpdateIsDelayed) IPC_MESSAGE_HANDLER(ViewHostMsg_Focus, OnFocus) IPC_MESSAGE_HANDLER(ViewHostMsg_Blur, OnBlur) IPC_MESSAGE_HANDLER(ViewHostMsg_SetCursor, OnSetCursor) IPC_MESSAGE_HANDLER(ViewHostMsg_TextInputTypeChanged, OnTextInputTypeChanged) IPC_MESSAGE_HANDLER(ViewHostMsg_ImeCancelComposition, OnImeCancelComposition) IPC_MESSAGE_HANDLER(ViewHostMsg_DidActivateAcceleratedCompositing, OnDidActivateAcceleratedCompositing) IPC_MESSAGE_HANDLER(ViewHostMsg_LockMouse, OnLockMouse) IPC_MESSAGE_HANDLER(ViewHostMsg_UnlockMouse, OnUnlockMouse) IPC_MESSAGE_HANDLER(ViewHostMsg_ShowDisambiguationPopup, OnShowDisambiguationPopup) #if defined(OS_WIN) IPC_MESSAGE_HANDLER(ViewHostMsg_WindowlessPluginDummyWindowCreated, OnWindowlessPluginDummyWindowCreated) IPC_MESSAGE_HANDLER(ViewHostMsg_WindowlessPluginDummyWindowDestroyed, OnWindowlessPluginDummyWindowDestroyed) #endif IPC_MESSAGE_HANDLER(ViewHostMsg_Snapshot, OnSnapshot) #if defined(OS_MACOSX) || defined(OS_WIN) || defined(USE_AURA) IPC_MESSAGE_HANDLER(ViewHostMsg_ImeCompositionRangeChanged, OnImeCompositionRangeChanged) #endif IPC_MESSAGE_UNHANDLED(handled = false) IPC_END_MESSAGE_MAP_EX() if (!handled && input_router_ && input_router_->OnMessageReceived(msg)) return true; if (!handled && view_ && view_->OnMessageReceived(msg)) return true; if (!msg_is_ok) { // The message de-serialization failed. Kill the renderer process. RecordAction(base::UserMetricsAction("BadMessageTerminate_RWH")); GetProcess()->ReceivedBadMessage(); } return handled; } bool RenderWidgetHostImpl::Send(IPC::Message* msg) { if (IPC_MESSAGE_ID_CLASS(msg->type()) == InputMsgStart) return input_router_->SendInput(make_scoped_ptr(msg)); return process_->Send(msg); } void RenderWidgetHostImpl::WasHidden() { if (is_hidden_) return; is_hidden_ = true; // Don't bother reporting hung state when we aren't active. StopHangMonitorTimeout(); // If we have a renderer, then inform it that we are being hidden so it can // reduce its resource utilization. Send(new ViewMsg_WasHidden(routing_id_)); // Tell the RenderProcessHost we were hidden. process_->WidgetHidden(); bool is_visible = false; NotificationService::current()->Notify( NOTIFICATION_RENDER_WIDGET_VISIBILITY_CHANGED, Source(this), Details(&is_visible)); } void RenderWidgetHostImpl::WasShown() { if (!is_hidden_) return; is_hidden_ = false; SendScreenRects(); BackingStore* backing_store = BackingStoreManager::Lookup(this); // If we already have a backing store for this widget, then we don't need to // repaint on restore _unless_ we know that our backing store is invalid. // When accelerated compositing is on, we must always repaint, even when // the backing store exists. bool needs_repainting; if (needs_repainting_on_restore_ || !backing_store || is_accelerated_compositing_active()) { needs_repainting = true; needs_repainting_on_restore_ = false; } else { needs_repainting = false; } Send(new ViewMsg_WasShown(routing_id_, needs_repainting)); process_->WidgetRestored(); bool is_visible = true; NotificationService::current()->Notify( NOTIFICATION_RENDER_WIDGET_VISIBILITY_CHANGED, Source(this), Details(&is_visible)); // It's possible for our size to be out of sync with the renderer. The // following is one case that leads to this: // 1. WasResized -> Send ViewMsg_Resize to render // 2. WasResized -> do nothing as resize_ack_pending_ is true // 3. WasHidden // 4. OnUpdateRect from (1) processed. Does NOT invoke WasResized as view // is hidden. Now renderer/browser out of sync with what they think size // is. // By invoking WasResized the renderer is updated as necessary. WasResized // does nothing if the sizes are already in sync. // // TODO: ideally ViewMsg_WasShown would take a size. This way, the renderer // could handle both the restore and resize at once. This isn't that big a // deal as RenderWidget::WasShown delays updating, so that the resize from // WasResized is usually processed before the renderer is painted. WasResized(); } void RenderWidgetHostImpl::WasResized() { // Skip if the |delegate_| has already been detached because // it's web contents is being deleted. if (resize_ack_pending_ || !process_->HasConnection() || !view_ || !renderer_initialized_ || should_auto_resize_ || !delegate_) { return; } gfx::Rect view_bounds = view_->GetViewBounds(); gfx::Size new_size(view_bounds.size()); gfx::Size old_physical_backing_size = physical_backing_size_; physical_backing_size_ = view_->GetPhysicalBackingSize(); bool was_fullscreen = is_fullscreen_; is_fullscreen_ = IsFullscreen(); float old_overdraw_bottom_height = overdraw_bottom_height_; overdraw_bottom_height_ = view_->GetOverdrawBottomHeight(); bool size_changed = new_size != last_requested_size_; bool side_payload_changed = screen_info_out_of_date_ || old_physical_backing_size != physical_backing_size_ || was_fullscreen != is_fullscreen_ || old_overdraw_bottom_height != overdraw_bottom_height_; if (!size_changed && !side_payload_changed) return; if (!screen_info_) { screen_info_.reset(new blink::WebScreenInfo); GetWebScreenInfo(screen_info_.get()); } // We don't expect to receive an ACK when the requested size or the physical // backing size is empty, or when the main viewport size didn't change. if (!new_size.IsEmpty() && !physical_backing_size_.IsEmpty() && size_changed) resize_ack_pending_ = g_check_for_pending_resize_ack; ViewMsg_Resize_Params params; params.screen_info = *screen_info_; params.new_size = new_size; params.physical_backing_size = physical_backing_size_; params.overdraw_bottom_height = overdraw_bottom_height_; params.resizer_rect = GetRootWindowResizerRect(); params.is_fullscreen = is_fullscreen_; if (!Send(new ViewMsg_Resize(routing_id_, params))) { resize_ack_pending_ = false; } else { last_requested_size_ = new_size; } } void RenderWidgetHostImpl::ResizeRectChanged(const gfx::Rect& new_rect) { Send(new ViewMsg_ChangeResizeRect(routing_id_, new_rect)); } void RenderWidgetHostImpl::GotFocus() { Focus(); } void RenderWidgetHostImpl::Focus() { Send(new InputMsg_SetFocus(routing_id_, true)); } void RenderWidgetHostImpl::Blur() { // If there is a pending mouse lock request, we don't want to reject it at // this point. The user can switch focus back to this view and approve the // request later. if (IsMouseLocked()) view_->UnlockMouse(); // If there is a pending overscroll, then that should be cancelled. if (overscroll_controller_) overscroll_controller_->Cancel(); Send(new InputMsg_SetFocus(routing_id_, false)); } void RenderWidgetHostImpl::LostCapture() { Send(new InputMsg_MouseCaptureLost(routing_id_)); } void RenderWidgetHostImpl::SetActive(bool active) { Send(new ViewMsg_SetActive(routing_id_, active)); } void RenderWidgetHostImpl::LostMouseLock() { Send(new ViewMsg_MouseLockLost(routing_id_)); } void RenderWidgetHostImpl::ViewDestroyed() { RejectMouseLockOrUnlockIfNecessary(); // TODO(evanm): tracking this may no longer be necessary; // eliminate this function if so. SetView(NULL); } void RenderWidgetHostImpl::SetIsLoading(bool is_loading) { is_loading_ = is_loading; if (!view_) return; view_->SetIsLoading(is_loading); } void RenderWidgetHostImpl::CopyFromBackingStore( const gfx::Rect& src_subrect, const gfx::Size& accelerated_dst_size, const base::Callback& callback) { if (view_ && is_accelerated_compositing_active_) { TRACE_EVENT0("browser", "RenderWidgetHostImpl::CopyFromBackingStore::FromCompositingSurface"); gfx::Rect accelerated_copy_rect = src_subrect.IsEmpty() ? gfx::Rect(view_->GetViewBounds().size()) : src_subrect; view_->CopyFromCompositingSurface(accelerated_copy_rect, accelerated_dst_size, callback, SkBitmap::kARGB_8888_Config); return; } BackingStore* backing_store = GetBackingStore(false); if (!backing_store) { callback.Run(false, SkBitmap()); return; } TRACE_EVENT0("browser", "RenderWidgetHostImpl::CopyFromBackingStore::FromBackingStore"); gfx::Rect copy_rect = src_subrect.IsEmpty() ? gfx::Rect(backing_store->size()) : src_subrect; // When the result size is equal to the backing store size, copy from the // backing store directly to the output canvas. skia::PlatformBitmap output; bool result = backing_store->CopyFromBackingStore(copy_rect, &output); callback.Run(result, output.GetBitmap()); } #if defined(TOOLKIT_GTK) bool RenderWidgetHostImpl::CopyFromBackingStoreToGtkWindow( const gfx::Rect& dest_rect, GdkWindow* target) { BackingStore* backing_store = GetBackingStore(false); if (!backing_store) return false; (static_cast(backing_store))->PaintToRect( dest_rect, target); return true; } #elif defined(OS_MACOSX) gfx::Size RenderWidgetHostImpl::GetBackingStoreSize() { BackingStore* backing_store = GetBackingStore(false); return backing_store ? backing_store->size() : gfx::Size(); } bool RenderWidgetHostImpl::CopyFromBackingStoreToCGContext( const CGRect& dest_rect, CGContextRef target) { BackingStore* backing_store = GetBackingStore(false); if (!backing_store) return false; (static_cast(backing_store))-> CopyFromBackingStoreToCGContext(dest_rect, target); return true; } #endif void RenderWidgetHostImpl::PaintAtSize(TransportDIB::Handle dib_handle, int tag, const gfx::Size& page_size, const gfx::Size& desired_size) { // Ask the renderer to create a bitmap regardless of whether it's // hidden, being resized, redrawn, etc. It resizes the web widget // to the page_size and then scales it to the desired_size. Send(new ViewMsg_PaintAtSize(routing_id_, dib_handle, tag, page_size, desired_size)); } bool RenderWidgetHostImpl::TryGetBackingStore(const gfx::Size& desired_size, BackingStore** backing_store) { // Check if the view has an accelerated surface of the desired size. if (view_->HasAcceleratedSurface(desired_size)) { *backing_store = NULL; return true; } // Check for a software backing store of the desired size. *backing_store = BackingStoreManager::GetBackingStore(this, desired_size); return !!*backing_store; } BackingStore* RenderWidgetHostImpl::GetBackingStore(bool force_create) { if (!view_) return NULL; // The view_size will be current_size_ for auto-sized views and otherwise the // size of the view_. (For auto-sized views, current_size_ is updated during // UpdateRect messages.) gfx::Size view_size = current_size_; if (!should_auto_resize_) { // Get the desired size from the current view bounds. gfx::Rect view_rect = view_->GetViewBounds(); if (view_rect.IsEmpty()) return NULL; view_size = view_rect.size(); } TRACE_EVENT2("renderer_host", "RenderWidgetHostImpl::GetBackingStore", "width", base::IntToString(view_size.width()), "height", base::IntToString(view_size.height())); // We should not be asked to paint while we are hidden. If we are hidden, // then it means that our consumer failed to call WasShown. If we're not // force creating the backing store, it's OK since we can feel free to give // out our cached one if we have it. DCHECK(!is_hidden_ || !force_create) << "GetBackingStore called while hidden!"; // We should never be called recursively; this can theoretically lead to // infinite recursion and almost certainly leads to lower performance. DCHECK(!in_get_backing_store_) << "GetBackingStore called recursively!"; base::AutoReset auto_reset_in_get_backing_store( &in_get_backing_store_, true); // We might have a cached backing store that we can reuse! BackingStore* backing_store = NULL; if (TryGetBackingStore(view_size, &backing_store) || !force_create) return backing_store; // We do not have a suitable backing store in the cache, so send out a // request to the renderer to paint the view if required. if (!repaint_ack_pending_ && !resize_ack_pending_ && !view_being_painted_) { repaint_start_time_ = TimeTicks::Now(); repaint_ack_pending_ = true; TRACE_EVENT_ASYNC_BEGIN0( "renderer_host", "RenderWidgetHostImpl::repaint_ack_pending_", this); Send(new ViewMsg_Repaint(routing_id_, view_size)); } TimeDelta max_delay = TimeDelta::FromMilliseconds(kPaintMsgTimeoutMS); TimeTicks end_time = TimeTicks::Now() + max_delay; do { TRACE_EVENT0("renderer_host", "GetBackingStore::WaitForUpdate"); // When we have asked the RenderWidget to resize, and we are still waiting // on a response, block for a little while to see if we can't get a response // before returning the old (incorrectly sized) backing store. IPC::Message msg; if (process_->WaitForBackingStoreMsg(routing_id_, max_delay, &msg)) { OnMessageReceived(msg); // For auto-resized views, current_size_ determines the view_size and it // may have changed during the handling of an UpdateRect message. if (should_auto_resize_) view_size = current_size_; // Break now if we got a backing store or accelerated surface of the // correct size. if (TryGetBackingStore(view_size, &backing_store) || abort_get_backing_store_) { abort_get_backing_store_ = false; return backing_store; } } else { TRACE_EVENT0("renderer_host", "GetBackingStore::Timeout"); break; } // Loop if we still have time left and haven't gotten a properly sized // BackingStore yet. This is necessary to support the GPU path which // typically has multiple frames pipelined -- we may need to skip one or two // BackingStore messages to get to the latest. max_delay = end_time - TimeTicks::Now(); } while (max_delay > TimeDelta::FromSeconds(0)); // We have failed to get a backing store of view_size. Fall back on // current_size_ to avoid a white flash while resizing slow pages. if (view_size != current_size_) TryGetBackingStore(current_size_, &backing_store); return backing_store; } BackingStore* RenderWidgetHostImpl::AllocBackingStore(const gfx::Size& size) { if (!view_) return NULL; return view_->AllocBackingStore(size); } void RenderWidgetHostImpl::DonePaintingToBackingStore() { Send(new ViewMsg_UpdateRect_ACK(GetRoutingID())); } bool RenderWidgetHostImpl::ScheduleComposite() { if (is_hidden_ || !is_accelerated_compositing_active_ || current_size_.IsEmpty() || repaint_ack_pending_ || resize_ack_pending_ || view_being_painted_) { return false; } // Send out a request to the renderer to paint the view if required. repaint_start_time_ = TimeTicks::Now(); repaint_ack_pending_ = true; TRACE_EVENT_ASYNC_BEGIN0( "renderer_host", "RenderWidgetHostImpl::repaint_ack_pending_", this); Send(new ViewMsg_Repaint(routing_id_, current_size_)); return true; } void RenderWidgetHostImpl::StartHangMonitorTimeout(base::TimeDelta delay) { if (hang_monitor_timeout_) hang_monitor_timeout_->Start(delay); } void RenderWidgetHostImpl::RestartHangMonitorTimeout() { if (hang_monitor_timeout_) hang_monitor_timeout_->Restart( base::TimeDelta::FromMilliseconds(hung_renderer_delay_ms_)); } void RenderWidgetHostImpl::StopHangMonitorTimeout() { if (hang_monitor_timeout_) hang_monitor_timeout_->Stop(); RendererIsResponsive(); } void RenderWidgetHostImpl::EnableFullAccessibilityMode() { SetAccessibilityMode(AccessibilityModeComplete); } void RenderWidgetHostImpl::ForwardMouseEvent(const WebMouseEvent& mouse_event) { ForwardMouseEventWithLatencyInfo(mouse_event, ui::LatencyInfo()); } void RenderWidgetHostImpl::ForwardMouseEventWithLatencyInfo( const blink::WebMouseEvent& mouse_event, const ui::LatencyInfo& ui_latency) { TRACE_EVENT2("input", "RenderWidgetHostImpl::ForwardMouseEvent", "x", mouse_event.x, "y", mouse_event.y); ui::LatencyInfo latency_info = CreateRWHLatencyInfoIfNotExist(&ui_latency, mouse_event.type); for (size_t i = 0; i < mouse_event_callbacks_.size(); ++i) { if (mouse_event_callbacks_[i].Run(mouse_event)) return; } if (IgnoreInputEvents()) return; input_router_->SendMouseEvent(MouseEventWithLatencyInfo(mouse_event, latency_info)); } void RenderWidgetHostImpl::OnPointerEventActivate() { } void RenderWidgetHostImpl::ForwardWheelEvent( const WebMouseWheelEvent& wheel_event) { ForwardWheelEventWithLatencyInfo(wheel_event, ui::LatencyInfo()); } void RenderWidgetHostImpl::ForwardWheelEventWithLatencyInfo( const blink::WebMouseWheelEvent& wheel_event, const ui::LatencyInfo& ui_latency) { TRACE_EVENT0("input", "RenderWidgetHostImpl::ForwardWheelEvent"); ui::LatencyInfo latency_info = CreateRWHLatencyInfoIfNotExist(&ui_latency, wheel_event.type); if (IgnoreInputEvents()) return; if (delegate_->PreHandleWheelEvent(wheel_event)) return; input_router_->SendWheelEvent(MouseWheelEventWithLatencyInfo(wheel_event, latency_info)); } void RenderWidgetHostImpl::ForwardGestureEvent( const blink::WebGestureEvent& gesture_event) { ForwardGestureEventWithLatencyInfo(gesture_event, ui::LatencyInfo()); } void RenderWidgetHostImpl::ForwardGestureEventWithLatencyInfo( const blink::WebGestureEvent& gesture_event, const ui::LatencyInfo& ui_latency) { TRACE_EVENT0("input", "RenderWidgetHostImpl::ForwardGestureEvent"); // Early out if necessary, prior to performing latency logic. if (IgnoreInputEvents()) return; ui::LatencyInfo latency_info = CreateRWHLatencyInfoIfNotExist(&ui_latency, gesture_event.type); if (gesture_event.type == blink::WebInputEvent::GestureScrollUpdate) { latency_info.AddLatencyNumber( ui::INPUT_EVENT_LATENCY_SCROLL_UPDATE_RWH_COMPONENT, GetLatencyComponentId(), ++last_input_number_); // Make a copy of the INPUT_EVENT_LATENCY_ORIGINAL_COMPONENT with a // different name INPUT_EVENT_LATENCY_SCROLL_UPDATE_ORIGINAL_COMPONENT. // So we can track the latency specifically for scroll update events. ui::LatencyInfo::LatencyComponent original_component; if (latency_info.FindLatency(ui::INPUT_EVENT_LATENCY_ORIGINAL_COMPONENT, 0, &original_component)) { latency_info.AddLatencyNumberWithTimestamp( ui::INPUT_EVENT_LATENCY_SCROLL_UPDATE_ORIGINAL_COMPONENT, GetLatencyComponentId(), original_component.sequence_number, original_component.event_time, original_component.event_count); } } GestureEventWithLatencyInfo gesture_with_latency(gesture_event, latency_info); input_router_->SendGestureEvent(gesture_with_latency); } void RenderWidgetHostImpl::ForwardTouchEventWithLatencyInfo( const blink::WebTouchEvent& touch_event, const ui::LatencyInfo& ui_latency) { TRACE_EVENT0("input", "RenderWidgetHostImpl::ForwardTouchEvent"); // Always forward TouchEvents for touch stream consistency. They will be // ignored if appropriate in FilterInputEvent(). ui::LatencyInfo latency_info = CreateRWHLatencyInfoIfNotExist(&ui_latency, touch_event.type); TouchEventWithLatencyInfo touch_with_latency(touch_event, latency_info); input_router_->SendTouchEvent(touch_with_latency); } void RenderWidgetHostImpl::ForwardKeyboardEvent( const NativeWebKeyboardEvent& key_event) { TRACE_EVENT0("input", "RenderWidgetHostImpl::ForwardKeyboardEvent"); if (IgnoreInputEvents()) return; if (!process_->HasConnection()) return; // First, let keypress listeners take a shot at handling the event. If a // listener handles the event, it should not be propagated to the renderer. if (KeyPressListenersHandleEvent(key_event)) { // Some keypresses that are accepted by the listener might have follow up // char events, which should be ignored. if (key_event.type == WebKeyboardEvent::RawKeyDown) suppress_next_char_events_ = true; return; } if (key_event.type == WebKeyboardEvent::Char && (key_event.windowsKeyCode == ui::VKEY_RETURN || key_event.windowsKeyCode == ui::VKEY_SPACE)) { OnUserGesture(); } // Double check the type to make sure caller hasn't sent us nonsense that // will mess up our key queue. if (!WebInputEvent::isKeyboardEventType(key_event.type)) return; if (suppress_next_char_events_) { // If preceding RawKeyDown event was handled by the browser, then we need // suppress all Char events generated by it. Please note that, one // RawKeyDown event may generate multiple Char events, so we can't reset // |suppress_next_char_events_| until we get a KeyUp or a RawKeyDown. if (key_event.type == WebKeyboardEvent::Char) return; // We get a KeyUp or a RawKeyDown event. suppress_next_char_events_ = false; } bool is_shortcut = false; // Only pre-handle the key event if it's not handled by the input method. if (delegate_ && !key_event.skip_in_browser) { // We need to set |suppress_next_char_events_| to true if // PreHandleKeyboardEvent() returns true, but |this| may already be // destroyed at that time. So set |suppress_next_char_events_| true here, // then revert it afterwards when necessary. if (key_event.type == WebKeyboardEvent::RawKeyDown) suppress_next_char_events_ = true; // Tab switching/closing accelerators aren't sent to the renderer to avoid // a hung/malicious renderer from interfering. if (delegate_->PreHandleKeyboardEvent(key_event, &is_shortcut)) return; if (key_event.type == WebKeyboardEvent::RawKeyDown) suppress_next_char_events_ = false; } input_router_->SendKeyboardEvent( key_event, CreateRWHLatencyInfoIfNotExist(NULL, key_event.type), is_shortcut); } void RenderWidgetHostImpl::SendCursorVisibilityState(bool is_visible) { Send(new InputMsg_CursorVisibilityChange(GetRoutingID(), is_visible)); } int64 RenderWidgetHostImpl::GetLatencyComponentId() { return GetRoutingID() | (static_cast(GetProcess()->GetID()) << 32); } // static void RenderWidgetHostImpl::DisableResizeAckCheckForTesting() { g_check_for_pending_resize_ack = false; } ui::LatencyInfo RenderWidgetHostImpl::CreateRWHLatencyInfoIfNotExist( const ui::LatencyInfo* original, WebInputEvent::Type type) { ui::LatencyInfo info; if (original) info = *original; // In Aura, gesture event will already carry its original touch event's // INPUT_EVENT_LATENCY_RWH_COMPONENT. if (!info.FindLatency(ui::INPUT_EVENT_LATENCY_BEGIN_RWH_COMPONENT, GetLatencyComponentId(), NULL)) { info.AddLatencyNumber(ui::INPUT_EVENT_LATENCY_BEGIN_RWH_COMPONENT, GetLatencyComponentId(), ++last_input_number_); info.TraceEventType(WebInputEventTraits::GetName(type)); } return info; } void RenderWidgetHostImpl::AddKeyPressEventCallback( const KeyPressEventCallback& callback) { key_press_event_callbacks_.push_back(callback); } void RenderWidgetHostImpl::RemoveKeyPressEventCallback( const KeyPressEventCallback& callback) { for (size_t i = 0; i < key_press_event_callbacks_.size(); ++i) { if (key_press_event_callbacks_[i].Equals(callback)) { key_press_event_callbacks_.erase( key_press_event_callbacks_.begin() + i); return; } } } void RenderWidgetHostImpl::AddMouseEventCallback( const MouseEventCallback& callback) { mouse_event_callbacks_.push_back(callback); } void RenderWidgetHostImpl::RemoveMouseEventCallback( const MouseEventCallback& callback) { for (size_t i = 0; i < mouse_event_callbacks_.size(); ++i) { if (mouse_event_callbacks_[i].Equals(callback)) { mouse_event_callbacks_.erase(mouse_event_callbacks_.begin() + i); return; } } } void RenderWidgetHostImpl::GetWebScreenInfo(blink::WebScreenInfo* result) { TRACE_EVENT0("renderer_host", "RenderWidgetHostImpl::GetWebScreenInfo"); if (GetView()) static_cast(GetView())->GetScreenInfo(result); else RenderWidgetHostViewPort::GetDefaultScreenInfo(result); screen_info_out_of_date_ = false; } const NativeWebKeyboardEvent* RenderWidgetHostImpl::GetLastKeyboardEvent() const { return input_router_->GetLastKeyboardEvent(); } void RenderWidgetHostImpl::NotifyScreenInfoChanged() { // The resize message (which may not happen immediately) will carry with it // the screen info as well as the new size (if the screen has changed scale // factor). InvalidateScreenInfo(); WasResized(); } void RenderWidgetHostImpl::InvalidateScreenInfo() { screen_info_out_of_date_ = true; screen_info_.reset(); } void RenderWidgetHostImpl::GetSnapshotFromRenderer( const gfx::Rect& src_subrect, const base::Callback& callback) { TRACE_EVENT0("browser", "RenderWidgetHostImpl::GetSnapshotFromRenderer"); if (!view_) { callback.Run(false, SkBitmap()); return; } pending_snapshots_.push(callback); gfx::Rect copy_rect = src_subrect.IsEmpty() ? gfx::Rect(view_->GetViewBounds().size()) : src_subrect; gfx::Rect copy_rect_in_pixel = ConvertViewRectToPixel(view_, copy_rect); Send(new ViewMsg_Snapshot(GetRoutingID(), copy_rect_in_pixel)); } void RenderWidgetHostImpl::OnSnapshot(bool success, const SkBitmap& bitmap) { if (pending_snapshots_.size() == 0) { LOG(ERROR) << "RenderWidgetHostImpl::OnSnapshot: " "Received a snapshot that was not requested."; return; } base::Callback callback = pending_snapshots_.front(); pending_snapshots_.pop(); if (!success) { callback.Run(success, SkBitmap()); return; } callback.Run(success, bitmap); } void RenderWidgetHostImpl::UpdateVSyncParameters(base::TimeTicks timebase, base::TimeDelta interval) { Send(new ViewMsg_UpdateVSyncParameters(GetRoutingID(), timebase, interval)); } void RenderWidgetHostImpl::RendererExited(base::TerminationStatus status, int exit_code) { // Clearing this flag causes us to re-create the renderer when recovering // from a crashed renderer. renderer_initialized_ = false; waiting_for_screen_rects_ack_ = false; // Reset to ensure that input routing works with a new renderer. input_router_.reset(new InputRouterImpl(process_, this, this, routing_id_)); if (overscroll_controller_) overscroll_controller_->Reset(); // Must reset these to ensure that keyboard events work with a new renderer. suppress_next_char_events_ = false; // Reset some fields in preparation for recovering from a crash. ResetSizeAndRepaintPendingFlags(); current_size_.SetSize(0, 0); is_hidden_ = false; is_accelerated_compositing_active_ = false; // Reset this to ensure the hung renderer mechanism is working properly. in_flight_event_count_ = 0; if (view_) { GpuSurfaceTracker::Get()->SetSurfaceHandle(surface_id_, gfx::GLSurfaceHandle()); view_->RenderProcessGone(status, exit_code); view_ = NULL; // The View should be deleted by RenderProcessGone. } BackingStoreManager::RemoveBackingStore(this); synthetic_gesture_controller_.reset(); } void RenderWidgetHostImpl::UpdateTextDirection(WebTextDirection direction) { text_direction_updated_ = true; text_direction_ = direction; } void RenderWidgetHostImpl::CancelUpdateTextDirection() { if (text_direction_updated_) text_direction_canceled_ = true; } void RenderWidgetHostImpl::NotifyTextDirection() { if (text_direction_updated_) { if (!text_direction_canceled_) Send(new ViewMsg_SetTextDirection(GetRoutingID(), text_direction_)); text_direction_updated_ = false; text_direction_canceled_ = false; } } void RenderWidgetHostImpl::SetInputMethodActive(bool activate) { input_method_active_ = activate; Send(new ViewMsg_SetInputMethodActive(GetRoutingID(), activate)); } void RenderWidgetHostImpl::CandidateWindowShown() { Send(new ViewMsg_CandidateWindowShown(GetRoutingID())); } void RenderWidgetHostImpl::CandidateWindowUpdated() { Send(new ViewMsg_CandidateWindowUpdated(GetRoutingID())); } void RenderWidgetHostImpl::CandidateWindowHidden() { Send(new ViewMsg_CandidateWindowHidden(GetRoutingID())); } void RenderWidgetHostImpl::ImeSetComposition( const base::string16& text, const std::vector& underlines, int selection_start, int selection_end) { Send(new ViewMsg_ImeSetComposition( GetRoutingID(), text, underlines, selection_start, selection_end)); } void RenderWidgetHostImpl::ImeConfirmComposition( const base::string16& text, const gfx::Range& replacement_range, bool keep_selection) { Send(new ViewMsg_ImeConfirmComposition( GetRoutingID(), text, replacement_range, keep_selection)); } void RenderWidgetHostImpl::ImeCancelComposition() { Send(new ViewMsg_ImeSetComposition(GetRoutingID(), base::string16(), std::vector(), 0, 0)); } void RenderWidgetHostImpl::ExtendSelectionAndDelete( size_t before, size_t after) { Send(new ViewMsg_ExtendSelectionAndDelete(GetRoutingID(), before, after)); } gfx::Rect RenderWidgetHostImpl::GetRootWindowResizerRect() const { return gfx::Rect(); } void RenderWidgetHostImpl::RequestToLockMouse(bool user_gesture, bool last_unlocked_by_target) { // Directly reject to lock the mouse. Subclass can override this method to // decide whether to allow mouse lock or not. GotResponseToLockMouseRequest(false); } void RenderWidgetHostImpl::RejectMouseLockOrUnlockIfNecessary() { DCHECK(!pending_mouse_lock_request_ || !IsMouseLocked()); if (pending_mouse_lock_request_) { pending_mouse_lock_request_ = false; Send(new ViewMsg_LockMouse_ACK(routing_id_, false)); } else if (IsMouseLocked()) { view_->UnlockMouse(); } } bool RenderWidgetHostImpl::IsMouseLocked() const { return view_ ? view_->IsMouseLocked() : false; } bool RenderWidgetHostImpl::IsFullscreen() const { return false; } void RenderWidgetHostImpl::SetShouldAutoResize(bool enable) { should_auto_resize_ = enable; } void RenderWidgetHostImpl::Destroy() { NotificationService::current()->Notify( NOTIFICATION_RENDER_WIDGET_HOST_DESTROYED, Source(this), NotificationService::NoDetails()); // Tell the view to die. // Note that in the process of the view shutting down, it can call a ton // of other messages on us. So if you do any other deinitialization here, // do it after this call to view_->Destroy(). if (view_) view_->Destroy(); delete this; } void RenderWidgetHostImpl::RendererIsUnresponsive() { NotificationService::current()->Notify( NOTIFICATION_RENDER_WIDGET_HOST_HANG, Source(this), NotificationService::NoDetails()); is_unresponsive_ = true; NotifyRendererUnresponsive(); } void RenderWidgetHostImpl::RendererIsResponsive() { if (is_unresponsive_) { is_unresponsive_ = false; NotifyRendererResponsive(); } } void RenderWidgetHostImpl::OnRenderViewReady() { SendScreenRects(); WasResized(); } void RenderWidgetHostImpl::OnRenderProcessGone(int status, int exit_code) { // TODO(evanm): This synchronously ends up calling "delete this". // Is that really what we want in response to this message? I'm matching // previous behavior of the code here. Destroy(); } void RenderWidgetHostImpl::OnClose() { Shutdown(); } void RenderWidgetHostImpl::OnSetTooltipText( const base::string16& tooltip_text, WebTextDirection text_direction_hint) { // First, add directionality marks around tooltip text if necessary. // A naive solution would be to simply always wrap the text. However, on // windows, Unicode directional embedding characters can't be displayed on // systems that lack RTL fonts and are instead displayed as empty squares. // // To get around this we only wrap the string when we deem it necessary i.e. // when the locale direction is different than the tooltip direction hint. // // Currently, we use element's directionality as the tooltip direction hint. // An alternate solution would be to set the overall directionality based on // trying to detect the directionality from the tooltip text rather than the // element direction. One could argue that would be a preferable solution // but we use the current approach to match Fx & IE's behavior. base::string16 wrapped_tooltip_text = tooltip_text; if (!tooltip_text.empty()) { if (text_direction_hint == blink::WebTextDirectionLeftToRight) { // Force the tooltip to have LTR directionality. wrapped_tooltip_text = base::i18n::GetDisplayStringInLTRDirectionality(wrapped_tooltip_text); } else if (text_direction_hint == blink::WebTextDirectionRightToLeft && !base::i18n::IsRTL()) { // Force the tooltip to have RTL directionality. base::i18n::WrapStringWithRTLFormatting(&wrapped_tooltip_text); } } if (GetView()) view_->SetTooltipText(wrapped_tooltip_text); } void RenderWidgetHostImpl::OnUpdateScreenRectsAck() { waiting_for_screen_rects_ack_ = false; if (!view_) return; if (view_->GetViewBounds() == last_view_screen_rect_ && view_->GetBoundsInRootWindow() == last_window_screen_rect_) { return; } SendScreenRects(); } void RenderWidgetHostImpl::OnRequestMove(const gfx::Rect& pos) { if (view_) { view_->SetBounds(pos); Send(new ViewMsg_Move_ACK(routing_id_)); } } void RenderWidgetHostImpl::OnPaintAtSizeAck(int tag, const gfx::Size& size) { std::pair details = std::make_pair(tag, size); NotificationService::current()->Notify( NOTIFICATION_RENDER_WIDGET_HOST_DID_RECEIVE_PAINT_AT_SIZE_ACK, Source(this), Details >(&details)); } #if defined(OS_MACOSX) void RenderWidgetHostImpl::OnCompositorSurfaceBuffersSwapped( const ViewHostMsg_CompositorSurfaceBuffersSwapped_Params& params) { TRACE_EVENT0("renderer_host", "RenderWidgetHostImpl::OnCompositorSurfaceBuffersSwapped"); if (!ui::LatencyInfo::Verify(params.latency_info, "ViewHostMsg_CompositorSurfaceBuffersSwapped")) return; if (!view_) { AcceleratedSurfaceMsg_BufferPresented_Params ack_params; ack_params.sync_point = 0; RenderWidgetHostImpl::AcknowledgeBufferPresent(params.route_id, params.gpu_process_host_id, ack_params); return; } GpuHostMsg_AcceleratedSurfaceBuffersSwapped_Params gpu_params; gpu_params.surface_id = params.surface_id; gpu_params.surface_handle = params.surface_handle; gpu_params.route_id = params.route_id; gpu_params.size = params.size; gpu_params.scale_factor = params.scale_factor; gpu_params.latency_info = params.latency_info; for (size_t i = 0; i < gpu_params.latency_info.size(); i++) AddLatencyInfoComponentIds(&gpu_params.latency_info[i]); view_->AcceleratedSurfaceBuffersSwapped(gpu_params, params.gpu_process_host_id); view_->DidReceiveRendererFrame(); } #endif // OS_MACOSX bool RenderWidgetHostImpl::OnSwapCompositorFrame( const IPC::Message& message) { ViewHostMsg_SwapCompositorFrame::Param param; if (!ViewHostMsg_SwapCompositorFrame::Read(&message, ¶m)) return false; scoped_ptr frame(new cc::CompositorFrame); uint32 output_surface_id = param.a; param.b.AssignTo(frame.get()); for (size_t i = 0; i < frame->metadata.latency_info.size(); i++) AddLatencyInfoComponentIds(&frame->metadata.latency_info[i]); input_router_->OnViewUpdated( GetInputRouterViewFlagsFromCompositorFrameMetadata(frame->metadata)); if (view_) { view_->OnSwapCompositorFrame(output_surface_id, frame.Pass()); view_->DidReceiveRendererFrame(); } else { cc::CompositorFrameAck ack; if (frame->gl_frame_data) { ack.gl_frame_data = frame->gl_frame_data.Pass(); ack.gl_frame_data->sync_point = 0; } else if (frame->delegated_frame_data) { cc::TransferableResource::ReturnResources( frame->delegated_frame_data->resource_list, &ack.resources); } else if (frame->software_frame_data) { ack.last_software_frame_id = frame->software_frame_data->id; } SendSwapCompositorFrameAck(routing_id_, output_surface_id, process_->GetID(), ack); } return true; } void RenderWidgetHostImpl::OnOverscrolled( gfx::Vector2dF accumulated_overscroll, gfx::Vector2dF current_fling_velocity) { if (view_) view_->OnOverscrolled(accumulated_overscroll, current_fling_velocity); } void RenderWidgetHostImpl::OnFlingingStopped() { if (view_) view_->DidStopFlinging(); } void RenderWidgetHostImpl::OnUpdateRect( const ViewHostMsg_UpdateRect_Params& params) { TRACE_EVENT0("renderer_host", "RenderWidgetHostImpl::OnUpdateRect"); TimeTicks paint_start = TimeTicks::Now(); // Update our knowledge of the RenderWidget's size. current_size_ = params.view_size; // Update our knowledge of the RenderWidget's scroll offset. last_scroll_offset_ = params.scroll_offset; bool is_resize_ack = ViewHostMsg_UpdateRect_Flags::is_resize_ack(params.flags); // resize_ack_pending_ needs to be cleared before we call DidPaintRect, since // that will end up reaching GetBackingStore. if (is_resize_ack) { DCHECK(!g_check_for_pending_resize_ack || resize_ack_pending_); resize_ack_pending_ = false; } bool is_repaint_ack = ViewHostMsg_UpdateRect_Flags::is_repaint_ack(params.flags); if (is_repaint_ack) { DCHECK(repaint_ack_pending_); TRACE_EVENT_ASYNC_END0( "renderer_host", "RenderWidgetHostImpl::repaint_ack_pending_", this); repaint_ack_pending_ = false; TimeDelta delta = TimeTicks::Now() - repaint_start_time_; UMA_HISTOGRAM_TIMES("MPArch.RWH_RepaintDelta", delta); } DCHECK(!params.view_size.IsEmpty()); bool was_async = false; // If this is a GPU UpdateRect, params.bitmap is invalid and dib will be NULL. TransportDIB* dib = process_->GetTransportDIB(params.bitmap); // If gpu process does painting, scroll_rect and copy_rects are always empty // and backing store is never used. if (dib) { DCHECK(!params.bitmap_rect.IsEmpty()); gfx::Size pixel_size = gfx::ToFlooredSize( gfx::ScaleSize(params.bitmap_rect.size(), params.scale_factor)); const size_t size = pixel_size.height() * pixel_size.width() * 4; if (dib->size() < size) { DLOG(WARNING) << "Transport DIB too small for given rectangle"; RecordAction(base::UserMetricsAction("BadMessageTerminate_RWH1")); GetProcess()->ReceivedBadMessage(); } else { // Scroll the backing store. if (!params.scroll_rect.IsEmpty()) { ScrollBackingStoreRect(params.scroll_delta, params.scroll_rect, params.view_size); } // Paint the backing store. This will update it with the // renderer-supplied bits. The view will read out of the backing store // later to actually draw to the screen. was_async = PaintBackingStoreRect( params.bitmap, params.bitmap_rect, params.copy_rects, params.view_size, params.scale_factor, base::Bind(&RenderWidgetHostImpl::DidUpdateBackingStore, weak_factory_.GetWeakPtr(), params, paint_start)); } } if (!was_async) { DidUpdateBackingStore(params, paint_start); } if (should_auto_resize_) { bool post_callback = new_auto_size_.IsEmpty(); new_auto_size_ = params.view_size; if (post_callback) { base::MessageLoop::current()->PostTask( FROM_HERE, base::Bind(&RenderWidgetHostImpl::DelayedAutoResized, weak_factory_.GetWeakPtr())); } } // Log the time delta for processing a paint message. On platforms that don't // support asynchronous painting, this is equivalent to // MPArch.RWH_TotalPaintTime. TimeDelta delta = TimeTicks::Now() - paint_start; UMA_HISTOGRAM_TIMES("MPArch.RWH_OnMsgUpdateRect", delta); } void RenderWidgetHostImpl::OnUpdateIsDelayed() { if (in_get_backing_store_) abort_get_backing_store_ = true; } void RenderWidgetHostImpl::DidUpdateBackingStore( const ViewHostMsg_UpdateRect_Params& params, const TimeTicks& paint_start) { TRACE_EVENT0("renderer_host", "RenderWidgetHostImpl::DidUpdateBackingStore"); TimeTicks update_start = TimeTicks::Now(); if (params.needs_ack) { // ACK early so we can prefetch the next PaintRect if there is a next one. // This must be done AFTER we're done painting with the bitmap supplied by // the renderer. This ACK is a signal to the renderer that the backing store // can be re-used, so the bitmap may be invalid after this call. Send(new ViewMsg_UpdateRect_ACK(routing_id_)); } // Move the plugins if the view hasn't already been destroyed. Plugin moves // will not be re-issued, so must move them now, regardless of whether we // paint or not. MovePluginWindows attempts to move the plugin windows and // in the process could dispatch other window messages which could cause the // view to be destroyed. if (view_) view_->MovePluginWindows(params.scroll_offset, params.plugin_window_moves); NotificationService::current()->Notify( NOTIFICATION_RENDER_WIDGET_HOST_DID_UPDATE_BACKING_STORE, Source(this), NotificationService::NoDetails()); // We don't need to update the view if the view is hidden. We must do this // early return after the ACK is sent, however, or the renderer will not send // us more data. if (is_hidden_) return; // Now paint the view. Watch out: it might be destroyed already. if (view_ && !is_accelerated_compositing_active_) { std::vector latency_info; for (size_t i = 0; i < params.latency_info.size(); i++) { ui::LatencyInfo info = params.latency_info[i]; AddLatencyInfoComponentIds(&info); latency_info.push_back(info); } view_being_painted_ = true; view_->DidUpdateBackingStore(params.scroll_rect, params.scroll_delta, params.copy_rects, latency_info); view_->DidReceiveRendererFrame(); view_being_painted_ = false; } // If we got a resize ack, then perhaps we have another resize to send? bool is_resize_ack = ViewHostMsg_UpdateRect_Flags::is_resize_ack(params.flags); if (is_resize_ack) WasResized(); // Log the time delta for processing a paint message. TimeTicks now = TimeTicks::Now(); TimeDelta delta = now - update_start; UMA_HISTOGRAM_TIMES("MPArch.RWH_DidUpdateBackingStore", delta); // Measures the time from receiving the MsgUpdateRect IPC to completing the // DidUpdateBackingStore() method. On platforms which have asynchronous // painting, such as Linux, this is the sum of MPArch.RWH_OnMsgUpdateRect, // MPArch.RWH_DidUpdateBackingStore, and the time spent asynchronously // waiting for the paint to complete. // // On other platforms, this will be equivalent to MPArch.RWH_OnMsgUpdateRect. delta = now - paint_start; UMA_HISTOGRAM_TIMES("MPArch.RWH_TotalPaintTime", delta); } void RenderWidgetHostImpl::OnQueueSyntheticGesture( const SyntheticGesturePacket& gesture_packet) { if (!synthetic_gesture_controller_) { if (!view_) return; synthetic_gesture_controller_.reset( new SyntheticGestureController( view_->CreateSyntheticGestureTarget().Pass())); } synthetic_gesture_controller_->QueueSyntheticGesture( SyntheticGesture::Create(*gesture_packet.gesture_params())); } void RenderWidgetHostImpl::OnFocus() { // Only RenderViewHost can deal with that message. RecordAction(base::UserMetricsAction("BadMessageTerminate_RWH4")); GetProcess()->ReceivedBadMessage(); } void RenderWidgetHostImpl::OnBlur() { // Only RenderViewHost can deal with that message. RecordAction(base::UserMetricsAction("BadMessageTerminate_RWH5")); GetProcess()->ReceivedBadMessage(); } void RenderWidgetHostImpl::OnSetCursor(const WebCursor& cursor) { if (!view_) { return; } view_->UpdateCursor(cursor); } void RenderWidgetHostImpl::OnTextInputTypeChanged( ui::TextInputType type, ui::TextInputMode input_mode, bool can_compose_inline) { if (view_) view_->TextInputTypeChanged(type, input_mode, can_compose_inline); } #if defined(OS_MACOSX) || defined(OS_WIN) || defined(USE_AURA) void RenderWidgetHostImpl::OnImeCompositionRangeChanged( const gfx::Range& range, const std::vector& character_bounds) { if (view_) view_->ImeCompositionRangeChanged(range, character_bounds); } #endif void RenderWidgetHostImpl::OnImeCancelComposition() { if (view_) view_->ImeCancelComposition(); } void RenderWidgetHostImpl::OnDidActivateAcceleratedCompositing(bool activated) { TRACE_EVENT1("renderer_host", "RenderWidgetHostImpl::OnDidActivateAcceleratedCompositing", "activated", activated); is_accelerated_compositing_active_ = activated; if (view_) view_->OnAcceleratedCompositingStateChange(); } void RenderWidgetHostImpl::OnLockMouse(bool user_gesture, bool last_unlocked_by_target, bool privileged) { if (pending_mouse_lock_request_) { Send(new ViewMsg_LockMouse_ACK(routing_id_, false)); return; } else if (IsMouseLocked()) { Send(new ViewMsg_LockMouse_ACK(routing_id_, true)); return; } pending_mouse_lock_request_ = true; if (privileged && allow_privileged_mouse_lock_) { // Directly approve to lock the mouse. GotResponseToLockMouseRequest(true); } else { RequestToLockMouse(user_gesture, last_unlocked_by_target); } } void RenderWidgetHostImpl::OnUnlockMouse() { RejectMouseLockOrUnlockIfNecessary(); } void RenderWidgetHostImpl::OnShowDisambiguationPopup( const gfx::Rect& rect, const gfx::Size& size, const TransportDIB::Id& id) { DCHECK(!rect.IsEmpty()); DCHECK(!size.IsEmpty()); TransportDIB* dib = process_->GetTransportDIB(id); if (!dib) { RecordAction(base::UserMetricsAction("BadMessageTerminate_RWH6")); GetProcess()->ReceivedBadMessage(); return; } DCHECK(dib->memory()); DCHECK(dib->size() == SkBitmap::ComputeSize(SkBitmap::kARGB_8888_Config, size.width(), size.height())); SkBitmap zoomed_bitmap; zoomed_bitmap.setConfig(SkBitmap::kARGB_8888_Config, size.width(), size.height()); zoomed_bitmap.setPixels(dib->memory()); #if defined(OS_ANDROID) if (view_) view_->ShowDisambiguationPopup(rect, zoomed_bitmap); #else NOTIMPLEMENTED(); #endif zoomed_bitmap.setPixels(0); Send(new ViewMsg_ReleaseDisambiguationPopupDIB(GetRoutingID(), dib->handle())); } #if defined(OS_WIN) void RenderWidgetHostImpl::OnWindowlessPluginDummyWindowCreated( gfx::NativeViewId dummy_activation_window) { HWND hwnd = reinterpret_cast(dummy_activation_window); // This may happen as a result of a race condition when the plugin is going // away. wchar_t window_title[MAX_PATH + 1] = {0}; if (!IsWindow(hwnd) || !GetWindowText(hwnd, window_title, arraysize(window_title)) || lstrcmpiW(window_title, kDummyActivationWindowName) != 0) { return; } #if defined(USE_AURA) SetParent(hwnd, reinterpret_cast(view_->GetParentForWindowlessPlugin())); #else SetParent(hwnd, reinterpret_cast(GetNativeViewId())); #endif dummy_windows_for_activation_.push_back(hwnd); } void RenderWidgetHostImpl::OnWindowlessPluginDummyWindowDestroyed( gfx::NativeViewId dummy_activation_window) { HWND hwnd = reinterpret_cast(dummy_activation_window); std::list::iterator i = dummy_windows_for_activation_.begin(); for (; i != dummy_windows_for_activation_.end(); ++i) { if ((*i) == hwnd) { dummy_windows_for_activation_.erase(i); return; } } NOTREACHED() << "Unknown dummy window"; } #endif bool RenderWidgetHostImpl::PaintBackingStoreRect( TransportDIB::Id bitmap, const gfx::Rect& bitmap_rect, const std::vector& copy_rects, const gfx::Size& view_size, float scale_factor, const base::Closure& completion_callback) { // The view may be destroyed already. if (!view_) return false; if (is_hidden_) { // Don't bother updating the backing store when we're hidden. Just mark it // as being totally invalid. This will cause a complete repaint when the // view is restored. needs_repainting_on_restore_ = true; return false; } bool needs_full_paint = false; bool scheduled_completion_callback = false; BackingStoreManager::PrepareBackingStore(this, view_size, bitmap, bitmap_rect, copy_rects, scale_factor, completion_callback, &needs_full_paint, &scheduled_completion_callback); if (needs_full_paint) { repaint_start_time_ = TimeTicks::Now(); DCHECK(!repaint_ack_pending_); repaint_ack_pending_ = true; TRACE_EVENT_ASYNC_BEGIN0( "renderer_host", "RenderWidgetHostImpl::repaint_ack_pending_", this); Send(new ViewMsg_Repaint(routing_id_, view_size)); } return scheduled_completion_callback; } void RenderWidgetHostImpl::ScrollBackingStoreRect(const gfx::Vector2d& delta, const gfx::Rect& clip_rect, const gfx::Size& view_size) { if (is_hidden_) { // Don't bother updating the backing store when we're hidden. Just mark it // as being totally invalid. This will cause a complete repaint when the // view is restored. needs_repainting_on_restore_ = true; return; } // TODO(darin): do we need to do something else if our backing store is not // the same size as the advertised view? maybe we just assume there is a // full paint on its way? BackingStore* backing_store = BackingStoreManager::Lookup(this); if (!backing_store || (backing_store->size() != view_size)) return; backing_store->ScrollBackingStore(delta, clip_rect, view_size); } void RenderWidgetHostImpl::Replace(const base::string16& word) { Send(new InputMsg_Replace(routing_id_, word)); } void RenderWidgetHostImpl::ReplaceMisspelling(const base::string16& word) { Send(new InputMsg_ReplaceMisspelling(routing_id_, word)); } void RenderWidgetHostImpl::SetIgnoreInputEvents(bool ignore_input_events) { ignore_input_events_ = ignore_input_events; } bool RenderWidgetHostImpl::KeyPressListenersHandleEvent( const NativeWebKeyboardEvent& event) { if (event.skip_in_browser || event.type != WebKeyboardEvent::RawKeyDown) return false; for (size_t i = 0; i < key_press_event_callbacks_.size(); i++) { size_t original_size = key_press_event_callbacks_.size(); if (key_press_event_callbacks_[i].Run(event)) return true; // Check whether the callback that just ran removed itself, in which case // the iterator needs to be decremented to properly account for the removal. size_t current_size = key_press_event_callbacks_.size(); if (current_size != original_size) { DCHECK_EQ(original_size - 1, current_size); --i; } } return false; } InputEventAckState RenderWidgetHostImpl::FilterInputEvent( const blink::WebInputEvent& event, const ui::LatencyInfo& latency_info) { // Don't ignore touch cancel events, since they may be sent while input // events are being ignored in order to keep the renderer from getting // confused about how many touches are active. if (IgnoreInputEvents() && event.type != WebInputEvent::TouchCancel) return INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS; if (!process_->HasConnection()) return INPUT_EVENT_ACK_STATE_UNKNOWN; if (event.type == WebInputEvent::MouseDown) OnUserGesture(); return view_ ? view_->FilterInputEvent(event) : INPUT_EVENT_ACK_STATE_NOT_CONSUMED; } void RenderWidgetHostImpl::IncrementInFlightEventCount() { StartHangMonitorTimeout( TimeDelta::FromMilliseconds(hung_renderer_delay_ms_)); increment_in_flight_event_count(); } void RenderWidgetHostImpl::DecrementInFlightEventCount() { DCHECK(in_flight_event_count_ >= 0); // Cancel pending hung renderer checks since the renderer is responsive. if (decrement_in_flight_event_count() <= 0) StopHangMonitorTimeout(); } void RenderWidgetHostImpl::OnHasTouchEventHandlers(bool has_handlers) { if (has_touch_handler_ == has_handlers) return; has_touch_handler_ = has_handlers; #if defined(OS_ANDROID) if (view_) view_->HasTouchEventHandlers(has_touch_handler_); #endif } OverscrollController* RenderWidgetHostImpl::GetOverscrollController() const { return overscroll_controller_.get(); } void RenderWidgetHostImpl::DidFlush() { if (view_) view_->OnDidFlushInput(); } void RenderWidgetHostImpl::OnKeyboardEventAck( const NativeWebKeyboardEvent& event, InputEventAckState ack_result) { #if defined(OS_MACOSX) if (!is_hidden() && view_ && view_->PostProcessEventForPluginIme(event)) return; #endif // We only send unprocessed key event upwards if we are not hidden, // because the user has moved away from us and no longer expect any effect // of this key event. const bool processed = (INPUT_EVENT_ACK_STATE_CONSUMED == ack_result); if (delegate_ && !processed && !is_hidden() && !event.skip_in_browser) { delegate_->HandleKeyboardEvent(event); // WARNING: This RenderWidgetHostImpl can be deallocated at this point // (i.e. in the case of Ctrl+W, where the call to // HandleKeyboardEvent destroys this RenderWidgetHostImpl). } } void RenderWidgetHostImpl::OnWheelEventAck( const MouseWheelEventWithLatencyInfo& wheel_event, InputEventAckState ack_result) { if (!wheel_event.latency.FindLatency( ui::INPUT_EVENT_LATENCY_RENDERING_SCHEDULED_COMPONENT, 0, NULL)) { // MouseWheelEvent latency ends when it is acked but does not cause any // rendering scheduled. ui::LatencyInfo latency = wheel_event.latency; latency.AddLatencyNumber( ui::INPUT_EVENT_LATENCY_TERMINATED_MOUSE_COMPONENT, 0, 0); } const bool processed = (INPUT_EVENT_ACK_STATE_CONSUMED == ack_result); if (!processed && !is_hidden() && view_) view_->UnhandledWheelEvent(wheel_event.event); } void RenderWidgetHostImpl::OnGestureEventAck( const GestureEventWithLatencyInfo& event, InputEventAckState ack_result) { if (!event.latency.FindLatency( ui::INPUT_EVENT_LATENCY_RENDERING_SCHEDULED_COMPONENT, 0, NULL)) { // GestureEvent latency ends when it is acked but does not cause any // rendering scheduled. ui::LatencyInfo latency = event.latency; latency.AddLatencyNumber( ui::INPUT_EVENT_LATENCY_TERMINATED_GESTURE_COMPONENT, 0 ,0); } if (view_) view_->GestureEventAck(event.event.type, ack_result); } void RenderWidgetHostImpl::OnTouchEventAck( const TouchEventWithLatencyInfo& event, InputEventAckState ack_result) { TouchEventWithLatencyInfo touch_event = event; // TouchEvent latency does not end when acked since it could later on // become gesture events. touch_event.latency.AddLatencyNumber( ui::INPUT_EVENT_LATENCY_ACKED_TOUCH_COMPONENT, 0, 0); ComputeTouchLatency(touch_event.latency); if (view_) view_->ProcessAckedTouchEvent(touch_event, ack_result); } void RenderWidgetHostImpl::OnUnexpectedEventAck(UnexpectedEventAckType type) { if (type == BAD_ACK_MESSAGE) { RecordAction(base::UserMetricsAction("BadMessageTerminate_RWH2")); process_->ReceivedBadMessage(); } else if (type == UNEXPECTED_EVENT_TYPE) { suppress_next_char_events_ = false; } } const gfx::Vector2d& RenderWidgetHostImpl::GetLastScrollOffset() const { return last_scroll_offset_; } bool RenderWidgetHostImpl::IgnoreInputEvents() const { return ignore_input_events_ || process_->IgnoreInputEvents(); } bool RenderWidgetHostImpl::ShouldForwardTouchEvent() const { return input_router_->ShouldForwardTouchEvent(); } void RenderWidgetHostImpl::StartUserGesture() { OnUserGesture(); } void RenderWidgetHostImpl::Stop() { Send(new ViewMsg_Stop(GetRoutingID())); } void RenderWidgetHostImpl::SetBackground(const SkBitmap& background) { Send(new ViewMsg_SetBackground(GetRoutingID(), background)); } void RenderWidgetHostImpl::SetEditCommandsForNextKeyEvent( const std::vector& commands) { Send(new InputMsg_SetEditCommandsForNextKeyEvent(GetRoutingID(), commands)); } void RenderWidgetHostImpl::SetAccessibilityMode(AccessibilityMode mode) { accessibility_mode_ = mode; Send(new ViewMsg_SetAccessibilityMode(GetRoutingID(), mode)); } void RenderWidgetHostImpl::AccessibilityDoDefaultAction(int object_id) { Send(new AccessibilityMsg_DoDefaultAction(GetRoutingID(), object_id)); } void RenderWidgetHostImpl::AccessibilitySetFocus(int object_id) { Send(new AccessibilityMsg_SetFocus(GetRoutingID(), object_id)); } void RenderWidgetHostImpl::AccessibilityScrollToMakeVisible( int acc_obj_id, gfx::Rect subfocus) { Send(new AccessibilityMsg_ScrollToMakeVisible( GetRoutingID(), acc_obj_id, subfocus)); } void RenderWidgetHostImpl::AccessibilityScrollToPoint( int acc_obj_id, gfx::Point point) { Send(new AccessibilityMsg_ScrollToPoint( GetRoutingID(), acc_obj_id, point)); } void RenderWidgetHostImpl::AccessibilitySetTextSelection( int object_id, int start_offset, int end_offset) { Send(new AccessibilityMsg_SetTextSelection( GetRoutingID(), object_id, start_offset, end_offset)); } void RenderWidgetHostImpl::FatalAccessibilityTreeError() { Send(new AccessibilityMsg_FatalError(GetRoutingID())); } #if defined(OS_WIN) void RenderWidgetHostImpl::SetParentNativeViewAccessible( gfx::NativeViewAccessible accessible_parent) { if (view_) view_->SetParentNativeViewAccessible(accessible_parent); } gfx::NativeViewAccessible RenderWidgetHostImpl::GetParentNativeViewAccessible() const { return delegate_->GetParentNativeViewAccessible(); } #endif void RenderWidgetHostImpl::ExecuteEditCommand(const std::string& command, const std::string& value) { Send(new InputMsg_ExecuteEditCommand(GetRoutingID(), command, value)); } void RenderWidgetHostImpl::ScrollFocusedEditableNodeIntoRect( const gfx::Rect& rect) { Send(new InputMsg_ScrollFocusedEditableNodeIntoRect(GetRoutingID(), rect)); } void RenderWidgetHostImpl::SelectRange(const gfx::Point& start, const gfx::Point& end) { Send(new InputMsg_SelectRange(GetRoutingID(), start, end)); } void RenderWidgetHostImpl::MoveCaret(const gfx::Point& point) { Send(new InputMsg_MoveCaret(GetRoutingID(), point)); } void RenderWidgetHostImpl::Undo() { Send(new InputMsg_Undo(GetRoutingID())); RecordAction(base::UserMetricsAction("Undo")); } void RenderWidgetHostImpl::Redo() { Send(new InputMsg_Redo(GetRoutingID())); RecordAction(base::UserMetricsAction("Redo")); } void RenderWidgetHostImpl::Cut() { Send(new InputMsg_Cut(GetRoutingID())); RecordAction(base::UserMetricsAction("Cut")); } void RenderWidgetHostImpl::Copy() { Send(new InputMsg_Copy(GetRoutingID())); RecordAction(base::UserMetricsAction("Copy")); } void RenderWidgetHostImpl::CopyToFindPboard() { #if defined(OS_MACOSX) // Windows/Linux don't have the concept of a find pasteboard. Send(new InputMsg_CopyToFindPboard(GetRoutingID())); RecordAction(base::UserMetricsAction("CopyToFindPboard")); #endif } void RenderWidgetHostImpl::Paste() { Send(new InputMsg_Paste(GetRoutingID())); RecordAction(base::UserMetricsAction("Paste")); } void RenderWidgetHostImpl::PasteAndMatchStyle() { Send(new InputMsg_PasteAndMatchStyle(GetRoutingID())); RecordAction(base::UserMetricsAction("PasteAndMatchStyle")); } void RenderWidgetHostImpl::Delete() { Send(new InputMsg_Delete(GetRoutingID())); RecordAction(base::UserMetricsAction("DeleteSelection")); } void RenderWidgetHostImpl::SelectAll() { Send(new InputMsg_SelectAll(GetRoutingID())); RecordAction(base::UserMetricsAction("SelectAll")); } void RenderWidgetHostImpl::Unselect() { Send(new InputMsg_Unselect(GetRoutingID())); RecordAction(base::UserMetricsAction("Unselect")); } bool RenderWidgetHostImpl::GotResponseToLockMouseRequest(bool allowed) { if (!allowed) { RejectMouseLockOrUnlockIfNecessary(); return false; } else { if (!pending_mouse_lock_request_) { // This is possible, e.g., the plugin sends us an unlock request before // the user allows to lock to mouse. return false; } pending_mouse_lock_request_ = false; if (!view_ || !view_->HasFocus()|| !view_->LockMouse()) { Send(new ViewMsg_LockMouse_ACK(routing_id_, false)); return false; } else { Send(new ViewMsg_LockMouse_ACK(routing_id_, true)); return true; } } } // static void RenderWidgetHostImpl::AcknowledgeBufferPresent( int32 route_id, int gpu_host_id, const AcceleratedSurfaceMsg_BufferPresented_Params& params) { GpuProcessHostUIShim* ui_shim = GpuProcessHostUIShim::FromID(gpu_host_id); if (ui_shim) { ui_shim->Send(new AcceleratedSurfaceMsg_BufferPresented(route_id, params)); } } // static void RenderWidgetHostImpl::SendSwapCompositorFrameAck( int32 route_id, uint32 output_surface_id, int renderer_host_id, const cc::CompositorFrameAck& ack) { RenderProcessHost* host = RenderProcessHost::FromID(renderer_host_id); if (!host) return; host->Send(new ViewMsg_SwapCompositorFrameAck( route_id, output_surface_id, ack)); } // static void RenderWidgetHostImpl::SendReclaimCompositorResources( int32 route_id, uint32 output_surface_id, int renderer_host_id, const cc::CompositorFrameAck& ack) { RenderProcessHost* host = RenderProcessHost::FromID(renderer_host_id); if (!host) return; host->Send( new ViewMsg_ReclaimCompositorResources(route_id, output_surface_id, ack)); } void RenderWidgetHostImpl::AcknowledgeSwapBuffersToRenderer() { if (!is_threaded_compositing_enabled_) Send(new ViewMsg_SwapBuffers_ACK(routing_id_)); } #if defined(USE_AURA) void RenderWidgetHostImpl::ParentChanged(gfx::NativeViewId new_parent) { #if defined(OS_WIN) HWND hwnd = reinterpret_cast(new_parent); if (!hwnd) hwnd = GetDesktopWindow(); // On Windows GetParentForWindowlessPlugin returns the dummy window used as // the parent for windowless NPAPI plugins. Reparenting this window to the // new parent should be good enough. if (view_ && view_->GetParentForWindowlessPlugin()) SetParent(reinterpret_cast(view_->GetParentForWindowlessPlugin()), reinterpret_cast(new_parent)); #endif } #endif void RenderWidgetHostImpl::DelayedAutoResized() { gfx::Size new_size = new_auto_size_; // Clear the new_auto_size_ since the empty value is used as a flag to // indicate that no callback is in progress (i.e. without this line // DelayedAutoResized will not get called again). new_auto_size_.SetSize(0, 0); if (!should_auto_resize_) return; OnRenderAutoResized(new_size); } void RenderWidgetHostImpl::DetachDelegate() { delegate_ = NULL; } void RenderWidgetHostImpl::ComputeTouchLatency( const ui::LatencyInfo& latency_info) { ui::LatencyInfo::LatencyComponent ui_component; ui::LatencyInfo::LatencyComponent rwh_component; ui::LatencyInfo::LatencyComponent acked_component; if (!latency_info.FindLatency(ui::INPUT_EVENT_LATENCY_UI_COMPONENT, 0, &ui_component) || !latency_info.FindLatency(ui::INPUT_EVENT_LATENCY_BEGIN_RWH_COMPONENT, GetLatencyComponentId(), &rwh_component)) return; DCHECK(ui_component.event_count == 1); DCHECK(rwh_component.event_count == 1); base::TimeDelta ui_delta = rwh_component.event_time - ui_component.event_time; rendering_stats_.touch_ui_count++; rendering_stats_.total_touch_ui_latency += ui_delta; UMA_HISTOGRAM_CUSTOM_COUNTS( "Event.Latency.Browser.TouchUI", ui_delta.InMicroseconds(), 0, 20000, 100); if (latency_info.FindLatency(ui::INPUT_EVENT_LATENCY_ACKED_TOUCH_COMPONENT, 0, &acked_component)) { DCHECK(acked_component.event_count == 1); base::TimeDelta acked_delta = acked_component.event_time - rwh_component.event_time; rendering_stats_.touch_acked_count++; rendering_stats_.total_touch_acked_latency += acked_delta; UMA_HISTOGRAM_CUSTOM_COUNTS( "Event.Latency.Browser.TouchAcked", acked_delta.InMicroseconds(), 0, 1000000, 100); } if (CommandLine::ForCurrentProcess()->HasSwitch( switches::kEnableGpuBenchmarking)) Send(new ViewMsg_SetBrowserRenderingStats(routing_id_, rendering_stats_)); } void RenderWidgetHostImpl::FrameSwapped(const ui::LatencyInfo& latency_info) { ui::LatencyInfo::LatencyComponent window_snapshot_component; if (latency_info.FindLatency(ui::WINDOW_SNAPSHOT_FRAME_NUMBER_COMPONENT, GetLatencyComponentId(), &window_snapshot_component)) { WindowSnapshotReachedScreen( static_cast(window_snapshot_component.sequence_number)); } ui::LatencyInfo::LatencyComponent rwh_component; ui::LatencyInfo::LatencyComponent swap_component; if (!latency_info.FindLatency(ui::INPUT_EVENT_LATENCY_BEGIN_RWH_COMPONENT, GetLatencyComponentId(), &rwh_component) || !latency_info.FindLatency( ui::INPUT_EVENT_LATENCY_TERMINATED_FRAME_SWAP_COMPONENT, 0, &swap_component)) { return; } rendering_stats_.input_event_count += rwh_component.event_count; rendering_stats_.total_input_latency += rwh_component.event_count * (swap_component.event_time - rwh_component.event_time); ui::LatencyInfo::LatencyComponent original_component; if (latency_info.FindLatency( ui::INPUT_EVENT_LATENCY_SCROLL_UPDATE_ORIGINAL_COMPONENT, GetLatencyComponentId(), &original_component)) { // This UMA metric tracks the time from when the original touch event is // created (averaged if there are multiple) to when the scroll gesture // results in final frame swap. base::TimeDelta delta = swap_component.event_time - original_component.event_time; for (size_t i = 0; i < original_component.event_count; i++) { UMA_HISTOGRAM_CUSTOM_COUNTS( "Event.Latency.TouchToScrollUpdateSwap", delta.InMicroseconds(), 0, 1000000, 100); } rendering_stats_.scroll_update_count += original_component.event_count; rendering_stats_.total_scroll_update_latency += original_component.event_count * (swap_component.event_time - original_component.event_time); } if (CommandLine::ForCurrentProcess()->HasSwitch( switches::kEnableGpuBenchmarking)) Send(new ViewMsg_SetBrowserRenderingStats(routing_id_, rendering_stats_)); } void RenderWidgetHostImpl::DidReceiveRendererFrame() { view_->DidReceiveRendererFrame(); } void RenderWidgetHostImpl::WindowSnapshotAsyncCallback( int routing_id, int snapshot_id, gfx::Size snapshot_size, scoped_refptr png_data) { if (!png_data) { std::vector png_vector; Send(new ViewMsg_WindowSnapshotCompleted( routing_id, snapshot_id, gfx::Size(), png_vector)); return; } Send(new ViewMsg_WindowSnapshotCompleted( routing_id, snapshot_id, snapshot_size, png_data->data())); } void RenderWidgetHostImpl::WindowSnapshotReachedScreen(int snapshot_id) { DCHECK(base::MessageLoopForUI::IsCurrent()); std::vector png; // This feature is behind the kEnableGpuBenchmarking command line switch // because it poses security concerns and should only be used for testing. const CommandLine& command_line = *CommandLine::ForCurrentProcess(); if (!command_line.HasSwitch(switches::kEnableGpuBenchmarking)) { Send(new ViewMsg_WindowSnapshotCompleted( GetRoutingID(), snapshot_id, gfx::Size(), png)); return; } gfx::Rect view_bounds = GetView()->GetViewBounds(); gfx::Rect snapshot_bounds(view_bounds.size()); gfx::Size snapshot_size = snapshot_bounds.size(); if (ui::GrabViewSnapshot( GetView()->GetNativeView(), &png, snapshot_bounds)) { Send(new ViewMsg_WindowSnapshotCompleted( GetRoutingID(), snapshot_id, snapshot_size, png)); return; } ui::GrabViewSnapshotAsync( GetView()->GetNativeView(), snapshot_bounds, base::ThreadTaskRunnerHandle::Get(), base::Bind(&RenderWidgetHostImpl::WindowSnapshotAsyncCallback, weak_factory_.GetWeakPtr(), GetRoutingID(), snapshot_id, snapshot_size)); } // static void RenderWidgetHostImpl::CompositorFrameDrawn( const std::vector& latency_info) { for (size_t i = 0; i < latency_info.size(); i++) { std::set rwhi_set; for (ui::LatencyInfo::LatencyMap::const_iterator b = latency_info[i].latency_components.begin(); b != latency_info[i].latency_components.end(); ++b) { if (b->first.first == ui::INPUT_EVENT_LATENCY_BEGIN_RWH_COMPONENT || b->first.first == ui::WINDOW_SNAPSHOT_FRAME_NUMBER_COMPONENT) { // Matches with GetLatencyComponentId int routing_id = b->first.second & 0xffffffff; int process_id = (b->first.second >> 32) & 0xffffffff; RenderWidgetHost* rwh = RenderWidgetHost::FromID(process_id, routing_id); if (!rwh) { continue; } RenderWidgetHostImpl* rwhi = RenderWidgetHostImpl::From(rwh); if (rwhi_set.insert(rwhi).second) rwhi->FrameSwapped(latency_info[i]); } } } } void RenderWidgetHostImpl::AddLatencyInfoComponentIds( ui::LatencyInfo* latency_info) { ui::LatencyInfo::LatencyMap new_components; ui::LatencyInfo::LatencyMap::iterator lc = latency_info->latency_components.begin(); while (lc != latency_info->latency_components.end()) { ui::LatencyComponentType component_type = lc->first.first; if (component_type == ui::WINDOW_SNAPSHOT_FRAME_NUMBER_COMPONENT) { // Generate a new component entry with the correct component ID ui::LatencyInfo::LatencyMap::key_type key = std::make_pair(component_type, GetLatencyComponentId()); new_components[key] = lc->second; // Remove the old entry latency_info->latency_components.erase(lc++); } else { ++lc; } } // Add newly generated components into the latency info for (lc = new_components.begin(); lc != new_components.end(); ++lc) { latency_info->latency_components[lc->first] = lc->second; } } } // namespace content