// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/browser/renderer_host/websocket_dispatcher_host.h" #include #include "base/callback.h" #include "base/logging.h" #include "base/stl_util.h" #include "content/browser/renderer_host/websocket_host.h" #include "content/common/websocket_messages.h" namespace content { namespace { // Many methods defined in this file return a WebSocketHostState enum // value. Make WebSocketHostState visible at file scope so it doesn't have to be // fully-qualified every time. typedef WebSocketDispatcherHost::WebSocketHostState WebSocketHostState; } // namespace WebSocketDispatcherHost::WebSocketDispatcherHost( const GetRequestContextCallback& get_context_callback) : get_context_callback_(get_context_callback), websocket_host_factory_( base::Bind(&WebSocketDispatcherHost::CreateWebSocketHost, base::Unretained(this))) {} WebSocketDispatcherHost::WebSocketDispatcherHost( const GetRequestContextCallback& get_context_callback, const WebSocketHostFactory& websocket_host_factory) : get_context_callback_(get_context_callback), websocket_host_factory_(websocket_host_factory) {} WebSocketHost* WebSocketDispatcherHost::CreateWebSocketHost(int routing_id) { return new WebSocketHost(routing_id, this, get_context_callback_.Run()); } bool WebSocketDispatcherHost::OnMessageReceived(const IPC::Message& message, bool* message_was_ok) { switch (message.type()) { case WebSocketHostMsg_AddChannelRequest::ID: case WebSocketMsg_SendFrame::ID: case WebSocketMsg_FlowControl::ID: case WebSocketMsg_DropChannel::ID: break; default: // Every message that has not been handled by a previous filter passes // through here, so it is good to pass them on as efficiently as possible. return false; } int routing_id = message.routing_id(); WebSocketHost* host = GetHost(routing_id); if (message.type() == WebSocketHostMsg_AddChannelRequest::ID) { if (host) { DVLOG(1) << "routing_id=" << routing_id << " already in use."; // The websocket multiplexing spec says to should drop the physical // connection in this case, but there isn't a real physical connection // to the renderer, and killing the renderer for this would seem to be a // little extreme. So for now just ignore the bogus request. return true; // We handled the message (by ignoring it). } host = websocket_host_factory_.Run(routing_id); hosts_.insert(WebSocketHostTable::value_type(routing_id, host)); } if (!host) { DVLOG(1) << "Received invalid routing ID " << routing_id << " from renderer."; return true; // We handled the message (by ignoring it). } return host->OnMessageReceived(message, message_was_ok); } WebSocketHost* WebSocketDispatcherHost::GetHost(int routing_id) const { WebSocketHostTable::const_iterator it = hosts_.find(routing_id); return it == hosts_.end() ? NULL : it->second; } WebSocketHostState WebSocketDispatcherHost::SendOrDrop(IPC::Message* message) { if (!Send(message)) { DVLOG(1) << "Sending of message type " << message->type() << " failed. Dropping channel."; DeleteWebSocketHost(message->routing_id()); return WEBSOCKET_HOST_DELETED; } return WEBSOCKET_HOST_ALIVE; } WebSocketHostState WebSocketDispatcherHost::SendAddChannelResponse( int routing_id, bool fail, const std::string& selected_protocol, const std::string& extensions) { if (SendOrDrop(new WebSocketMsg_AddChannelResponse( routing_id, fail, selected_protocol, extensions)) == WEBSOCKET_HOST_DELETED) return WEBSOCKET_HOST_DELETED; if (fail) { DeleteWebSocketHost(routing_id); return WEBSOCKET_HOST_DELETED; } return WEBSOCKET_HOST_ALIVE; } WebSocketHostState WebSocketDispatcherHost::SendFrame( int routing_id, bool fin, WebSocketMessageType type, const std::vector& data) { return SendOrDrop(new WebSocketMsg_SendFrame(routing_id, fin, type, data)); } WebSocketHostState WebSocketDispatcherHost::SendFlowControl(int routing_id, int64 quota) { return SendOrDrop(new WebSocketMsg_FlowControl(routing_id, quota)); } WebSocketHostState WebSocketDispatcherHost::SendClosing(int routing_id) { // TODO(ricea): Implement the SendClosing IPC. return WEBSOCKET_HOST_ALIVE; } WebSocketHostState WebSocketDispatcherHost::SendStartOpeningHandshake( int routing_id, const WebSocketHandshakeRequest& request) { return SendOrDrop(new WebSocketMsg_NotifyStartOpeningHandshake( routing_id, request)); } WebSocketHostState WebSocketDispatcherHost::SendFinishOpeningHandshake( int routing_id, const WebSocketHandshakeResponse& response) { return SendOrDrop(new WebSocketMsg_NotifyFinishOpeningHandshake( routing_id, response)); } WebSocketHostState WebSocketDispatcherHost::NotifyFailure( int routing_id, const std::string& message) { if (SendOrDrop(new WebSocketMsg_NotifyFailure( routing_id, message)) == WEBSOCKET_HOST_DELETED) { return WEBSOCKET_HOST_DELETED; } DeleteWebSocketHost(routing_id); return WEBSOCKET_HOST_DELETED; } WebSocketHostState WebSocketDispatcherHost::DoDropChannel( int routing_id, uint16 code, const std::string& reason) { bool was_clean = true; if (SendOrDrop( new WebSocketMsg_DropChannel(routing_id, was_clean, code, reason)) == WEBSOCKET_HOST_DELETED) return WEBSOCKET_HOST_DELETED; DeleteWebSocketHost(routing_id); return WEBSOCKET_HOST_DELETED; } WebSocketDispatcherHost::~WebSocketDispatcherHost() { STLDeleteContainerPairSecondPointers(hosts_.begin(), hosts_.end()); } void WebSocketDispatcherHost::DeleteWebSocketHost(int routing_id) { WebSocketHostTable::iterator it = hosts_.find(routing_id); DCHECK(it != hosts_.end()); delete it->second; hosts_.erase(it); } } // namespace content