// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/child/websocket_bridge.h" #include #include #include #include #include "base/logging.h" #include "base/strings/string_util.h" #include "content/child/child_thread.h" #include "content/child/websocket_dispatcher.h" #include "content/common/websocket.h" #include "content/common/websocket_messages.h" #include "ipc/ipc_message.h" #include "ipc/ipc_message_macros.h" #include "third_party/WebKit/public/platform/WebSocketHandle.h" #include "third_party/WebKit/public/platform/WebSocketHandleClient.h" #include "third_party/WebKit/public/platform/WebSocketHandshakeRequestInfo.h" #include "third_party/WebKit/public/platform/WebSocketHandshakeResponseInfo.h" #include "third_party/WebKit/public/platform/WebString.h" #include "third_party/WebKit/public/platform/WebURL.h" #include "third_party/WebKit/public/platform/WebVector.h" #include "url/gurl.h" #include "url/origin.h" using blink::WebSocketHandle; using blink::WebSocketHandleClient; using blink::WebString; using blink::WebURL; using blink::WebVector; namespace content { namespace { const unsigned short kAbnormalShutdownOpCode = 1006; } // namespace WebSocketBridge::WebSocketBridge() : channel_id_(kInvalidChannelId), client_(NULL) {} WebSocketBridge::~WebSocketBridge() { if (channel_id_ != kInvalidChannelId) { // The connection is abruptly disconnected by the renderer without // closing handshake. ChildThread::current()->Send( new WebSocketMsg_DropChannel(channel_id_, false, kAbnormalShutdownOpCode, std::string())); } Disconnect(); } bool WebSocketBridge::OnMessageReceived(const IPC::Message& msg) { bool handled = true; IPC_BEGIN_MESSAGE_MAP(WebSocketBridge, msg) IPC_MESSAGE_HANDLER(WebSocketMsg_AddChannelResponse, DidConnect) IPC_MESSAGE_HANDLER(WebSocketMsg_NotifyStartOpeningHandshake, DidStartOpeningHandshake) IPC_MESSAGE_HANDLER(WebSocketMsg_NotifyFinishOpeningHandshake, DidFinishOpeningHandshake) IPC_MESSAGE_HANDLER(WebSocketMsg_NotifyFailure, DidFail) IPC_MESSAGE_HANDLER(WebSocketMsg_SendFrame, DidReceiveData) IPC_MESSAGE_HANDLER(WebSocketMsg_FlowControl, DidReceiveFlowControl) IPC_MESSAGE_HANDLER(WebSocketMsg_DropChannel, DidClose) IPC_MESSAGE_HANDLER(WebSocketMsg_NotifyClosing, DidStartClosingHandshake) IPC_MESSAGE_UNHANDLED(handled = false) IPC_END_MESSAGE_MAP() return handled; } void WebSocketBridge::DidConnect(bool fail, const std::string& selected_protocol, const std::string& extensions) { WebSocketHandleClient* client = client_; DVLOG(1) << "WebSocketBridge::DidConnect(" << fail << ", " << selected_protocol << ", " << extensions << ")"; if (fail) Disconnect(); if (!client) return; WebString protocol_to_pass = WebString::fromUTF8(selected_protocol); WebString extensions_to_pass = WebString::fromUTF8(extensions); client->didConnect(this, fail, protocol_to_pass, extensions_to_pass); // |this| can be deleted here. } void WebSocketBridge::DidStartOpeningHandshake( const WebSocketHandshakeRequest& request) { DVLOG(1) << "WebSocketBridge::DidStartOpeningHandshake(" << request.url << ")"; // All strings are already encoded to ASCII in the browser. blink::WebSocketHandshakeRequestInfo request_to_pass; request_to_pass.setURL(WebURL(request.url)); for (size_t i = 0; i < request.headers.size(); ++i) { const std::pair& header = request.headers[i]; request_to_pass.addHeaderField(WebString::fromLatin1(header.first), WebString::fromLatin1(header.second)); } request_to_pass.setHeadersText(WebString::fromLatin1(request.headers_text)); client_->didStartOpeningHandshake(this, request_to_pass); } void WebSocketBridge::DidFinishOpeningHandshake( const WebSocketHandshakeResponse& response) { DVLOG(1) << "WebSocketBridge::DidFinishOpeningHandshake(" << response.url << ")"; // All strings are already encoded to ASCII in the browser. blink::WebSocketHandshakeResponseInfo response_to_pass; response_to_pass.setStatusCode(response.status_code); response_to_pass.setStatusText(WebString::fromLatin1(response.status_text)); for (size_t i = 0; i < response.headers.size(); ++i) { const std::pair& header = response.headers[i]; response_to_pass.addHeaderField(WebString::fromLatin1(header.first), WebString::fromLatin1(header.second)); } response_to_pass.setHeadersText(WebString::fromLatin1(response.headers_text)); client_->didFinishOpeningHandshake(this, response_to_pass); } void WebSocketBridge::DidFail(const std::string& message) { DVLOG(1) << "WebSocketBridge::DidFail(" << message << ")"; WebSocketHandleClient* client = client_; Disconnect(); if (!client) return; WebString message_to_pass = WebString::fromUTF8(message); client->didFail(this, message_to_pass); // |this| can be deleted here. } void WebSocketBridge::DidReceiveData(bool fin, WebSocketMessageType type, const std::vector& data) { DVLOG(1) << "WebSocketBridge::DidReceiveData(" << fin << ", " << type << ", " << "(data size = " << data.size() << "))"; if (!client_) return; WebSocketHandle::MessageType type_to_pass = WebSocketHandle::MessageTypeContinuation; switch (type) { case WEB_SOCKET_MESSAGE_TYPE_CONTINUATION: type_to_pass = WebSocketHandle::MessageTypeContinuation; break; case WEB_SOCKET_MESSAGE_TYPE_TEXT: type_to_pass = WebSocketHandle::MessageTypeText; break; case WEB_SOCKET_MESSAGE_TYPE_BINARY: type_to_pass = WebSocketHandle::MessageTypeBinary; break; } const char* data_to_pass = data.empty() ? NULL : &data[0]; client_->didReceiveData(this, fin, type_to_pass, data_to_pass, data.size()); // |this| can be deleted here. } void WebSocketBridge::DidReceiveFlowControl(int64_t quota) { DVLOG(1) << "WebSocketBridge::DidReceiveFlowControl(" << quota << ")"; if (!client_) return; client_->didReceiveFlowControl(this, quota); // |this| can be deleted here. } void WebSocketBridge::DidClose(bool was_clean, unsigned short code, const std::string& reason) { DVLOG(1) << "WebSocketBridge::DidClose(" << was_clean << ", " << code << ", " << reason << ")"; WebSocketHandleClient* client = client_; Disconnect(); if (!client) return; WebString reason_to_pass = WebString::fromUTF8(reason); client->didClose(this, was_clean, code, reason_to_pass); // |this| can be deleted here. } void WebSocketBridge::DidStartClosingHandshake() { DVLOG(1) << "WebSocketBridge::DidStartClosingHandshake()"; if (!client_) return; client_->didStartClosingHandshake(this); // |this| can be deleted here. } void WebSocketBridge::connect( const WebURL& url, const WebVector& protocols, const WebString& origin, WebSocketHandleClient* client) { DCHECK_EQ(kInvalidChannelId, channel_id_); WebSocketDispatcher* dispatcher = ChildThread::current()->websocket_dispatcher(); channel_id_ = dispatcher->AddBridge(this); client_ = client; std::vector protocols_to_pass; for (size_t i = 0; i < protocols.size(); ++i) protocols_to_pass.push_back(protocols[i].utf8()); url::Origin origin_to_pass(origin.utf8()); DVLOG(1) << "Bridge#" << channel_id_ << " Connect(" << url << ", (" << JoinString(protocols_to_pass, ", ") << "), " << origin_to_pass.string() << ")"; ChildThread::current()->Send( new WebSocketHostMsg_AddChannelRequest(channel_id_, url, protocols_to_pass, origin_to_pass)); } void WebSocketBridge::send(bool fin, WebSocketHandle::MessageType type, const char* data, size_t size) { if (channel_id_ == kInvalidChannelId) return; WebSocketMessageType type_to_pass = WEB_SOCKET_MESSAGE_TYPE_CONTINUATION; switch (type) { case WebSocketHandle::MessageTypeContinuation: type_to_pass = WEB_SOCKET_MESSAGE_TYPE_CONTINUATION; break; case WebSocketHandle::MessageTypeText: type_to_pass = WEB_SOCKET_MESSAGE_TYPE_TEXT; break; case WebSocketHandle::MessageTypeBinary: type_to_pass = WEB_SOCKET_MESSAGE_TYPE_BINARY; break; } DVLOG(1) << "Bridge #" << channel_id_ << " Send(" << fin << ", " << type_to_pass << ", " << "(data size = " << size << "))"; ChildThread::current()->Send( new WebSocketMsg_SendFrame(channel_id_, fin, type_to_pass, std::vector(data, data + size))); } void WebSocketBridge::flowControl(int64_t quota) { if (channel_id_ == kInvalidChannelId) return; DVLOG(1) << "Bridge #" << channel_id_ << " FlowControl(" << quota << ")"; ChildThread::current()->Send( new WebSocketMsg_FlowControl(channel_id_, quota)); } void WebSocketBridge::close(unsigned short code, const WebString& reason) { if (channel_id_ == kInvalidChannelId) return; std::string reason_to_pass = reason.utf8(); DVLOG(1) << "Bridge #" << channel_id_ << " Close(" << code << ", " << reason_to_pass << ")"; // This method is for closing handshake and hence |was_clean| shall be true. ChildThread::current()->Send( new WebSocketMsg_DropChannel(channel_id_, true, code, reason_to_pass)); } void WebSocketBridge::Disconnect() { if (channel_id_ == kInvalidChannelId) return; WebSocketDispatcher* dispatcher = ChildThread::current()->websocket_dispatcher(); dispatcher->RemoveBridge(channel_id_); channel_id_ = kInvalidChannelId; client_ = NULL; } } // namespace content