// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_COMMON_CHILD_PROCESS_HOST_IMPL_H_ #define CONTENT_COMMON_CHILD_PROCESS_HOST_IMPL_H_ #include #include #include "build/build_config.h" #include "base/basictypes.h" #include "base/memory/scoped_ptr.h" #include "base/memory/shared_memory.h" #include "base/memory/singleton.h" #include "base/process/process.h" #include "base/strings/string16.h" #include "content/public/common/child_process_host.h" #include "ipc/ipc_listener.h" #include "ui/gfx/gpu_memory_buffer.h" namespace base { class FilePath; } namespace IPC { class MessageFilter; } namespace content { class ChildProcessHostDelegate; // Provides common functionality for hosting a child process and processing IPC // messages between the host and the child process. Users are responsible // for the actual launching and terminating of the child processes. class CONTENT_EXPORT ChildProcessHostImpl : public ChildProcessHost, public IPC::Listener { public: ~ChildProcessHostImpl() override; // Public and static for reuse by RenderMessageFilter. static void AllocateSharedMemory( size_t buffer_size, base::ProcessHandle child_process, base::SharedMemoryHandle* handle); // Returns a unique ID to identify a child process. On construction, this // function will be used to generate the id_, but it is also used to generate // IDs for the RenderProcessHost, which doesn't inherit from us, and whose IDs // must be unique for all child processes. // // This function is threadsafe since RenderProcessHost is on the UI thread, // but normally this will be used on the IO thread. // // This will never return ChildProcessHost::kInvalidUniqueID. static int GenerateChildProcessUniqueId(); // ChildProcessHost implementation bool Send(IPC::Message* message) override; void ForceShutdown() override; std::string CreateChannel() override; bool IsChannelOpening() override; void AddFilter(IPC::MessageFilter* filter) override; #if defined(OS_POSIX) base::ScopedFD TakeClientFileDescriptor() override; #endif private: friend class ChildProcessHost; explicit ChildProcessHostImpl(ChildProcessHostDelegate* delegate); // IPC::Listener methods: bool OnMessageReceived(const IPC::Message& msg) override; void OnChannelConnected(int32 peer_pid) override; void OnChannelError() override; void OnBadMessageReceived(const IPC::Message& message) override; // Message handlers: void OnShutdownRequest(); void OnAllocateSharedMemory(uint32 buffer_size, base::SharedMemoryHandle* handle); void OnAllocateGpuMemoryBuffer(uint32 width, uint32 height, gfx::GpuMemoryBuffer::Format format, gfx::GpuMemoryBuffer::Usage usage, gfx::GpuMemoryBufferHandle* handle); void OnDeletedGpuMemoryBuffer(gfx::GpuMemoryBufferId id, uint32 sync_point); ChildProcessHostDelegate* delegate_; base::Process peer_process_; bool opening_channel_; // True while we're waiting the channel to be opened. scoped_ptr channel_; std::string channel_id_; // Holds all the IPC message filters. Since this object lives on the IO // thread, we don't have a IPC::ChannelProxy and so we manage filters // manually. std::vector > filters_; DISALLOW_COPY_AND_ASSIGN(ChildProcessHostImpl); }; } // namespace content #endif // CONTENT_COMMON_CHILD_PROCESS_HOST_IMPL_H_