// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_COMMON_GPU_GPU_MEMORY_BUFFER_FACTORY_H_ #define CONTENT_COMMON_GPU_GPU_MEMORY_BUFFER_FACTORY_H_ #include #include "base/memory/ref_counted.h" #include "base/memory/scoped_ptr.h" #include "content/common/content_export.h" #include "ui/gfx/geometry/size.h" #include "ui/gfx/gpu_memory_buffer.h" #include "ui/gfx/native_widget_types.h" namespace gfx { class GLImage; } namespace gpu { class ImageFactory; } namespace content { class CONTENT_EXPORT GpuMemoryBufferFactory { public: struct Configuration { gfx::GpuMemoryBuffer::Format format; gfx::GpuMemoryBuffer::Usage usage; }; GpuMemoryBufferFactory() {} virtual ~GpuMemoryBufferFactory() {} // Gets system supported GPU memory buffer factory types. Preferred type at // the front of vector. static void GetSupportedTypes(std::vector* types); // Creates a new factory instance for |type|. static scoped_ptr Create( gfx::GpuMemoryBufferType type); // Gets supported format/usage configurations. virtual void GetSupportedGpuMemoryBufferConfigurations( std::vector* configurations) = 0; // Creates a new GPU memory buffer instance. A valid handle is returned on // success. virtual gfx::GpuMemoryBufferHandle CreateGpuMemoryBuffer( gfx::GpuMemoryBufferId id, const gfx::Size& size, gfx::GpuMemoryBuffer::Format format, gfx::GpuMemoryBuffer::Usage usage, int client_id, gfx::PluginWindowHandle surface_handle) = 0; // Destroys GPU memory buffer identified by |id|. virtual void DestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id, int client_id) = 0; // Type-checking downcast routine. virtual gpu::ImageFactory* AsImageFactory() = 0; private: DISALLOW_COPY_AND_ASSIGN(GpuMemoryBufferFactory); }; } // namespace content #endif // CONTENT_COMMON_GPU_GPU_MEMORY_BUFFER_FACTORY_H_