// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_COMMON_GPU_GPU_WATCHDOG_H_ #define CONTENT_COMMON_GPU_GPU_WATCHDOG_H_ #include "base/macros.h" namespace content { // Interface for objects that monitor the a GPUProcessor's progress. The // GPUProcessor will regularly invoke CheckArmed. class GpuWatchdog { public: virtual void CheckArmed() = 0; protected: GpuWatchdog() {} virtual ~GpuWatchdog() {}; private: DISALLOW_COPY_AND_ASSIGN(GpuWatchdog); }; } // namespace content #endif // CONTENT_COMMON_GPU_GPU_WATCHDOG_H_