// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // This file contains an interface of output pictures for the Vaapi // video decoder. This is implemented by different window system // (X11/Ozone) and used by VaapiVideoDecodeAccelerator to produce // output pictures. #ifndef CONTENT_COMMON_GPU_MEDIA_VAAPI_PICTURE_H_ #define CONTENT_COMMON_GPU_MEDIA_VAAPI_PICTURE_H_ #include "base/callback.h" #include "base/memory/linked_ptr.h" #include "base/memory/ref_counted.h" #include "base/threading/non_thread_safe.h" #include "ui/gfx/geometry/size.h" namespace gfx { class GLImage; } namespace content { class VASurface; class VaapiWrapper; // Picture is native pixmap abstraction (X11/Ozone). class VaapiPicture : public base::NonThreadSafe { public: virtual ~VaapiPicture() {} // Try to allocate the underlying resources for the picture. virtual bool Initialize() = 0; int32 picture_buffer_id() const { return picture_buffer_id_; } uint32 texture_id() const { return texture_id_; } const gfx::Size& size() const { return size_; } virtual bool AllowOverlay() const; // Returns the |GLImage|, if any, to bind to the texture. virtual scoped_refptr GetImageToBind() = 0; // Downloads the |va_surface| into the picture, potentially scaling // it if needed. virtual bool DownloadFromSurface( const scoped_refptr& va_surface) = 0; // Create a VaapiPicture of |size| to be associated with // |picture_buffer_id| and bound to |texture_id|. // |make_context_current| is provided for the GL operations. static linked_ptr CreatePicture( VaapiWrapper* vaapi_wrapper, const base::Callback make_context_current, int32 picture_buffer_id, uint32 texture_id, const gfx::Size& size); // Get the texture target used to bind EGLImages (either // GL_TEXTURE_2D on X11 or GL_TEXTURE_EXTERNAL_OES on DRM). static uint32 GetGLTextureTarget(); protected: VaapiPicture(int32 picture_buffer_id, uint32 texture_id, const gfx::Size& size) : picture_buffer_id_(picture_buffer_id), texture_id_(texture_id), size_(size) {} private: int32 picture_buffer_id_; uint32 texture_id_; gfx::Size size_; DISALLOW_COPY_AND_ASSIGN(VaapiPicture); }; } // namespace content #endif // CONTENT_COMMON_GPU_MEDIA_VAAPI_PICTURE_H_