// Copyright (c) 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_COMMON_GPU_NULL_TRANSPORT_SURFACE_H_ #define CONTENT_COMMON_GPU_NULL_TRANSPORT_SURFACE_H_ #include "base/basictypes.h" #include "content/common/gpu/image_transport_surface.h" #include "ui/gfx/native_widget_types.h" namespace content { // Used when the GPU process is not involved in frame transport, but frame // resources are exchanged between client and target directly (such as in // delegated rendering). class NullTransportSurface : public PassThroughImageTransportSurface { public: NullTransportSurface(GpuChannelManager* manager, GpuCommandBufferStub* stub, const gfx::GLSurfaceHandle& handle); // gfx::GLSurface implementation. virtual bool Initialize() OVERRIDE; virtual void Destroy() OVERRIDE; virtual bool SwapBuffers() OVERRIDE; virtual bool PostSubBuffer(int x, int y, int width, int height) OVERRIDE; protected: virtual ~NullTransportSurface(); virtual void SendVSyncUpdateIfAvailable() OVERRIDE; private: uint32 parent_client_id_; DISALLOW_COPY_AND_ASSIGN(NullTransportSurface); }; } // namespace content #endif // CONTENT_COMMON_GPU_NULL_TRANSPORT_SURFACE_H_