// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/command_line.h" #include "content/common/child_thread.h" #include "content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h" #include "content/common/socket_stream_dispatcher.h" #include "content/common/webkitplatformsupport_impl.h" #include "content/public/common/content_client.h" #include "content/public/common/content_switches.h" #include "webkit/gpu/webgraphicscontext3d_in_process_impl.h" namespace content { WebKitPlatformSupportImpl::WebKitPlatformSupportImpl() { } WebKitPlatformSupportImpl::~WebKitPlatformSupportImpl() { } string16 WebKitPlatformSupportImpl::GetLocalizedString(int message_id) { return content::GetContentClient()->GetLocalizedString(message_id); } base::StringPiece WebKitPlatformSupportImpl::GetDataResource( int resource_id, ui::ScaleFactor scale_factor) { return content::GetContentClient()->GetDataResource(resource_id, scale_factor); } void WebKitPlatformSupportImpl::GetPlugins( bool refresh, std::vector* plugins) { // This should not be called except in the renderer. // RendererWebKitPlatformSupportImpl overrides this. NOTREACHED(); } webkit_glue::ResourceLoaderBridge* WebKitPlatformSupportImpl::CreateResourceLoader( const webkit_glue::ResourceLoaderBridge::RequestInfo& request_info) { return ChildThread::current()->CreateBridge(request_info); } webkit_glue::WebSocketStreamHandleBridge* WebKitPlatformSupportImpl::CreateWebSocketBridge( WebKit::WebSocketStreamHandle* handle, webkit_glue::WebSocketStreamHandleDelegate* delegate) { SocketStreamDispatcher* dispatcher = ChildThread::current()->socket_stream_dispatcher(); return dispatcher->CreateBridge(handle, delegate); } WebKit::WebGraphicsContext3D* WebKitPlatformSupportImpl::createOffscreenGraphicsContext3D( const WebGraphicsContext3D::Attributes& attributes) { // The WebGraphicsContext3DInProcessImpl code path is used for // layout tests (though not through this code) as well as for // debugging and bringing up new ports. if (CommandLine::ForCurrentProcess()->HasSwitch(switches::kInProcessWebGL)) { return webkit::gpu::WebGraphicsContext3DInProcessImpl::CreateForWebView( attributes, false); } else { return WebGraphicsContext3DCommandBufferImpl::CreateOffscreenContext( GetGpuChannelHostFactory(), attributes); } } GpuChannelHostFactory* WebKitPlatformSupportImpl::GetGpuChannelHostFactory() { NOTREACHED(); return NULL; } } // namespace content