// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_COMMON_WEBSOCKET_H_ #define CONTENT_COMMON_WEBSOCKET_H_ #include #include #include #include "base/strings/string_split.h" #include "base/time/time.h" #include "url/gurl.h" namespace content { // WebSocket data message types sent between the browser and renderer processes. enum WebSocketMessageType { WEB_SOCKET_MESSAGE_TYPE_CONTINUATION = 0x0, WEB_SOCKET_MESSAGE_TYPE_TEXT = 0x1, WEB_SOCKET_MESSAGE_TYPE_BINARY = 0x2, WEB_SOCKET_MESSAGE_TYPE_LAST = WEB_SOCKET_MESSAGE_TYPE_BINARY }; // Opening handshake request information which will be shown in the inspector. // All string data should be encoded to ASCII in the browser process. struct WebSocketHandshakeRequest { WebSocketHandshakeRequest(); ~WebSocketHandshakeRequest(); // The request URL GURL url; // Additional HTTP request headers base::StringPairs headers; // HTTP request headers raw string std::string headers_text; // The time that this request is sent base::Time request_time; }; // Opening handshake response information which will be shown in the inspector. // All string data should be encoded to ASCII in the browser process. struct WebSocketHandshakeResponse { WebSocketHandshakeResponse(); ~WebSocketHandshakeResponse(); // The request URL GURL url; // HTTP status code int status_code; // HTTP status text std::string status_text; // Additional HTTP response headers base::StringPairs headers; // HTTP response headers raw string std::string headers_text; // The time that this response arrives base::Time response_time; }; } // namespace content #endif // CONTENT_COMMON_WEBSOCKET_H_