# Copyright 2013 The Chromium Authors. All rights reserved. # Use of this source code is governed by a BSD-style license that can be # found in the LICENSE file. { 'conditions': [ ['OS=="android" or OS=="linux" or OS=="mac" or OS=="win"', { 'variables': { 'command': [ '<(PRODUCT_DIR)/content_gl_tests<(EXECUTABLE_SUFFIX)', ], }, }], # TODO(kbr): these two dependencies seem to be necessary when # running the component build to avoid "Failed to mmap datapack" # errors. Should investigate further. ['OS=="linux" or OS=="win"', { 'variables': { 'files': [ '<(PRODUCT_DIR)/content_resources.pak', '<(PRODUCT_DIR)/ui_test.pak', ], }, }], ['OS=="win"', { 'variables': { 'files': [ '<(PRODUCT_DIR)/d3dcompiler_47.dll', '<(PRODUCT_DIR)/libEGL.dll', '<(PRODUCT_DIR)/libGLESv2.dll', '<(PRODUCT_DIR)/osmesa.dll', ], }, }], # These PDBs are needed in order to get reasonable stack traces if # an assertion fires or a crash occurs. Add more as necessary. ['OS=="win" and (fastbuild==0 or fastbuild==1)', { 'variables': { 'files': [ '<(PRODUCT_DIR)/content_gl_tests.exe.pdb', ], }, }], ['OS=="win" and component=="shared_library" and (fastbuild==0 or fastbuild==1)', { 'variables': { 'files': [ '<(PRODUCT_DIR)/base.dll.pdb', '<(PRODUCT_DIR)/content.dll.pdb', ], }, }], ], 'includes': [ '../base/base.isolate', '../gin/v8.isolate', ], }