// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/gpu/gpu_info_collector.h" #include "base/android/build_info.h" #include "base/command_line.h" #include "base/logging.h" #include "base/string_number_conversions.h" #include "base/string_util.h" #include "base/strings/string_piece.h" #include "base/strings/string_split.h" #include "cc/base/switches.h" #include "content/public/common/content_switches.h" #include "ui/gfx/android/device_display_info.h" namespace { std::string GetDriverVersionFromString(const std::string& version_string) { // Extract driver version from the second number in a string like: // "OpenGL ES 2.0 V@6.0 AU@ (CL@2946718)" // Exclude first "2.0". size_t begin = version_string.find_first_of("0123456789"); if (begin == std::string::npos) return "0"; size_t end = version_string.find_first_not_of("01234567890.", begin); // Extract number of the form "%d.%d" begin = version_string.find_first_of("0123456789", end); if (begin == std::string::npos) return "0"; end = version_string.find_first_not_of("01234567890.", begin); std::string sub_string; if (end != std::string::npos) sub_string = version_string.substr(begin, end - begin); else sub_string = version_string.substr(begin); std::vector pieces; base::SplitString(sub_string, '.', &pieces); if (pieces.size() < 2) return "0"; return pieces[0] + "." + pieces[1]; } } namespace gpu_info_collector { bool CollectContextGraphicsInfo(content::GPUInfo* gpu_info) { // can_lose_context must be false to enable accelerated Canvas2D gpu_info->can_lose_context = false; gpu_info->finalized = true; return CollectGraphicsInfoGL(gpu_info); } bool CollectGpuID(uint32* vendor_id, uint32* device_id) { DCHECK(vendor_id && device_id); *vendor_id = 0; *device_id = 0; return false; } bool CollectBasicGraphicsInfo(content::GPUInfo* gpu_info) { gpu_info->can_lose_context = false; // Create a short-lived context on the UI thread to collect the GL strings. if (!CollectGraphicsInfoGL(gpu_info)) return false; std::string vendor(StringToLowerASCII(gpu_info->gl_vendor)); std::string renderer(StringToLowerASCII(gpu_info->gl_renderer)); bool is_img = vendor.find("imagination") != std::string::npos; bool is_arm = vendor.find("arm") != std::string::npos; bool is_qualcomm = vendor.find("qualcomm") != std::string::npos; bool is_mali_t604 = is_arm && renderer.find("mali-t604") != std::string::npos; bool is_hisilicon = vendor.find("hisilicon") != std::string::npos; base::android::BuildInfo* build_info = base::android::BuildInfo::GetInstance(); std::string model = build_info->model(); model = StringToLowerASCII(model); bool is_nexus7 = model.find("nexus 7") != std::string::npos; bool is_nexus10 = model.find("nexus 10") != std::string::npos; // Virtual contexts crash when switching surfaces, but only on SDK 16, // so we us full context switching for now. If virtual contexts can // avoid some of it's extra surface switches, or Qualcomm gives us // a more directed work-around, we can remove this. int sdk_int = base::android::BuildInfo::GetInstance()->sdk_int(); // IMG: avoid context switching perf problems, crashes with share groups // Mali-T604: http://crbug.com/154715 // QualComm, NVIDIA: Crashes with share groups if (is_hisilicon || is_img || is_mali_t604 || is_nexus7 || (is_qualcomm && sdk_int != 16)) { CommandLine::ForCurrentProcess()->AppendSwitch( switches::kEnableVirtualGLContexts); } gfx::DeviceDisplayInfo info; int default_tile_size = 256; // For very high resolution displays (eg. Nexus 10), set the default // tile size to be 512. This should be removed in favour of a generic // hueristic that works across all platforms and devices, once that // exists: http://crbug.com/159524. This switches to 512 for screens // containing 40 or more 256x256 tiles, such that 1080p devices do // not use 512x512 tiles (eg. 1920x1280 requires 37.5 tiles) int numTiles = (info.GetDisplayWidth() * info.GetDisplayHeight()) / (256 * 256); if (numTiles >= 40) default_tile_size = 512; // IMG: Fast async texture uploads only work with non-power-of-two, // but still multiple-of-eight sizes. // http://crbug.com/168099 if (is_img) default_tile_size -= 8; // Set the command line if it isn't already set and we changed // the default tile size. if (default_tile_size != 256 && !CommandLine::ForCurrentProcess()->HasSwitch( switches::kDefaultTileWidth) && !CommandLine::ForCurrentProcess()->HasSwitch( switches::kDefaultTileHeight)) { std::stringstream size; size << default_tile_size; CommandLine::ForCurrentProcess()->AppendSwitchASCII( switches::kDefaultTileWidth, size.str()); CommandLine::ForCurrentProcess()->AppendSwitchASCII( switches::kDefaultTileHeight, size.str()); } // Increase the resolution of low resolution tiles for Nexus tablets. if ((is_nexus7 || is_nexus10) && !CommandLine::ForCurrentProcess()->HasSwitch( cc::switches::kLowResolutionContentsScaleFactor)) { CommandLine::ForCurrentProcess()->AppendSwitchASCII( cc::switches::kLowResolutionContentsScaleFactor, "0.25"); } return true; } bool CollectDriverInfoGL(content::GPUInfo* gpu_info) { gpu_info->driver_version = GetDriverVersionFromString( gpu_info->gl_version_string); return true; } void MergeGPUInfo(content::GPUInfo* basic_gpu_info, const content::GPUInfo& context_gpu_info) { MergeGPUInfoGL(basic_gpu_info, context_gpu_info); } } // namespace gpu_info_collector