// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_GPU_GPU_WATCHDOG_THREAD_H_ #define CONTENT_GPU_GPU_WATCHDOG_THREAD_H_ #include "base/memory/ref_counted.h" #include "base/memory/weak_ptr.h" #include "base/message_loop/message_loop.h" #include "base/power_monitor/power_observer.h" #include "base/threading/thread.h" #include "base/time/time.h" #include "content/common/gpu/gpu_watchdog.h" #include "ui/gfx/native_widget_types.h" #if defined(USE_X11) extern "C" { #include #include } #include #include "ui/base/x/x11_util.h" #include "ui/gfx/x/x11_types.h" #endif namespace content { // A thread that intermitently sends tasks to a group of watched message loops // and deliberately crashes if one of them does not respond after a timeout. class GpuWatchdogThread : public base::Thread, public GpuWatchdog, public base::PowerObserver, public base::RefCountedThreadSafe { public: explicit GpuWatchdogThread(int timeout); // Accessible on watched thread but only modified by watchdog thread. bool armed() const { return armed_; } void PostAcknowledge(); // Implement GpuWatchdog. void CheckArmed() override; // Must be called after a PowerMonitor has been created. Can be called from // any thread. void AddPowerObserver(); protected: void Init() override; void CleanUp() override; private: friend class base::RefCountedThreadSafe; // An object of this type intercepts the reception and completion of all tasks // on the watched thread and checks whether the watchdog is armed. class GpuWatchdogTaskObserver : public base::MessageLoop::TaskObserver { public: explicit GpuWatchdogTaskObserver(GpuWatchdogThread* watchdog); ~GpuWatchdogTaskObserver() override; // Implements MessageLoop::TaskObserver. void WillProcessTask(const base::PendingTask& pending_task) override; void DidProcessTask(const base::PendingTask& pending_task) override; private: GpuWatchdogThread* watchdog_; }; ~GpuWatchdogThread() override; void OnAcknowledge(); void OnCheck(bool after_suspend); void DeliberatelyTerminateToRecoverFromHang(); #if defined(USE_X11) void SetupXServer(); void SetupXChangeProp(); bool MatchXEventAtom(XEvent* event); #endif void OnAddPowerObserver(); // Implement PowerObserver. void OnSuspend() override; void OnResume() override; #if defined(OS_WIN) base::TimeDelta GetWatchedThreadTime(); #endif base::MessageLoop* watched_message_loop_; base::TimeDelta timeout_; volatile bool armed_; GpuWatchdogTaskObserver task_observer_; #if defined(OS_WIN) void* watched_thread_handle_; base::TimeDelta arm_cpu_time_; #endif // Time after which it's assumed that the computer has been suspended since // the task was posted. base::Time suspension_timeout_; bool suspended_; #if defined(OS_CHROMEOS) FILE* tty_file_; #endif #if defined(USE_X11) XDisplay* display_; gfx::AcceleratedWidget window_; XAtom atom_; #endif base::WeakPtrFactory weak_factory_; DISALLOW_COPY_AND_ASSIGN(GpuWatchdogThread); }; } // namespace content #endif // CONTENT_GPU_GPU_WATCHDOG_THREAD_H_