// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_PLUGIN_PLUGIN_THREAD_H_ #define CONTENT_PLUGIN_PLUGIN_THREAD_H_ #pragma once #include "base/file_path.h" #include "base/native_library.h" #include "build/build_config.h" #include "content/common/child_thread.h" #include "content/plugin/plugin_channel.h" #include "webkit/plugins/npapi/plugin_lib.h" #if defined(OS_POSIX) #include "base/file_descriptor_posix.h" #endif // The PluginThread class represents a background thread where plugin instances // live. Communication occurs between WebPluginDelegateProxy in the renderer // process and WebPluginDelegateStub in this thread through IPC messages. class PluginThread : public ChildThread { public: PluginThread(); virtual ~PluginThread(); // Returns the one plugin thread. static PluginThread* current(); private: virtual bool OnControlMessageReceived(const IPC::Message& msg) OVERRIDE; // Callback for when a channel has been created. void OnCreateChannel(int renderer_id, bool incognito); void OnPluginMessage(const std::vector &data); void OnNotifyRenderersOfPendingShutdown(); #if defined(OS_MACOSX) void OnAppActivated(); void OnPluginFocusNotify(uint32 instance_id); #endif // The plugin module which is preloaded in Init base::NativeLibrary preloaded_plugin_module_; DISALLOW_COPY_AND_ASSIGN(PluginThread); }; #endif // CONTENT_PLUGIN_PLUGIN_THREAD_H_