// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_PUBLIC_BROWSER_RENDER_PROCESS_HOST_H_ #define CONTENT_PUBLIC_BROWSER_RENDER_PROCESS_HOST_H_ #include "base/basictypes.h" #include "base/id_map.h" #include "base/process.h" #include "base/process_util.h" #include "content/common/content_export.h" #include "ipc/ipc_channel_proxy.h" #include "ipc/ipc_message.h" #include "ui/gfx/native_widget_types.h" #include "ui/gfx/surface/transport_dib.h" class GURL; struct ViewMsg_SwapOut_Params; namespace content { class BrowserContext; } namespace base { class TimeDelta; } namespace content { // Interface that represents the browser side of the browser <-> renderer // communication channel. There will generally be one RenderProcessHost per // renderer process. class CONTENT_EXPORT RenderProcessHost : public IPC::Message::Sender, public IPC::Channel::Listener { public: typedef IDMap::iterator iterator; typedef IDMap::const_iterator listeners_iterator; // Details for RENDERER_PROCESS_CLOSED notifications. struct RendererClosedDetails { RendererClosedDetails(base::ProcessHandle handle, base::TerminationStatus status, int exit_code, bool was_alive) { this->handle = handle; this->status = status; this->exit_code = exit_code; this->was_alive = was_alive; } base::ProcessHandle handle; base::TerminationStatus status; int exit_code; bool was_alive; }; virtual ~RenderProcessHost() {} // Initialize the new renderer process, returning true on success. This must // be called once before the object can be used, but can be called after // that with no effect. Therefore, if the caller isn't sure about whether // the process has been created, it should just call Init(). virtual bool Init(bool is_accessibility_enabled) = 0; // Gets the next available routing id. virtual int GetNextRoutingID() = 0; // Called on the UI thread to cancel any outstanding resource requests for // the specified render widget. virtual void CancelResourceRequests(int render_widget_id) = 0; // Called on the UI thread to simulate a SwapOut_ACK message to the // ResourceDispatcherHost. Necessary for a cross-site request, in the case // that the original RenderViewHost is not live and thus cannot run an // unload handler. virtual void CrossSiteSwapOutACK( const ViewMsg_SwapOut_Params& params) = 0; // Called to wait for the next UpdateRect message for the specified render // widget. Returns true if successful, and the msg out-param will contain a // copy of the received UpdateRect message. virtual bool WaitForUpdateMsg(int render_widget_id, const base::TimeDelta& max_delay, IPC::Message* msg) = 0; // Called when a received message cannot be decoded. virtual void ReceivedBadMessage() = 0; // Track the count of visible widgets. Called by listeners to register and // unregister visibility. virtual void WidgetRestored() = 0; virtual void WidgetHidden() = 0; virtual int VisibleWidgetCount() const = 0; // Try to shutdown the associated renderer process as fast as possible. // If this renderer has any RenderViews with unload handlers, then this // function does nothing. The current implementation uses TerminateProcess. // Returns True if it was able to do fast shutdown. virtual bool FastShutdownIfPossible() = 0; // Returns true if fast shutdown was started for the renderer. virtual bool FastShutdownStarted() const = 0; // Dump the child process' handle table before shutting down. virtual void DumpHandles() = 0; // Returns the process object associated with the child process. In certain // tests or single-process mode, this will actually represent the current // process. // // NOTE: this is not necessarily valid immediately after calling Init, as // Init starts the process asynchronously. It's guaranteed to be valid after // the first IPC arrives. virtual base::ProcessHandle GetHandle() = 0; // Transport DIB functions --------------------------------------------------- // Return the TransportDIB for the given id. On Linux, this can involve // mapping shared memory. On Mac, the shared memory is created in the browser // process and the cached metadata is returned. On Windows, this involves // duplicating the handle from the remote process. The RenderProcessHost // still owns the returned DIB. virtual TransportDIB* GetTransportDIB(TransportDIB::Id dib_id) = 0; // RenderWidgetHost / compositing surface mapping functions ------------------ // Set a mapping from a RenderWidgetHost to a compositing surface. Pass a null // handle to remove the mapping. virtual void SetCompositingSurface( int render_widget_id, gfx::PluginWindowHandle compositing_surface) = 0; // Returns the user browser context associated with this renderer process. virtual content::BrowserContext* GetBrowserContext() const = 0; // Returns the unique ID for this child process. This can be used later in // a call to FromID() to get back to this object (this is used to avoid // sending non-threadsafe pointers to other threads). // // This ID will be unique for all child processes, including workers, plugins, // etc. It is generated by ChildProcessInfo. virtual int GetID() const = 0; // Called to inform the render process host of a new "max page id" for a // render view host. The render process host computes the largest page id // across all render view hosts and uses the value when it needs to // initialize a new renderer in place of the current one. virtual void UpdateMaxPageID(int32 page_id) = 0; // Returns the listener for the routing id passed in. virtual IPC::Channel::Listener* GetListenerByID(int routing_id) = 0; // Returns true iff channel_ has been set to non-NULL. Use this for checking // if there is connection or not. Virtual for mocking out for tests. virtual bool HasConnection() const = 0; // Call this to allow queueing of IPC messages that are sent before the // process is launched. virtual void EnableSendQueue() = 0; // Returns the renderer channel. virtual IPC::ChannelProxy* GetChannel() = 0; virtual listeners_iterator ListenersIterator() = 0; // Try to shutdown the associated render process as fast as possible virtual bool FastShutdownForPageCount(size_t count) = 0; // Update the max page ID and send the update to the renderer process as well virtual void UpdateAndSendMaxPageID(int32 page_id) = 0; // TODO(ananta) // Revisit whether the virtual functions declared from here on need to be // part of the interface. virtual void SetIgnoreInputEvents(bool ignore_input_events) = 0; virtual bool IgnoreInputEvents() const = 0; // Used for refcounting, each holder of this object must Attach and Release // just like it would for a COM object. This object should be allocated on // the heap; when no listeners own it any more, it will delete itself. virtual void Attach(IPC::Channel::Listener* listener, int routing_id) = 0; // See Attach() virtual void Release(int listener_id) = 0; // Schedules the host for deletion and removes it from the all_hosts list. virtual void Cleanup() = 0; // Listeners should call this when they've sent a "Close" message and // they're waiting for a "Close_ACK", so that if the renderer process // goes away we'll know that it was intentional rather than a crash. virtual void ReportExpectingClose(int32 listener_id) = 0; // Track the count of pending views that are being swapped back in. Called // by listeners to register and unregister pending views to prevent the // process from exiting. virtual void AddPendingView() = 0; virtual void RemovePendingView() = 0; // Sets a flag indicating that the process can be abnormally terminated. virtual void SetSuddenTerminationAllowed(bool allowed) = 0; // Returns true if the process can be abnormally terminated. virtual bool SuddenTerminationAllowed() const = 0; // Returns how long the child has been idle. The definition of idle // depends on when a derived class calls mark_child_process_activity_time(). // This is a rough indicator and its resolution should not be better than // 10 milliseconds. virtual base::TimeDelta GetChildProcessIdleTime() const = 0; // Static management functions ----------------------------------------------- // Flag to run the renderer in process. This is primarily // for debugging purposes. When running "in process", the // browser maintains a single RenderProcessHost which communicates // to a RenderProcess which is instantiated in the same process // with the Browser. All IPC between the Browser and the // Renderer is the same, it's just not crossing a process boundary. static bool run_renderer_in_process(); static void set_run_renderer_in_process(bool value); // Allows iteration over all the RenderProcessHosts in the browser. Note // that each host may not be active, and therefore may have NULL channels. static iterator AllHostsIterator(); // Returns the RenderProcessHost given its ID. Returns NULL if the ID does // not correspond to a live RenderProcessHost. static RenderProcessHost* FromID(int render_process_id); // Returns true if the caller should attempt to use an existing // RenderProcessHost rather than creating a new one. static bool ShouldTryToUseExistingProcessHost(); // Get an existing RenderProcessHost associated with the given browser // context, if possible. The renderer process is chosen randomly from // suitable renderers that share the same context and type (determined by the // site url). // Returns NULL if no suitable renderer process is available, in which case // the caller is free to create a new renderer. static RenderProcessHost* GetExistingProcessHost( content::BrowserContext* browser_context, const GURL& site_url); // Overrides the default heuristic for limiting the max renderer process // count. This is useful for unit testing process limit behaviors. // A value of zero means to use the default heuristic. static void SetMaxRendererProcessCountForTest(size_t count); }; } // namespace content. #endif // CONTENT_PUBLIC_BROWSER_RENDER_PROCESS_HOST_H_