// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_RENDERER_MEDIA_RENDERER_AUDIO_OUTPUT_DEVICE_H_ #define CONTENT_RENDERER_MEDIA_RENDERER_AUDIO_OUTPUT_DEVICE_H_ #include "base/memory/ref_counted.h" #include "media/audio/audio_output_device.h" namespace base { class MessageLoopProxy; } namespace content { class AudioDeviceFactory; class AudioMessageFilter; // Subclass of media::AudioOutputDevice to support additional concepts within // the content component. Use AudioDeviceFactory to instantiate this class. class RendererAudioOutputDevice : NON_EXPORTED_BASE(public media::AudioOutputDevice) { public: // Set the source of the rendered audio data to the RenderView specified by // |render_view_id|. Callers should keep in mind that the RenderView which // caused the instantiation of RendererAudioOutputDevice might not necessarily // be same as the RenderView which actually renders the audio data. void SetSourceRenderView(int render_view_id); virtual void Start() OVERRIDE; virtual void Stop() OVERRIDE; protected: friend class AudioDeviceFactory; // Creates an uninitialized RendererAudioOutputDevice. Clients must call // Initialize() before using. RendererAudioOutputDevice( AudioMessageFilter* message_filter, const scoped_refptr& io_loop); private: virtual ~RendererAudioOutputDevice(); void OnStart(); void OnStop(); void OnSourceChange(int render_view_id); int source_render_view_id_; bool is_after_stream_created_; DISALLOW_IMPLICIT_CONSTRUCTORS(RendererAudioOutputDevice); }; } // namespace content #endif // CONTENT_RENDERER_MEDIA_RENDERER_AUDIO_OUTPUT_DEVICE_H_