// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_RENDERER_MEDIA_WEBRTC_LOCAL_AUDIO_RENDERER_H_ #define CONTENT_RENDERER_MEDIA_WEBRTC_LOCAL_AUDIO_RENDERER_H_ #include #include "base/callback.h" #include "base/memory/ref_counted.h" #include "base/synchronization/lock.h" #include "base/threading/thread_checker.h" #include "content/common/content_export.h" #include "content/renderer/media/media_stream_audio_renderer.h" #include "content/renderer/media/webrtc_audio_device_impl.h" #include "content/renderer/media/webrtc_local_audio_track.h" namespace media { class AudioBus; class AudioFifo; class AudioOutputDevice; class AudioParameters; } namespace content { class WebRtcAudioCapturer; // WebRtcLocalAudioRenderer is a MediaStreamAudioRenderer designed for rendering // local audio media stream tracks, // http://dev.w3.org/2011/webrtc/editor/getusermedia.html#mediastreamtrack // It also implements media::AudioRendererSink::RenderCallback to render audio // data provided from a WebRtcLocalAudioTrack source. // When the audio layer in the browser process asks for data to render, this // class provides the data by implementing the WebRtcAudioCapturerSink // interface, i.e., we are a sink seen from the WebRtcAudioCapturer perspective. // TODO(henrika): improve by using similar principles as in RTCVideoRenderer // which register itself to the video track when the provider is started and // deregisters itself when it is stopped. // Tracking this at http://crbug.com/164813. class CONTENT_EXPORT WebRtcLocalAudioRenderer : NON_EXPORTED_BASE(public MediaStreamAudioRenderer), NON_EXPORTED_BASE(public media::AudioRendererSink::RenderCallback), NON_EXPORTED_BASE(public WebRtcAudioCapturerSink) { public: // Creates a local renderer and registers a capturing |source| object. // The |source| is owned by the WebRtcAudioDeviceImpl. // Called on the main thread. WebRtcLocalAudioRenderer(WebRtcLocalAudioTrack* audio_track, int source_render_view_id, int session_id, int sample_rate, int frames_per_buffer); // MediaStreamAudioRenderer implementation. // Called on the main thread. virtual void Start() OVERRIDE; virtual void Stop() OVERRIDE; virtual void Play() OVERRIDE; virtual void Pause() OVERRIDE; virtual void SetVolume(float volume) OVERRIDE; virtual base::TimeDelta GetCurrentRenderTime() const OVERRIDE; virtual bool IsLocalRenderer() const OVERRIDE; const base::TimeDelta& total_render_time() const { return total_render_time_; } protected: virtual ~WebRtcLocalAudioRenderer(); private: // WebRtcAudioCapturerSink implementation. // Called on the AudioInputDevice worker thread. virtual int CaptureData(const std::vector& channels, const int16* audio_data, int sample_rate, int number_of_channels, int number_of_frames, int audio_delay_milliseconds, int current_volume, bool need_audio_processing, bool key_pressed) OVERRIDE; // Can be called on different user thread. virtual void SetCaptureFormat(const media::AudioParameters& params) OVERRIDE; // media::AudioRendererSink::RenderCallback implementation. // Render() is called on the AudioOutputDevice thread and OnRenderError() // on the IO thread. virtual int Render(media::AudioBus* audio_bus, int audio_delay_milliseconds) OVERRIDE; virtual void OnRenderError() OVERRIDE; void StartSink(); // The audio track which provides data to render. Given that this class // implements local loopback, the audio track is getting data from a capture // instance like a selected microphone and forwards the recorded data to its // sinks. The recorded data is stored in a FIFO and consumed // by this class when the sink asks for new data. // The WebRtcAudioCapturer is today created by WebRtcAudioDeviceImpl. scoped_refptr audio_track_; // The render view in which the audio is rendered into |sink_|. const int source_render_view_id_; const int session_id_; // The sink (destination) for rendered audio. scoped_refptr sink_; // Used to DCHECK that we are called on the correct thread. base::ThreadChecker thread_checker_; // Contains copies of captured audio frames. scoped_ptr loopback_fifo_; // Stores last time a render callback was received. The time difference // between a new time stamp and this value can be used to derive the // total render time. base::Time last_render_time_; // Keeps track of total time audio has been rendered. base::TimeDelta total_render_time_; // The audio parameters used by the renderer. media::AudioParameters audio_params_; // Set when playing, cleared when paused. bool playing_; // Protects |loopback_fifo_|, |playing_| and |sink_|. mutable base::Lock thread_lock_; // The preferred sample rate and buffer sizes provided via the ctor. const int sample_rate_; const int frames_per_buffer_; // The preferred device id of the output device or empty for the default // output device. const std::string output_device_id_; // Cache value for the volume. float volume_; // Flag to start the sink only once. Used to log correctly in UMA. bool sink_started_; DISALLOW_COPY_AND_ASSIGN(WebRtcLocalAudioRenderer); }; } // namespace content #endif // CONTENT_RENDERER_MEDIA_WEBRTC_LOCAL_AUDIO_RENDERER_H_