// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_RENDERER_P2P_SOCKET_CLIENT_H_ #define CONTENT_RENDERER_P2P_SOCKET_CLIENT_H_ #include #include "base/memory/ref_counted.h" #include "content/common/p2p_socket_type.h" #include "net/base/ip_endpoint.h" namespace rtc { struct PacketOptions; }; namespace content { class P2PSocketClientDelegate; // P2P socket that routes all calls over IPC. // Note that while ref-counting is thread-safe, all methods must be // called on the same thread. class P2PSocketClient : public base::RefCountedThreadSafe { public: // Create a new P2PSocketClient() of the specified |type| and connected to // the specified |address|. |address| matters only when |type| is set to // P2P_SOCKET_TCP_CLIENT. The methods on the returned socket may only be // called on the same thread that created it. static scoped_refptr Create( P2PSocketType type, const net::IPEndPoint& local_address, const net::IPEndPoint& remote_address, P2PSocketClientDelegate* delegate); P2PSocketClient() {} // Send the |data| to the |address| using Differentiated Services Code Point // |dscp|. Return value is the unique packet_id for this packet. virtual uint64_t Send(const net::IPEndPoint& address, const std::vector& data, const rtc::PacketOptions& options) = 0; virtual void SetOption(P2PSocketOption option, int value) = 0; // Must be called before the socket is destroyed. virtual void Close() = 0; virtual int GetSocketID() const = 0; virtual void SetDelegate(P2PSocketClientDelegate* delegate) = 0; protected: virtual ~P2PSocketClient() {} private: // Calls destructor. friend class base::RefCountedThreadSafe; }; } // namespace content #endif // CONTENT_RENDERER_P2P_SOCKET_CLIENT_H_