// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_RENDERER_P2P_SOCKET_CLIENT_DELEGATE_H_ #define CONTENT_RENDERER_P2P_SOCKET_CLIENT_DELEGATE_H_ #include <vector> #include "base/memory/ref_counted.h" #include "content/common/p2p_socket_type.h" #include "net/base/ip_endpoint.h" namespace content { class P2PSocketClient; class P2PSocketClientDelegate { public: virtual ~P2PSocketClientDelegate() { } // Called after the socket has been opened with the local endpoint address // as argument. Please note that in the precence of multiple interfaces, // you should not rely on the local endpoint address if possible. virtual void OnOpen(const net::IPEndPoint& local_address, const net::IPEndPoint& remote_address) = 0; // For a socket that is listening on incoming TCP connectsion, this // function is called when a new client connects. virtual void OnIncomingTcpConnection(const net::IPEndPoint& address, P2PSocketClient* client) = 0; // Called once for each Send() call after the send is complete. virtual void OnSendComplete() = 0; // Called if an non-retryable error occurs. virtual void OnError() = 0; // Called when data is received on the socket. virtual void OnDataReceived(const net::IPEndPoint& address, const std::vector<char>& data, const base::TimeTicks& timestamp) = 0; }; } // namespace content #endif // CONTENT_RENDERER_P2P_SOCKET_CLIENT_DELEGATE_H_