// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_RENDERER_P2P_SOCKET_CLIENT_IMPL_H_ #define CONTENT_RENDERER_P2P_SOCKET_CLIENT_IMPL_H_ #include #include "base/memory/ref_counted.h" #include "content/common/p2p_socket_type.h" #include "content/renderer/p2p/socket_client.h" #include "net/base/ip_endpoint.h" namespace base { class MessageLoopProxy; class TimeTicks; } // namespace base namespace content { class P2PSocketDispatcher; // P2P socket that routes all calls over IPC. // // The object runs on two threads: IPC thread and delegate thread. The // IPC thread is used to interact with P2PSocketDispatcher. All // callbacks to the user of this class are called on the delegate // thread which is specified in Init(). class P2PSocketClientImpl : public P2PSocketClient { public: explicit P2PSocketClientImpl(P2PSocketDispatcher* dispatcher); // Initialize socket of the specified |type| and connected to the // specified |address|. |address| matters only when |type| is set to // P2P_SOCKET_TCP_CLIENT. virtual void Init(P2PSocketType type, const net::IPEndPoint& local_address, const P2PHostAndIPEndPoint& remote_address, P2PSocketClientDelegate* delegate); // Send the |data| to the |address| using Differentiated Services Code Point // |dscp|. Return value is the unique packet_id for this packet. uint64_t Send(const net::IPEndPoint& address, const std::vector& data, const rtc::PacketOptions& options) override; // Setting socket options. void SetOption(P2PSocketOption option, int value) override; // Must be called before the socket is destroyed. The delegate may // not be called after |closed_task| is executed. void Close() override; int GetSocketID() const override; void SetDelegate(P2PSocketClientDelegate* delegate) override; private: enum State { STATE_UNINITIALIZED, STATE_OPENING, STATE_OPEN, STATE_CLOSED, STATE_ERROR, }; friend class P2PSocketDispatcher; ~P2PSocketClientImpl() override; // Message handlers that run on IPC thread. void OnSocketCreated(const net::IPEndPoint& local_address, const net::IPEndPoint& remote_address); void OnIncomingTcpConnection(const net::IPEndPoint& address); void OnSendComplete(const P2PSendPacketMetrics& send_metrics); void OnError(); void OnDataReceived(const net::IPEndPoint& address, const std::vector& data, const base::TimeTicks& timestamp); // Proxy methods that deliver messages to the delegate thread. void DeliverOnSocketCreated(const net::IPEndPoint& local_address, const net::IPEndPoint& remote_address); void DeliverOnIncomingTcpConnection( const net::IPEndPoint& address, scoped_refptr new_client); void DeliverOnSendComplete(const P2PSendPacketMetrics& send_metrics); void DeliverOnError(); void DeliverOnDataReceived(const net::IPEndPoint& address, const std::vector& data, const base::TimeTicks& timestamp); // Helper function to be called by Send to handle different threading // condition. void SendWithPacketId(const net::IPEndPoint& address, const std::vector& data, const rtc::PacketOptions& options, uint64_t packet_id); // Scheduled on the IPC thread to finish initialization. void DoInit(P2PSocketType type, const net::IPEndPoint& local_address, const P2PHostAndIPEndPoint& remote_address); // Scheduled on the IPC thread to finish closing the connection. void DoClose(); // Called by the dispatcher when it is destroyed. void Detach(); P2PSocketDispatcher* dispatcher_; scoped_refptr ipc_message_loop_; scoped_refptr delegate_message_loop_; int socket_id_; P2PSocketClientDelegate* delegate_; State state_; // These two fields are used to identify packets for tracing. uint32 random_socket_id_; uint32 next_packet_id_; DISALLOW_COPY_AND_ASSIGN(P2PSocketClientImpl); }; } // namespace content #endif // CONTENT_RENDERER_P2P_SOCKET_CLIENT_IMPL_H_