// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // RenderAudioSourceProvider provides a bridge between classes: // WebKit::WebAudioSourceProvider <---> media::AudioRendererSink // // RenderAudioSourceProvider is a "sink" of audio, and uses a default // AudioDevice if a client has not explicitly been set. // // WebKit optionally sets a client, and then periodically calls provideInput() // to render a certain number of audio sample-frames. provideInput() // uses the renderer to get this data, and then massages it into the form // required by provideInput(). In this case, the default AudioDevice // is no longer used. // // THREAD SAFETY: // It is assumed that the callers to setClient() and provideInput() // implement appropriate locking for thread safety when making // these calls. This happens in WebKit. #ifndef CONTENT_RENDERER_RENDER_AUDIOSOURCEPROVIDER_H_ #define CONTENT_RENDERER_RENDER_AUDIOSOURCEPROVIDER_H_ #include #include "content/renderer/media/audio_device.h" #include "media/base/audio_renderer_sink.h" #include "third_party/WebKit/Source/WebKit/chromium/public/platform/WebVector.h" #include "third_party/WebKit/Source/WebKit/chromium/public/WebAudioSourceProvider.h" namespace WebKit { class WebAudioSourceProviderClient; } class RenderAudioSourceProvider : public WebKit::WebAudioSourceProvider, public media::AudioRendererSink { public: RenderAudioSourceProvider(); virtual ~RenderAudioSourceProvider(); // WebKit::WebAudioSourceProvider implementation. // WebKit calls setClient() if it desires to take control of the rendered // audio stream. We call client's setFormat() when the audio stream format // is known. virtual void setClient(WebKit::WebAudioSourceProviderClient* client); // If setClient() has been called, then WebKit calls provideInput() // periodically to get the rendered audio stream. virtual void provideInput(const WebKit::WebVector& audio_data, size_t number_of_frames); // AudioRendererSink implementation. virtual void Start() OVERRIDE; virtual void Stop() OVERRIDE; virtual void Play() OVERRIDE; virtual void Pause(bool flush) OVERRIDE; virtual bool SetVolume(double volume) OVERRIDE; virtual void GetVolume(double* volume) OVERRIDE; virtual void Initialize(size_t buffer_size, int channels, double sample_rate, AudioParameters::Format latency_format, RenderCallback* renderer) OVERRIDE; private: // Set to true when Initialize() is called. bool is_initialized_; int channels_; double sample_rate_; bool is_running_; double volume_; media::AudioRendererSink::RenderCallback* renderer_; WebKit::WebAudioSourceProviderClient* client_; // Protects access to sink_ base::Lock sink_lock_; // default_sink_ is the default sink. scoped_refptr default_sink_; DISALLOW_COPY_AND_ASSIGN(RenderAudioSourceProvider); }; #endif // CONTENT_RENDERER_RENDER_AUDIOSOURCEPROVIDER_H_