// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/renderer/render_view_mouse_lock_dispatcher.h" #include "content/common/view_messages.h" #include "content/renderer/render_view_impl.h" #include "third_party/WebKit/Source/WebKit/chromium/public/WebFrame.h" #include "third_party/WebKit/Source/WebKit/chromium/public/WebView.h" #include "third_party/WebKit/Source/WebKit/chromium/public/WebWidget.h" namespace content { RenderViewMouseLockDispatcher::RenderViewMouseLockDispatcher( RenderViewImpl* render_view_impl) : RenderViewObserver(render_view_impl), render_view_impl_(render_view_impl) { } RenderViewMouseLockDispatcher::~RenderViewMouseLockDispatcher() { } void RenderViewMouseLockDispatcher::SendLockMouseRequest( bool unlocked_by_target) { bool user_gesture = render_view_impl_->webview() && render_view_impl_->webview()->mainFrame() && render_view_impl_->webview()->mainFrame()->isProcessingUserGesture(); Send(new ViewHostMsg_LockMouse(routing_id(), user_gesture, unlocked_by_target, false)); } void RenderViewMouseLockDispatcher::SendUnlockMouseRequest() { Send(new ViewHostMsg_UnlockMouse(routing_id())); } bool RenderViewMouseLockDispatcher::OnMessageReceived( const IPC::Message& message) { bool handled = true; IPC_BEGIN_MESSAGE_MAP(RenderViewMouseLockDispatcher, message) IPC_MESSAGE_HANDLER(ViewMsg_LockMouse_ACK, OnLockMouseACK) IPC_MESSAGE_FORWARD(ViewMsg_MouseLockLost, static_cast(this), MouseLockDispatcher::OnMouseLockLost) IPC_MESSAGE_UNHANDLED(handled = false) IPC_END_MESSAGE_MAP() return handled; } void RenderViewMouseLockDispatcher::OnLockMouseACK(bool succeeded) { // Notify the base class. MouseLockDispatcher::OnLockMouseACK(succeeded); // Mouse Lock removes the system cursor and provides all mouse motion as // .movementX/Y values on events all sent to a fixed target. This requires // content to specifically request the mode to be entered. // Mouse Capture is implicitly given for the duration of a drag event, and // sends all mouse events to the initial target of the drag. // If Lock is entered it supercedes any in progress Capture. if (succeeded && render_view_impl_->webwidget()) render_view_impl_->webwidget()->mouseCaptureLost(); } } // namespace content