// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_TEST_MOCK_KEYBOARD_H_ #define CONTENT_TEST_MOCK_KEYBOARD_H_ #pragma once #include #include "base/basictypes.h" #if defined(OS_WIN) #include "content/test/mock_keyboard_driver_win.h" #endif // A mock keyboard interface. // This class defines a pseudo keyboard device, which implements mappings from // a tuple (layout, key code, modifiers) to Unicode characters so that // engineers can write RenderViewTest cases without taking care of such // mappings. (This mapping is not trivial when using non-US keyboards.) // A pseudo keyboard device consists of two parts: a platform-independent part // and a platform-dependent part. This class implements the platform-independent // part. The platform-dependet part is implemented in the MockKeyboardWin class. // This class is usually called from RenderViewTest::SendKeyEvent(). class MockKeyboard { public: // Represents keyboard-layouts. enum Layout { LAYOUT_NULL, LAYOUT_ARABIC, LAYOUT_BULGARIAN, LAYOUT_CHINESE_TRADITIONAL, LAYOUT_CZECH, LAYOUT_DANISH, LAYOUT_GERMAN, LAYOUT_GREEK, LAYOUT_UNITED_STATES, LAYOUT_SPANISH, LAYOUT_FINNISH, LAYOUT_FRENCH, LAYOUT_HEBREW, LAYOUT_HUNGARIAN, LAYOUT_ICELANDIC, LAYOUT_ITALIAN, LAYOUT_JAPANESE, LAYOUT_KOREAN, LAYOUT_POLISH, LAYOUT_PORTUGUESE_BRAZILIAN, LAYOUT_ROMANIAN, LAYOUT_RUSSIAN, LAYOUT_CROATIAN, LAYOUT_SLOVAK, LAYOUT_THAI, LAYOUT_SWEDISH, LAYOUT_TURKISH_Q, LAYOUT_VIETNAMESE, LAYOUT_DEVANAGARI_INSCRIPT, LAYOUT_PORTUGUESE, LAYOUT_UNITED_STATES_DVORAK, LAYOUT_CANADIAN_FRENCH, }; // Enumerates keyboard modifiers. // These modifiers explicitly distinguish left-keys and right-keys because we // should emulate AltGr (right-alt) key, used by many European keyboards to // input alternate graph characters. enum Modifiers { INVALID = -1, NONE = 0, LEFT_SHIFT = 1 << 0, LEFT_CONTROL = 1 << 1, LEFT_ALT = 1 << 2, LEFT_META = 1 << 3, RIGHT_SHIFT = 1 << 4, RIGHT_CONTROL = 1 << 5, RIGHT_ALT = 1 << 6, RIGHT_META = 1 << 7, KEYPAD = 1 << 8, AUTOREPEAAT = 1 << 9, }; MockKeyboard(); ~MockKeyboard(); // Retrieves Unicode characters composed from the the specified keyboard // layout, key code, and modifiers, i.e. characters returned when we type // specified keys on a specified layout. // This function returns the length of Unicode characters filled in the // |output| parameter. int GetCharacters(Layout layout, int key_code, Modifiers modifiers, std::wstring* output); private: Layout keyboard_layout_; Modifiers keyboard_modifiers_; #if defined(OS_WIN) MockKeyboardDriverWin driver_; #endif DISALLOW_COPY_AND_ASSIGN(MockKeyboard); }; #endif // CONTENT_TEST_MOCK_KEYBOARD_H_