// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef DBUS_BUS_H_ #define DBUS_BUS_H_ #pragma once #include #include #include #include "base/callback.h" #include "base/memory/ref_counted.h" #include "base/memory/scoped_ptr.h" #include "base/tracked_objects.h" class MessageLoop; namespace base { class Thread; } namespace dbus { class ExportedObject; class ObjectProxy; // Bus is used to establish a connection with D-Bus, create object // proxies, and export objects. // // For asynchronous operations such as an asynchronous method call, the // bus object will use a message loop to monitor the underlying file // descriptor used for D-Bus communication. By default, the bus will use // the current thread's MessageLoopForIO. If |dbus_thread| option is // specified, the bus will use the D-Bus thread's message loop. // // THREADING // // In the D-Bus library, we use the two threads: // // - The origin thread: the thread that created the Bus object. // - The D-Bus thread: the thread supplifed by |dbus_thread| option. // // The origin thread is usually Chrome's UI thread. The D-Bus thread is // usually a dedicated thread for the D-Bus library. // // BLOCKING CALLS // // Functions that issue blocking calls are marked "BLOCKING CALL" and // these functions should be called in the D-Bus thread (if // supplied). AssertOnDBusThread() is placed in these functions. // // Note that it's hard to tell if a libdbus function is actually blocking // or not (ex. dbus_bus_request_name() internally calls // dbus_connection_send_with_reply_and_block(), which is a blocking // call). To err on the side, we consider all libdbus functions that deal // with the connection to dbus-damoen to be blocking. // // EXAMPLE USAGE: // // Synchronous method call: // // dbus::Bus::Options options; // // Set up the bus options here. // ... // dbus::Bus bus(options); // // dbus::ObjectProxy* object_proxy = // bus.GetObjectProxy(service_name, object_path); // // dbus::MethodCall method_call(interface_name, method_name); // dbus::Response response; // bool success = // object_proxy.CallMethodAndBlock(&method_call, timeout_ms, &response); // // Asynchronous method call: // // void OnResponse(dbus::Response* response) { // // response is NULL if the method call failed. // if (!response) // return; // } // // ... // object_proxy.CallMethod(&method_call, timeout_ms, // base::Bind(&OnResponse)); // // Exporting a method: // // Response* Echo(dbus::MethodCall* method_call) { // // Do something with method_call. // Response* response = Response::FromMethodCall(method_call); // // Build response here. // return response; // } // // void OnExported(const std::string& interface_name, // const std::string& object_path, // bool success) { // // success is true if the method was exported successfully. // } // // ... // dbus::ExportedObject* exported_object = // bus.GetExportedObject(service_name, object_path); // exported_object.ExportMethod(interface_name, method_name, // base::Bind(&Echo), // base::Bind(&OnExported)); // // WHY IS THIS A REF COUNTED OBJECT? // // Bus is a ref counted object, to ensure that |this| of the object is // alive when callbacks referencing |this| are called. However, after // Shutdown() is called, |connection_| can be NULL. Hence, calbacks should // not rely on that |connection_| is alive. class Bus : public base::RefCountedThreadSafe { public: // Specifies the bus type. SESSION is used to communicate with per-user // services like GNOME applications. SYSTEM is used to communicate with // system-wide services like NetworkManager. enum BusType { SESSION = DBUS_BUS_SESSION, SYSTEM = DBUS_BUS_SYSTEM, }; // Specifies the connection type. PRIVATE should usually be used unless // you are sure that SHARED is safe for you, which is unlikely the case // in Chrome. // // PRIVATE gives you a private connection, that won't be shared with // other Bus objects. // // SHARED gives you a connection shared among other Bus objects, which // is unsafe if the connection is shared with multiple threads. enum ConnectionType { PRIVATE, SHARED, }; // Options used to create a Bus object. struct Options { Options(); ~Options(); BusType bus_type; // SESSION by default. ConnectionType connection_type; // PRIVATE by default. // If the thread is set, the bus object will use the message loop // attached to the thread to process asynchronous operations. // // The thread should meet the following requirements: // 1) Already running. // 2) Has a MessageLoopForIO. // 3) Outlives the bus. base::Thread* dbus_thread; // NULL by default. }; // Called when shutdown is done. Used for Shutdown(). typedef base::Callback OnShutdownCallback; // Creates a Bus object. The actual connection will be established when // Connect() is called. explicit Bus(const Options& options); // Gets the object proxy for the given service name and the object path. // The caller must not delete the returned object. The bus will own the // object. Never returns NULL. // // The object proxy is used to call remote methods. // // |service_name| looks like "org.freedesktop.NetworkManager", and // |object_path| looks like "/org/freedesktop/NetworkManager/Devices/0". // // Must be called in the origin thread. virtual ObjectProxy* GetObjectProxy(const std::string& service_name, const std::string& object_path); // Gets the exported object for the given service name and the object // path. The caller must not delete the returned object. The bus will // own the object. Never returns NULL. // // The exported object is used to export objects to other D-Bus clients. // // Must be called in the origin thread. virtual ExportedObject* GetExportedObject(const std::string& service_name, const std::string& object_path); // Shuts down the bus and blocks until it's done. More specifically, this // function does the following: // // - Unregisters the object paths // - Releases the service names // - Closes the connection to dbus-daemon. // // BLOCKING CALL. virtual void ShutdownAndBlock(); // Shuts down the bus in the D-Bus thread. |callback| will be called in // the origin thread. // // Must be called in the origin thread. virtual void Shutdown(OnShutdownCallback callback); // // The public functions below are not intended to be used in client // code. These are used to implement ObjectProxy and ExportedObject. // // Connects the bus to the dbus-daemon. // Returns true on success, or the bus is already connected. // // BLOCKING CALL. virtual bool Connect(); // Requests the ownership of the given service name. // Returns true on success, or the the service name is already obtained. // // BLOCKING CALL. virtual bool RequestOwnership(const std::string& service_name); // Releases the ownership of the given service name. // Returns true on success. // // BLOCKING CALL. virtual bool ReleaseOwnership(const std::string& service_name); // Sets up async operations. // Returns true on success, or it's already set up. // This function needs to be called before starting async operations. // // BLOCKING CALL. virtual bool SetUpAsyncOperations(); // Sends a message to the bus and blocks until the response is // received. Used to implement synchronous method calls. // // BLOCKING CALL. virtual DBusMessage* SendWithReplyAndBlock(DBusMessage* request, int timeout_ms, DBusError* error); // Requests to send a message to the bus. // // BLOCKING CALL. virtual void SendWithReply(DBusMessage* request, DBusPendingCall** pending_call, int timeout_ms); // Tries to register the object path. // // BLOCKING CALL. virtual bool TryRegisterObjectPath(const std::string& object_path, const DBusObjectPathVTable* vtable, void* user_data, DBusError* error); // Unregister the object path. // // BLOCKING CALL. virtual void UnregisterObjectPath(const std::string& object_path); // Posts the task to the message loop of the thread that created the bus. virtual void PostTaskToOriginThread( const tracked_objects::Location& from_here, const base::Closure& task); // Posts the task to the message loop of the D-Bus thread. If D-Bus // thread is not supplied, the message loop of the origin thread will be // used. virtual void PostTaskToDBusThread( const tracked_objects::Location& from_here, const base::Closure& task); // Posts the delayed task to the message loop of the D-Bus thread. If // D-Bus thread is not supplied, the message loop of the origin thread // will be used. virtual void PostDelayedTaskToDBusThread( const tracked_objects::Location& from_here, const base::Closure& task, int delay_ms); // Returns true if the bus has the D-Bus thread. virtual bool HasDBusThread(); // Check whether the current thread is on the origin thread (the thread // that created the bus). If not, DCHECK will fail. virtual void AssertOnOriginThread(); // Check whether the current thread is on the D-Bus thread. If not, // DCHECK will fail. If the D-Bus thread is not supplied, it calls // AssertOnOriginThread(). virtual void AssertOnDBusThread(); private: friend class base::RefCountedThreadSafe; virtual ~Bus(); // Helper function used for Shutdown(). void ShutdownInternal(OnShutdownCallback callback); // Processes the all incoming data to the connection, if any. // // BLOCKING CALL. void ProcessAllIncomingDataIfAny(); // Called when a watch object is added. Used to start monitoring the // file descriptor used for D-Bus communication. dbus_bool_t OnAddWatch(DBusWatch* raw_watch); // Called when a watch object is removed. void OnRemoveWatch(DBusWatch* raw_watch); // Called when the "enabled" status of |raw_watch| is toggled. void OnToggleWatch(DBusWatch* raw_watch); // Called when a timeout object is added. Used to start monitoring // timeout for method calls. dbus_bool_t OnAddTimeout(DBusTimeout* raw_timeout); // Called when a timeout object is removed. void OnRemoveTimeout(DBusTimeout* raw_timeout); // Called when the "enabled" status of |raw_timeout| is toggled. void OnToggleTimeout(DBusTimeout* raw_timeout); // Called when the dispatch status (i.e. if any incoming data is // available) is changed. void OnDispatchStatusChanged(DBusConnection* connection, DBusDispatchStatus status); // Callback helper functions. Redirects to the corresponding member function. static dbus_bool_t OnAddWatchThunk(DBusWatch* raw_watch, void* data); static void OnRemoveWatchThunk(DBusWatch* raw_watch, void* data); static void OnToggleWatchThunk(DBusWatch* raw_watch, void* data); static dbus_bool_t OnAddTimeoutThunk(DBusTimeout* raw_timeout, void* data); static void OnRemoveTimeoutThunk(DBusTimeout* raw_timeout, void* data); static void OnToggleTimeoutThunk(DBusTimeout* raw_timeout, void* data); static void OnDispatchStatusChangedThunk(DBusConnection* connection, DBusDispatchStatus status, void* data); const BusType bus_type_; const ConnectionType connection_type_; base::Thread* dbus_thread_; DBusConnection* connection_; MessageLoop* origin_loop_; base::PlatformThreadId origin_thread_id_; base::PlatformThreadId dbus_thread_id_; std::set owned_service_names_; std::vector > object_proxies_; std::vector > exported_objects_; bool async_operations_are_set_up_; // Counters to make sure that OnAddWatch()/OnRemoveWatch() and // OnAddTimeout()/OnRemoveTimeou() are balanced. int num_pending_watches_; int num_pending_timeouts_; DISALLOW_COPY_AND_ASSIGN(Bus); }; } // namespace dbus #endif // DBUS_BUS_H_