// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef DBUS_BUS_H_ #define DBUS_BUS_H_ #include #include #include #include #include #include "base/callback.h" #include "base/memory/ref_counted.h" #include "base/synchronization/waitable_event.h" #include "base/threading/platform_thread.h" #include "base/tracked_objects.h" #include "dbus/dbus_export.h" #include "dbus/object_path.h" class MessageLoop; namespace base { class Thread; class MessageLoopProxy; } namespace dbus { class ExportedObject; class ObjectProxy; // Bus is used to establish a connection with D-Bus, create object // proxies, and export objects. // // For asynchronous operations such as an asynchronous method call, the // bus object will use a message loop to monitor the underlying file // descriptor used for D-Bus communication. By default, the bus will use // the current thread's MessageLoopForIO. If |dbus_thread_message_loop_proxy| // option is specified, the bus will use that message loop instead. // // THREADING // // In the D-Bus library, we use the two threads: // // - The origin thread: the thread that created the Bus object. // - The D-Bus thread: the thread servicing |dbus_thread_message_loop_proxy|. // // The origin thread is usually Chrome's UI thread. The D-Bus thread is // usually a dedicated thread for the D-Bus library. // // BLOCKING CALLS // // Functions that issue blocking calls are marked "BLOCKING CALL" and // these functions should be called in the D-Bus thread (if // supplied). AssertOnDBusThread() is placed in these functions. // // Note that it's hard to tell if a libdbus function is actually blocking // or not (ex. dbus_bus_request_name() internally calls // dbus_connection_send_with_reply_and_block(), which is a blocking // call). To err on the safe side, we consider all libdbus functions that // deal with the connection to dbus-daemon to be blocking. // // SHUTDOWN // // The Bus object must be shut down manually by ShutdownAndBlock() and // friends. We require the manual shutdown to make the operation explicit // rather than doing it silently in the destructor. // // EXAMPLE USAGE: // // Synchronous method call: // // dbus::Bus::Options options; // // Set up the bus options here. // ... // dbus::Bus bus(options); // // dbus::ObjectProxy* object_proxy = // bus.GetObjectProxy(service_name, object_path); // // dbus::MethodCall method_call(interface_name, method_name); // scoped_ptr response( // object_proxy.CallMethodAndBlock(&method_call, timeout_ms)); // if (response.get() != NULL) { // Success. // ... // } // // Asynchronous method call: // // void OnResponse(dbus::Response* response) { // // response is NULL if the method call failed. // if (!response) // return; // } // // ... // object_proxy.CallMethod(&method_call, timeout_ms, // base::Bind(&OnResponse)); // // Exporting a method: // // void Echo(dbus::MethodCall* method_call, // dbus::ExportedObject::ResponseSender response_sender) { // // Do something with method_call. // Response* response = Response::FromMethodCall(method_call); // // Build response here. // // Can send an immediate response here to implement a synchronous service // // or store the response_sender and send a response later to implement an // // asynchronous service. // response_sender.Run(response); // } // // void OnExported(const std::string& interface_name, // const ObjectPath& object_path, // bool success) { // // success is true if the method was exported successfully. // } // // ... // dbus::ExportedObject* exported_object = // bus.GetExportedObject(service_name, object_path); // exported_object.ExportMethod(interface_name, method_name, // base::Bind(&Echo), // base::Bind(&OnExported)); // // WHY IS THIS A REF COUNTED OBJECT? // // Bus is a ref counted object, to ensure that |this| of the object is // alive when callbacks referencing |this| are called. However, after the // bus is shut down, |connection_| can be NULL. Hence, callbacks should // not rely on that |connection_| is alive. class CHROME_DBUS_EXPORT Bus : public base::RefCountedThreadSafe { public: // Specifies the bus type. SESSION is used to communicate with per-user // services like GNOME applications. SYSTEM is used to communicate with // system-wide services like NetworkManager. CUSTOM_ADDRESS is used to // communicate with an user specified address. enum BusType { SESSION = DBUS_BUS_SESSION, SYSTEM = DBUS_BUS_SYSTEM, CUSTOM_ADDRESS, }; // Specifies the connection type. PRIVATE should usually be used unless // you are sure that SHARED is safe for you, which is unlikely the case // in Chrome. // // PRIVATE gives you a private connection, that won't be shared with // other Bus objects. // // SHARED gives you a connection shared among other Bus objects, which // is unsafe if the connection is shared with multiple threads. enum ConnectionType { PRIVATE, SHARED, }; // Options used to create a Bus object. struct CHROME_DBUS_EXPORT Options { Options(); ~Options(); BusType bus_type; // SESSION by default. ConnectionType connection_type; // PRIVATE by default. // If dbus_thread_message_loop_proxy is set, the bus object will use that // message loop to process asynchronous operations. // // The thread servicing the message loop proxy should meet the following // requirements: // 1) Already running. // 2) Has a MessageLoopForIO. scoped_refptr dbus_thread_message_loop_proxy; // Specifies the server addresses to be connected. If you want to // communicate with non dbus-daemon such as ibus-daemon, set |bus_type| to // CUSTOM_ADDRESS, and |address| to the D-Bus server address you want to // connect to. The format of this address value is the dbus address style // which is described in // http://dbus.freedesktop.org/doc/dbus-specification.html#addresses // // EXAMPLE USAGE: // dbus::Bus::Options options; // options.bus_type = CUSTOM_ADDRESS; // options.address.assign("unix:path=/tmp/dbus-XXXXXXX"); // // Set up other options // dbus::Bus bus(options); // // // Do something. // std::string address; }; // Creates a Bus object. The actual connection will be established when // Connect() is called. explicit Bus(const Options& options); // Called when an ownership request is complete. // Parameters: // - the requested service name. // - whether ownership has been obtained or not. typedef base::Callback OnOwnershipCallback; // Gets the object proxy for the given service name and the object path. // The caller must not delete the returned object. // // Returns an existing object proxy if the bus object already owns the // object proxy for the given service name and the object path. // Never returns NULL. // // The bus will own all object proxies created by the bus, to ensure // that the object proxies are detached from remote objects at the // shutdown time of the bus. // // The object proxy is used to call methods of remote objects, and // receive signals from them. // // |service_name| looks like "org.freedesktop.NetworkManager", and // |object_path| looks like "/org/freedesktop/NetworkManager/Devices/0". // // Must be called in the origin thread. virtual ObjectProxy* GetObjectProxy(const std::string& service_name, const ObjectPath& object_path); // Same as above, but also takes a bitfield of ObjectProxy::Options. // See object_proxy.h for available options. virtual ObjectProxy* GetObjectProxyWithOptions( const std::string& service_name, const ObjectPath& object_path, int options); // Gets the exported object for the given object path. // The caller must not delete the returned object. // // Returns an existing exported object if the bus object already owns // the exported object for the given object path. Never returns NULL. // // The bus will own all exported objects created by the bus, to ensure // that the exported objects are unregistered at the shutdown time of // the bus. // // The exported object is used to export methods of local objects, and // send signal from them. // // Must be called in the origin thread. virtual ExportedObject* GetExportedObject(const ObjectPath& object_path); // Unregisters the exported object for the given object path |object_path|. // // Getting an exported object for the same object path after this call // will return a new object, method calls on any remaining copies of the // previous object will not be called. // // Must be called in the origin thread. virtual void UnregisterExportedObject(const ObjectPath& object_path); // Shuts down the bus and blocks until it's done. More specifically, this // function does the following: // // - Unregisters the object paths // - Releases the service names // - Closes the connection to dbus-daemon. // // BLOCKING CALL. virtual void ShutdownAndBlock(); // Similar to ShutdownAndBlock(), but this function is used to // synchronously shut down the bus that uses the D-Bus thread. This // function is intended to be used at the very end of the browser // shutdown, where it makes more sense to shut down the bus // synchronously, than trying to make it asynchronous. // // BLOCKING CALL, but must be called in the origin thread. virtual void ShutdownOnDBusThreadAndBlock(); // Returns true if the shutdown has been completed. bool shutdown_completed() { return shutdown_completed_; } // // The public functions below are not intended to be used in client // code. These are used to implement ObjectProxy and ExportedObject. // // Connects the bus to the dbus-daemon. // Returns true on success, or the bus is already connected. // // BLOCKING CALL. virtual bool Connect(); // Requests the ownership of the service name given by |service_name|. // See also RequestOwnershipAndBlock(). // // |on_ownership_callback| is called when the service name is obtained // or failed to be obtained, in the origin thread. // // Must be called in the origin thread. virtual void RequestOwnership(const std::string& service_name, OnOwnershipCallback on_ownership_callback); // Requests the ownership of the given service name. // Returns true on success, or the the service name is already obtained. // // BLOCKING CALL. virtual bool RequestOwnershipAndBlock(const std::string& service_name); // Releases the ownership of the given service name. // Returns true on success. // // BLOCKING CALL. virtual bool ReleaseOwnership(const std::string& service_name); // Sets up async operations. // Returns true on success, or it's already set up. // This function needs to be called before starting async operations. // // BLOCKING CALL. virtual bool SetUpAsyncOperations(); // Sends a message to the bus and blocks until the response is // received. Used to implement synchronous method calls. // // BLOCKING CALL. virtual DBusMessage* SendWithReplyAndBlock(DBusMessage* request, int timeout_ms, DBusError* error); // Requests to send a message to the bus. The reply is handled with // |pending_call| at a later time. // // BLOCKING CALL. virtual void SendWithReply(DBusMessage* request, DBusPendingCall** pending_call, int timeout_ms); // Requests to send a message to the bus. The message serial number will // be stored in |serial|. // // BLOCKING CALL. virtual void Send(DBusMessage* request, uint32* serial); // Adds the message filter function. |filter_function| will be called // when incoming messages are received. Returns true on success. // // When a new incoming message arrives, filter functions are called in // the order that they were added until the the incoming message is // handled by a filter function. // // The same filter function associated with the same user data cannot be // added more than once. Returns false for this case. // // BLOCKING CALL. virtual bool AddFilterFunction(DBusHandleMessageFunction filter_function, void* user_data); // Removes the message filter previously added by AddFilterFunction(). // Returns true on success. // // BLOCKING CALL. virtual bool RemoveFilterFunction(DBusHandleMessageFunction filter_function, void* user_data); // Adds the match rule. Messages that match the rule will be processed // by the filter functions added by AddFilterFunction(). // // You cannot specify which filter function to use for a match rule. // Instead, you should check if an incoming message is what you are // interested in, in the filter functions. // // The same match rule can be added more than once, but ignored from the // second time. // // The match rule looks like: // "type='signal', interface='org.chromium.SomeInterface'". // // See "Message Bus Message Routing" section in the D-Bus specification // for details about match rules: // http://dbus.freedesktop.org/doc/dbus-specification.html#message-bus-routing // // BLOCKING CALL. virtual void AddMatch(const std::string& match_rule, DBusError* error); // Removes the match rule previously added by AddMatch(). // // BLOCKING CALL. virtual void RemoveMatch(const std::string& match_rule, DBusError* error); // Tries to register the object path. Returns true on success. // Returns false if the object path is already registered. // // |message_function| in |vtable| will be called every time when a new // |message sent to the object path arrives. // // The same object path must not be added more than once. // // See also documentation of |dbus_connection_try_register_object_path| at // http://dbus.freedesktop.org/doc/api/html/group__DBusConnection.html // // BLOCKING CALL. virtual bool TryRegisterObjectPath(const ObjectPath& object_path, const DBusObjectPathVTable* vtable, void* user_data, DBusError* error); // Unregister the object path. // // BLOCKING CALL. virtual void UnregisterObjectPath(const ObjectPath& object_path); // Posts the task to the message loop of the thread that created the bus. virtual void PostTaskToOriginThread( const tracked_objects::Location& from_here, const base::Closure& task); // Posts the task to the message loop of the D-Bus thread. If D-Bus // thread is not supplied, the message loop of the origin thread will be // used. virtual void PostTaskToDBusThread( const tracked_objects::Location& from_here, const base::Closure& task); // Posts the delayed task to the message loop of the D-Bus thread. If // D-Bus thread is not supplied, the message loop of the origin thread // will be used. virtual void PostDelayedTaskToDBusThread( const tracked_objects::Location& from_here, const base::Closure& task, base::TimeDelta delay); // Returns true if the bus has the D-Bus thread. virtual bool HasDBusThread(); // Check whether the current thread is on the origin thread (the thread // that created the bus). If not, DCHECK will fail. virtual void AssertOnOriginThread(); // Check whether the current thread is on the D-Bus thread. If not, // DCHECK will fail. If the D-Bus thread is not supplied, it calls // AssertOnOriginThread(). virtual void AssertOnDBusThread(); // Returns true if the bus is connected to D-Bus. bool is_connected() { return connection_ != NULL; } protected: // This is protected, so we can define sub classes. virtual ~Bus(); private: friend class base::RefCountedThreadSafe; // Helper function used for UnregisterExportedObject(). void UnregisterExportedObjectInternal( scoped_refptr exported_object); // Helper function used for ShutdownOnDBusThreadAndBlock(). void ShutdownOnDBusThreadAndBlockInternal(); // Helper function used for RequestOwnership(). void RequestOwnershipInternal(const std::string& service_name, OnOwnershipCallback on_ownership_callback); // Called when the ownership request is completed. void OnOwnership(OnOwnershipCallback on_ownership_callback, const std::string& service_name, bool success); // Processes the all incoming data to the connection, if any. // // BLOCKING CALL. void ProcessAllIncomingDataIfAny(); // Called when a watch object is added. Used to start monitoring the // file descriptor used for D-Bus communication. dbus_bool_t OnAddWatch(DBusWatch* raw_watch); // Called when a watch object is removed. void OnRemoveWatch(DBusWatch* raw_watch); // Called when the "enabled" status of |raw_watch| is toggled. void OnToggleWatch(DBusWatch* raw_watch); // Called when a timeout object is added. Used to start monitoring // timeout for method calls. dbus_bool_t OnAddTimeout(DBusTimeout* raw_timeout); // Called when a timeout object is removed. void OnRemoveTimeout(DBusTimeout* raw_timeout); // Called when the "enabled" status of |raw_timeout| is toggled. void OnToggleTimeout(DBusTimeout* raw_timeout); // Called when the dispatch status (i.e. if any incoming data is // available) is changed. void OnDispatchStatusChanged(DBusConnection* connection, DBusDispatchStatus status); // Callback helper functions. Redirects to the corresponding member function. static dbus_bool_t OnAddWatchThunk(DBusWatch* raw_watch, void* data); static void OnRemoveWatchThunk(DBusWatch* raw_watch, void* data); static void OnToggleWatchThunk(DBusWatch* raw_watch, void* data); static dbus_bool_t OnAddTimeoutThunk(DBusTimeout* raw_timeout, void* data); static void OnRemoveTimeoutThunk(DBusTimeout* raw_timeout, void* data); static void OnToggleTimeoutThunk(DBusTimeout* raw_timeout, void* data); static void OnDispatchStatusChangedThunk(DBusConnection* connection, DBusDispatchStatus status, void* data); const BusType bus_type_; const ConnectionType connection_type_; scoped_refptr dbus_thread_message_loop_proxy_; base::WaitableEvent on_shutdown_; DBusConnection* connection_; scoped_refptr origin_message_loop_proxy_; base::PlatformThreadId origin_thread_id_; std::set owned_service_names_; // The following sets are used to check if rules/object_paths/filters // are properly cleaned up before destruction of the bus object. std::set match_rules_added_; std::set registered_object_paths_; std::set > filter_functions_added_; // ObjectProxyTable is used to hold the object proxies created by the // bus object. Key is a pair; the first part is a concatenated string of // service name + object path, like // "org.chromium.TestService/org/chromium/TestObject". // The second part is the ObjectProxy::Options for the proxy. typedef std::map, scoped_refptr > ObjectProxyTable; ObjectProxyTable object_proxy_table_; // ExportedObjectTable is used to hold the exported objects created by // the bus object. Key is a concatenated string of service name + // object path, like "org.chromium.TestService/org/chromium/TestObject". typedef std::map > ExportedObjectTable; ExportedObjectTable exported_object_table_; bool async_operations_set_up_; bool shutdown_completed_; // Counters to make sure that OnAddWatch()/OnRemoveWatch() and // OnAddTimeout()/OnRemoveTimeou() are balanced. int num_pending_watches_; int num_pending_timeouts_; std::string address_; DISALLOW_COPY_AND_ASSIGN(Bus); }; } // namespace dbus #endif // DBUS_BUS_H_