// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef DEVICE_BLUETOOTH_BLUETOOTH_CHANNEL_MAC_H_ #define DEVICE_BLUETOOTH_BLUETOOTH_CHANNEL_MAC_H_ #import #include #include #include "base/macros.h" @class IOBluetoothDevice; namespace device { class BluetoothSocketMac; // Wraps a native RFCOMM or L2CAP channel. class BluetoothChannelMac { public: BluetoothChannelMac(); virtual ~BluetoothChannelMac(); // Sets the channel's owning socket to |socket|. Should only be called if the // socket was previously unset. Note: This can synchronously call back into // socket->OnChannelOpenComplete(). virtual void SetSocket(BluetoothSocketMac* socket); // Returns the Bluetooth address for the device associated with |this| // channel. std::string GetDeviceAddress(); // Returns the Bluetooth device associated with |this| channel. virtual IOBluetoothDevice* GetDevice() = 0; // Returns the outgoing MTU (maximum transmission unit) for the channel. virtual uint16_t GetOutgoingMTU() = 0; // Writes |data| of length |length| bytes into the channel. The |refcon| is a // user-supplied value that gets passed to the write callback. // Returns kIOReturnSuccess if the data was buffered successfully. // If the return value is an error condition none of the data was sent. // The number of bytes to be sent must not exceed the channel MTU. // // Once the data has been successfully passed to the hardware to be // transmitted, the socket's method OnChannelWriteComplete() will be called // with the |refcon| that was passed to this method. virtual IOReturn WriteAsync(void* data, uint16_t length, void* refcon) = 0; protected: BluetoothSocketMac* socket() { return socket_; } private: // The socket that owns |this|. BluetoothSocketMac* socket_; DISALLOW_COPY_AND_ASSIGN(BluetoothChannelMac); }; } // namespace device #endif // DEVICE_BLUETOOTH_BLUETOOTH_CHANNEL_MAC_H_