// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef DEVICE_BLUETOOTH_BLUETOOTH_DEVICE_H_ #define DEVICE_BLUETOOTH_BLUETOOTH_DEVICE_H_ #include #include #include "base/callback.h" #include "base/string16.h" #include "base/memory/ref_counted.h" namespace device { class BluetoothServiceRecord; class BluetoothSocket; struct BluetoothOutOfBandPairingData; // BluetoothDevice represents a remote Bluetooth device, both its properties and // capabilities as discovered by a local adapter and actions that may be // performed on the remove device such as pairing, connection and disconnection. // // The class is instantiated and managed by the BluetoothAdapter class // and pointers should only be obtained from that class and not cached, // instead use the address() method as a unique key for a device. // // Since the lifecycle of BluetoothDevice instances is managed by // BluetoothAdapter, that class rather than this provides observer methods // for devices coming and going, as well as properties being updated. class BluetoothDevice { public: // Possible values that may be returned by GetDeviceType(), representing // different types of bluetooth device that we support or are aware of // decoded from the bluetooth class information. enum DeviceType { DEVICE_UNKNOWN, DEVICE_COMPUTER, DEVICE_PHONE, DEVICE_MODEM, DEVICE_AUDIO, DEVICE_CAR_AUDIO, DEVICE_VIDEO, DEVICE_PERIPHERAL, DEVICE_JOYSTICK, DEVICE_GAMEPAD, DEVICE_KEYBOARD, DEVICE_MOUSE, DEVICE_TABLET, DEVICE_KEYBOARD_MOUSE_COMBO }; // Possible errors passed back to an error callback function in case of a // failed call to Connect(). enum ConnectErrorCode { ERROR_UNKNOWN, ERROR_INPROGRESS, ERROR_FAILED, ERROR_AUTH_FAILED, ERROR_AUTH_CANCELED, ERROR_AUTH_REJECTED, ERROR_AUTH_TIMEOUT, ERROR_UNSUPPORTED_DEVICE }; // Interface for observing changes from bluetooth devices. class Observer { public: virtual ~Observer() {} // TODO(keybuk): add observers for pairing and connection. }; // Interface for negotiating pairing of bluetooth devices. class PairingDelegate { public: virtual ~PairingDelegate() {} // This method will be called when the Bluetooth daemon requires a // PIN Code for authentication of the device |device|, the delegate should // obtain the code from the user and call SetPinCode() on the device to // provide it, or RejectPairing() or CancelPairing() to reject or cancel // the request. // // PIN Codes are generally required for Bluetooth 2.0 and earlier devices // for which there is no automatic pairing or special handling. virtual void RequestPinCode(BluetoothDevice* device) = 0; // This method will be called when the Bluetooth daemon requires a // Passkey for authentication of the device |device|, the delegate should // obtain the passkey from the user (a numeric in the range 0-999999) and // call SetPasskey() on the device to provide it, or RejectPairing() or // CancelPairing() to reject or cancel the request. // // Passkeys are generally required for Bluetooth 2.1 and later devices // which cannot provide input or display on their own, and don't accept // passkey-less pairing. virtual void RequestPasskey(BluetoothDevice* device) = 0; // This method will be called when the Bluetooth daemon requires that the // user enter the PIN code |pincode| into the device |device| so that it // may be authenticated. The DismissDisplayOrConfirm() method // will be called to dismiss the display once pairing is complete or // cancelled. // // This is used for Bluetooth 2.0 and earlier keyboard devices, the // |pincode| will always be a six-digit numeric in the range 000000-999999 // for compatibilty with later specifications. virtual void DisplayPinCode(BluetoothDevice* device, const std::string& pincode) = 0; // This method will be called when the Bluetooth daemon requires that the // user enter the Passkey |passkey| into the device |device| so that it // may be authenticated. The DismissDisplayOrConfirm() method will be // called to dismiss the display once pairing is complete or cancelled. // // This is used for Bluetooth 2.1 and later devices that support input // but not display, such as keyboards. The Passkey is a numeric in the // range 0-999999 and should be always presented zero-padded to six // digits. virtual void DisplayPasskey(BluetoothDevice* device, uint32 passkey) = 0; // This method will be called when the Bluetooth daemon requires that the // user confirm that the Passkey |passkey| is displayed on the screen // of the device |device| so that it may be authenticated. The delegate // should display to the user and ask for confirmation, then call // ConfirmPairing() on the device to confirm, RejectPairing() on the device // to reject or CancelPairing() on the device to cancel authentication // for any other reason. // // This is used for Bluetooth 2.1 and later devices that support display, // such as other computers or phones. The Passkey is a numeric in the // range 0-999999 and should be always present zero-padded to six // digits. virtual void ConfirmPasskey(BluetoothDevice* device, uint32 passkey) = 0; // This method will be called when any previous DisplayPinCode(), // DisplayPasskey() or ConfirmPasskey() request should be concluded // and removed from the user. virtual void DismissDisplayOrConfirm() = 0; }; virtual ~BluetoothDevice(); // Returns the Bluetooth of address the device. This should be used as // a unique key to identify the device and copied where needed. virtual const std::string& address() const; // Returns the name of the device suitable for displaying, this may // be a synthesied string containing the address and localized type name // if the device has no obtained name. virtual string16 GetName() const; // Returns the type of the device, limited to those we support or are // aware of, by decoding the bluetooth class information. The returned // values are unique, and do not overlap, so DEVICE_KEYBOARD is not also // DEVICE_PERIPHERAL. DeviceType GetDeviceType() const; // Indicates whether the device is paired to the adapter, whether or not // that pairing is permanent or temporary. virtual bool IsPaired() const = 0; // Indicates whether the device is visible to the adapter, this is not // mutually exclusive to being paired. virtual bool IsVisible() const; // Indicates whether the device is bonded to the adapter, bonding is // formed by pairing and exchanging high-security link keys so that // connections may be encrypted. virtual bool IsBonded() const; // Indicates whether the device is currently connected to the adapter // and at least one service available for use. virtual bool IsConnected() const; // Returns the services (as UUID strings) that this device provides. typedef std::vector ServiceList; virtual const ServiceList& GetServices() const = 0; // The ErrorCallback is used for methods that can fail in which case it // is called, in the success case the callback is simply not called. typedef base::Callback ErrorCallback; // The ConnectErrorCallback is used for methods that can fail with an error, // passed back as an error code argument to this callback. // In the success case this callback is not called. typedef base::Callback ConnectErrorCallback; // Returns the services (as BluetoothServiceRecord objects) that this device // provides. typedef ScopedVector ServiceRecordList; typedef base::Callback ServiceRecordsCallback; virtual void GetServiceRecords(const ServiceRecordsCallback& callback, const ErrorCallback& error_callback) = 0; // Indicates whether this device provides the given service. |uuid| should // be in canonical form (see utils::CanonicalUuid). virtual bool ProvidesServiceWithUUID(const std::string& uuid) const = 0; // The ProvidesServiceCallback is used by ProvidesServiceWithName to indicate // whether or not a matching service was found. typedef base::Callback ProvidesServiceCallback; // Indicates whether this device provides the given service. virtual void ProvidesServiceWithName( const std::string& name, const ProvidesServiceCallback& callback) = 0; // Indicates whether the device is currently pairing and expecting a // PIN Code to be returned. virtual bool ExpectingPinCode() const = 0; // Indicates whether the device is currently pairing and expecting a // Passkey to be returned. virtual bool ExpectingPasskey() const = 0; // Indicates whether the device is currently pairing and expecting // confirmation of a displayed passkey. virtual bool ExpectingConfirmation() const = 0; // SocketCallback is used by ConnectToService to return a BluetoothSocket to // the caller, or NULL if there was an error. The socket will remain open // until the last reference to the returned BluetoothSocket is released. typedef base::Callback)> SocketCallback; // Initiates a connection to the device, pairing first if necessary. // // Method calls will be made on the supplied object |pairing_delegate| // to indicate what display, and in response should make method calls // back to the device object. Not all devices require user responses // during pairing, so it is normal for |pairing_delegate| to receive no // calls. To explicitly force a low-security connection without bonding, // pass NULL, though this is ignored if the device is already paired. // // If the request fails, |error_callback| will be called; otherwise, // |callback| is called when the request is complete. // After calling Connect, CancelPairing should be called to cancel the pairing // process and release |pairing_delegate_| if user cancels the pairing and // closes the pairing UI. virtual void Connect(PairingDelegate* pairing_delegate, const base::Closure& callback, const ConnectErrorCallback& error_callback) = 0; // Sends the PIN code |pincode| to the remote device during pairing. // // PIN Codes are generally required for Bluetooth 2.0 and earlier devices // for which there is no automatic pairing or special handling. virtual void SetPinCode(const std::string& pincode) = 0; // Sends the Passkey |passkey| to the remote device during pairing. // // Passkeys are generally required for Bluetooth 2.1 and later devices // which cannot provide input or display on their own, and don't accept // passkey-less pairing, and are a numeric in the range 0-999999. virtual void SetPasskey(uint32 passkey) = 0; // Confirms to the remote device during pairing that a passkey provided by // the ConfirmPasskey() delegate call is displayed on both devices. virtual void ConfirmPairing() = 0; // Rejects a pairing or connection request from a remote device. virtual void RejectPairing() = 0; // Cancels a pairing or connection attempt to a remote device or release // |pairing_deleage_| and |agent_|. virtual void CancelPairing() = 0; // Disconnects the device, terminating the low-level ACL connection // and any application connections using it. Link keys and other pairing // information are not discarded, and the device object is not deleted. // If the request fails, |error_callback| will be called; otherwise, // |callback| is called when the request is complete. virtual void Disconnect(const base::Closure& callback, const ErrorCallback& error_callback) = 0; // Disconnects the device, terminating the low-level ACL connection // and any application connections using it, and then discards link keys // and other pairing information. The device object remainds valid until // returing from the calling function, after which it should be assumed to // have been deleted. If the request fails, |error_callback| will be called. // There is no callback for success beause this object is often deleted // before that callback would be called. virtual void Forget(const ErrorCallback& error_callback) = 0; // Attempts to open a socket to a service matching |uuid| on this device. If // the connection is successful, |callback| is called with a BluetoothSocket. // Otherwise |callback| is called with NULL. The socket is closed as soon as // all references to the BluetoothSocket are released. Note that the // BluetoothSocket object can outlive both this BluetoothDevice and the // BluetoothAdapter for this device. virtual void ConnectToService(const std::string& service_uuid, const SocketCallback& callback) = 0; // Sets the Out Of Band pairing data for this device to |data|. Exactly one // of |callback| or |error_callback| will be run. virtual void SetOutOfBandPairingData( const BluetoothOutOfBandPairingData& data, const base::Closure& callback, const ErrorCallback& error_callback) = 0; // Clears the Out Of Band pairing data for this device. Exactly one of // |callback| or |error_callback| will be run. virtual void ClearOutOfBandPairingData( const base::Closure& callback, const ErrorCallback& error_callback) = 0; protected: BluetoothDevice(); // The Bluetooth class of the device, a bitmask that may be decoded using // https://www.bluetooth.org/Technical/AssignedNumbers/baseband.htm uint32 bluetooth_class_; // The name of the device, as supplied by the remote device. std::string name_; // The Bluetooth address of the device. std::string address_; // Tracked device state, updated by the adapter managing the lifecyle of // the device. bool visible_; bool bonded_; bool connected_; private: // Returns a localized string containing the device's bluetooth address and // a device type for display when |name_| is empty. string16 GetAddressWithLocalizedDeviceTypeName() const; }; } // namespace device #endif // DEVICE_BLUETOOTH_BLUETOOTH_DEVICE_H_