// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef DEVICE_BLUETOOTH_BLUETOOTH_SOCKET_NET_H_ #define DEVICE_BLUETOOTH_BLUETOOTH_SOCKET_NET_H_ #include #include #include "base/macros.h" #include "base/memory/linked_ptr.h" #include "base/memory/ref_counted.h" #include "base/memory/scoped_ptr.h" #include "base/sequenced_task_runner.h" #include "device/bluetooth/bluetooth_socket.h" #include "device/bluetooth/bluetooth_socket_thread.h" #include "net/socket/tcp_socket.h" namespace net { class IOBuffer; class IOBufferWithSize; } // namespace net namespace device { // This class is a base-class for implementations of BluetoothSocket that can // use net::TCPSocket. All public methods (including the factory method) must // be called on the UI thread, while underlying socket operations are // performed on a separate thread. class BluetoothSocketNet : public BluetoothSocket { public: // BluetoothSocket: void Close() override; void Disconnect(const base::Closure& callback) override; void Receive(int buffer_size, const ReceiveCompletionCallback& success_callback, const ReceiveErrorCompletionCallback& error_callback) override; void Send(scoped_refptr buffer, int buffer_size, const SendCompletionCallback& success_callback, const ErrorCompletionCallback& error_callback) override; protected: BluetoothSocketNet(scoped_refptr ui_task_runner, scoped_refptr socket_thread); ~BluetoothSocketNet() override; // Resets locally held data after a socket is closed. Default implementation // does nothing, subclasses may override. virtual void ResetData(); // Methods for subclasses to obtain the members. scoped_refptr ui_task_runner() const { return ui_task_runner_; } scoped_refptr socket_thread() const { return socket_thread_; } net::TCPSocket* tcp_socket() { return tcp_socket_.get(); } void ResetTCPSocket(); void SetTCPSocket(scoped_ptr tcp_socket); void PostSuccess(const base::Closure& callback); void PostErrorCompletion(const ErrorCompletionCallback& callback, const std::string& error); private: struct WriteRequest { WriteRequest(); ~WriteRequest(); scoped_refptr buffer; int buffer_size; SendCompletionCallback success_callback; ErrorCompletionCallback error_callback; }; void DoClose(); void DoDisconnect(const base::Closure& callback); void DoReceive(int buffer_size, const ReceiveCompletionCallback& success_callback, const ReceiveErrorCompletionCallback& error_callback); void OnSocketReadComplete( const ReceiveCompletionCallback& success_callback, const ReceiveErrorCompletionCallback& error_callback, int read_result); void DoSend(scoped_refptr buffer, int buffer_size, const SendCompletionCallback& success_callback, const ErrorCompletionCallback& error_callback); void SendFrontWriteRequest(); void OnSocketWriteComplete(const SendCompletionCallback& success_callback, const ErrorCompletionCallback& error_callback, int send_result); void PostReceiveCompletion(const ReceiveCompletionCallback& callback, int io_buffer_size, scoped_refptr io_buffer); void PostReceiveErrorCompletion( const ReceiveErrorCompletionCallback& callback, ErrorReason reason, const std::string& error_message); void PostSendCompletion(const SendCompletionCallback& callback, int bytes_written); scoped_refptr ui_task_runner_; scoped_refptr socket_thread_; scoped_ptr tcp_socket_; scoped_refptr read_buffer_; std::queue > write_queue_; DISALLOW_COPY_AND_ASSIGN(BluetoothSocketNet); }; } // namespace device #endif // DEVICE_BLUETOOTH_BLUETOOTH_SOCKET_NET_H_