// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef DEVICE_BLUETOOTH_BLUETOOTH_SOCKET_WIN_H_ #define DEVICE_BLUETOOTH_BLUETOOTH_SOCKET_WIN_H_ #include #include #include "base/memory/ref_counted.h" #include "device/bluetooth/bluetooth_socket.h" namespace net { class DrainableIOBuffer; class GrowableIOBuffer; } // namespace net namespace device { class BluetoothServiceRecord; // This class is an implementation of BluetoothSocket class for Windows // platform. class BluetoothSocketWin : public BluetoothSocket { public: static scoped_refptr CreateBluetoothSocket( const BluetoothServiceRecord& service_record); // BluetoothSocket override virtual bool Receive(net::GrowableIOBuffer* buffer) OVERRIDE; virtual bool Send(net::DrainableIOBuffer* buffer) OVERRIDE; virtual std::string GetLastErrorMessage() const OVERRIDE; protected: virtual ~BluetoothSocketWin(); private: BluetoothSocketWin(SOCKET fd); const SOCKET fd_; std::string error_message_; DISALLOW_COPY_AND_ASSIGN(BluetoothSocketWin); }; } // namespace device #endif // DEVICE_BLUETOOTH_BLUETOOTH_SOCKET_WIN_H_