// Copyright (c) 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef DEVICE_BLUETOOTH_DBUS_FAKE_BLUETOOTH_AGENT_SERVICE_PROVIDER_H_ #define DEVICE_BLUETOOTH_DBUS_FAKE_BLUETOOTH_AGENT_SERVICE_PROVIDER_H_ #include #include "base/bind.h" #include "base/callback.h" #include "base/observer_list.h" #include "dbus/object_path.h" #include "dbus/property.h" #include "device/bluetooth/bluetooth_export.h" #include "device/bluetooth/dbus/bluetooth_agent_service_provider.h" namespace bluez { class FakeBluetoothAgentManagerClient; // FakeBluetoothAgentServiceProvider simulates the behavior of a local // Bluetooth agent object and is used both in test cases in place of a // mock and on the Linux desktop. class DEVICE_BLUETOOTH_EXPORT FakeBluetoothAgentServiceProvider : public BluetoothAgentServiceProvider { public: FakeBluetoothAgentServiceProvider(const dbus::ObjectPath& object_path, Delegate* delegate); ~FakeBluetoothAgentServiceProvider() override; // Each of these calls the equivalent BluetoothAgentServiceProvider::Delegate // method on the object passed on construction. virtual void Release(); virtual void RequestPinCode(const dbus::ObjectPath& device_path, const Delegate::PinCodeCallback& callback); virtual void DisplayPinCode(const dbus::ObjectPath& device_path, const std::string& pincode); virtual void RequestPasskey(const dbus::ObjectPath& device_path, const Delegate::PasskeyCallback& callback); virtual void DisplayPasskey(const dbus::ObjectPath& device_path, uint32_t passkey, int16_t entered); virtual void RequestConfirmation( const dbus::ObjectPath& device_path, uint32_t passkey, const Delegate::ConfirmationCallback& callback); virtual void RequestAuthorization( const dbus::ObjectPath& device_path, const Delegate::ConfirmationCallback& callback); virtual void AuthorizeService(const dbus::ObjectPath& device_path, const std::string& uuid, const Delegate::ConfirmationCallback& callback); virtual void Cancel(); private: friend class FakeBluetoothAgentManagerClient; // D-Bus object path we are faking. dbus::ObjectPath object_path_; // All incoming method calls are passed on to the Delegate and a callback // passed to generate the reply. |delegate_| is generally the object that // owns this one, and must outlive it. Delegate* delegate_; }; } // namespace bluez #endif // DEVICE_BLUETOOTH_DBUS_FAKE_BLUETOOTH_AGENT_SERVICE_PROVIDER_H_