// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "extensions/renderer/script_injection.h" #include #include "base/lazy_instance.h" #include "base/metrics/histogram.h" #include "base/timer/elapsed_timer.h" #include "base/values.h" #include "content/public/child/v8_value_converter.h" #include "content/public/renderer/render_view.h" #include "extensions/common/extension_messages.h" #include "extensions/common/host_id.h" #include "extensions/common/manifest_handlers/csp_info.h" #include "extensions/renderer/dom_activity_logger.h" #include "extensions/renderer/extension_groups.h" #include "extensions/renderer/extension_injection_host.h" #include "extensions/renderer/extensions_renderer_client.h" #include "extensions/renderer/script_injection_callback.h" #include "extensions/renderer/script_injection_manager.h" #include "extensions/renderer/scripts_run_info.h" #include "third_party/WebKit/public/platform/WebString.h" #include "third_party/WebKit/public/web/WebDocument.h" #include "third_party/WebKit/public/web/WebLocalFrame.h" #include "third_party/WebKit/public/web/WebScopedUserGesture.h" #include "third_party/WebKit/public/web/WebScriptSource.h" #include "third_party/WebKit/public/web/WebSecurityOrigin.h" #include "url/gurl.h" namespace extensions { namespace { using IsolatedWorldMap = std::map; base::LazyInstance g_isolated_worlds = LAZY_INSTANCE_INITIALIZER; const int64 kInvalidRequestId = -1; // The id of the next pending injection. int64 g_next_pending_id = 0; // Append all the child frames of |parent_frame| to |frames_vector|. void AppendAllChildFrames(blink::WebFrame* parent_frame, std::vector* frames_vector) { DCHECK(parent_frame); for (blink::WebFrame* child_frame = parent_frame->firstChild(); child_frame; child_frame = child_frame->nextSibling()) { frames_vector->push_back(child_frame); AppendAllChildFrames(child_frame, frames_vector); } } // Gets the isolated world ID to use for the given |injection_host| // in the given |frame|. If no isolated world has been created for that // |injection_host| one will be created and initialized. int GetIsolatedWorldIdForInstance(const InjectionHost* injection_host, blink::WebLocalFrame* frame) { static int g_next_isolated_world_id = ExtensionsRendererClient::Get()->GetLowestIsolatedWorldId(); IsolatedWorldMap& isolated_worlds = g_isolated_worlds.Get(); int id = 0; const std::string& key = injection_host->id().id(); IsolatedWorldMap::iterator iter = isolated_worlds.find(key); if (iter != isolated_worlds.end()) { id = iter->second; } else { id = g_next_isolated_world_id++; // This map will tend to pile up over time, but realistically, you're never // going to have enough injection hosts for it to matter. isolated_worlds[key] = id; } // We need to set the isolated world origin and CSP even if it's not a new // world since these are stored per frame, and we might not have used this // isolated world in this frame before. frame->setIsolatedWorldSecurityOrigin( id, blink::WebSecurityOrigin::create(injection_host->url())); frame->setIsolatedWorldContentSecurityPolicy( id, blink::WebString::fromUTF8( injection_host->GetContentSecurityPolicy())); frame->setIsolatedWorldHumanReadableName( id, blink::WebString::fromUTF8(injection_host->name())); return id; } } // namespace // static std::string ScriptInjection::GetHostIdForIsolatedWorld(int isolated_world_id) { const IsolatedWorldMap& isolated_worlds = g_isolated_worlds.Get(); for (const auto& iter : isolated_worlds) { if (iter.second == isolated_world_id) return iter.first; } return std::string(); } // static void ScriptInjection::RemoveIsolatedWorld(const std::string& host_id) { g_isolated_worlds.Get().erase(host_id); } ScriptInjection::ScriptInjection( scoped_ptr injector, blink::WebLocalFrame* web_frame, scoped_ptr injection_host, UserScript::RunLocation run_location, int tab_id) : injector_(injector.Pass()), web_frame_(web_frame), injection_host_(injection_host.Pass()), run_location_(run_location), tab_id_(tab_id), request_id_(kInvalidRequestId), complete_(false), running_frames_(0), execution_results_(new base::ListValue()), all_injections_started_(false), script_injection_manager_(nullptr) { CHECK(injection_host_.get()); } ScriptInjection::~ScriptInjection() { if (!complete_) injector_->OnWillNotInject(ScriptInjector::WONT_INJECT); } ScriptInjection::InjectionResult ScriptInjection::TryToInject( UserScript::RunLocation current_location, ScriptsRunInfo* scripts_run_info, ScriptInjectionManager* manager) { if (current_location < run_location_) return INJECTION_WAITING; // Wait for the right location. if (request_id_ != kInvalidRequestId) { // We're waiting for permission right now, try again later. return INJECTION_WAITING; } if (!injection_host_) { NotifyWillNotInject(ScriptInjector::EXTENSION_REMOVED); return INJECTION_FINISHED; // We're done. } switch (injector_->CanExecuteOnFrame( injection_host_.get(), web_frame_, tab_id_, web_frame_->top()->document().url())) { case PermissionsData::ACCESS_DENIED: NotifyWillNotInject(ScriptInjector::NOT_ALLOWED); return INJECTION_FINISHED; // We're done. case PermissionsData::ACCESS_WITHHELD: SendInjectionMessage(true /* request permission */); return INJECTION_WAITING; // Wait around for permission. case PermissionsData::ACCESS_ALLOWED: InjectionResult result = Inject(scripts_run_info); // If the injection is blocked, we need to set the manager so we can // notify it upon completion. if (result == INJECTION_BLOCKED) script_injection_manager_ = manager; return result; } NOTREACHED(); return INJECTION_FINISHED; } ScriptInjection::InjectionResult ScriptInjection::OnPermissionGranted( ScriptsRunInfo* scripts_run_info) { if (!injection_host_) { NotifyWillNotInject(ScriptInjector::EXTENSION_REMOVED); return INJECTION_FINISHED; } return Inject(scripts_run_info); } void ScriptInjection::OnHostRemoved() { injection_host_.reset(nullptr); } void ScriptInjection::SendInjectionMessage(bool request_permission) { content::RenderView* render_view = content::RenderView::FromWebView(web_frame()->top()->view()); // If we are just notifying the browser of the injection, then send an // invalid request (which is treated like a notification). request_id_ = request_permission ? g_next_pending_id++ : kInvalidRequestId; render_view->Send(new ExtensionHostMsg_RequestScriptInjectionPermission( render_view->GetRoutingID(), host_id().id(), injector_->script_type(), request_id_)); } void ScriptInjection::NotifyWillNotInject( ScriptInjector::InjectFailureReason reason) { complete_ = true; injector_->OnWillNotInject(reason); } ScriptInjection::InjectionResult ScriptInjection::Inject( ScriptsRunInfo* scripts_run_info) { DCHECK(injection_host_); DCHECK(scripts_run_info); DCHECK(!complete_); if (injection_host_->ShouldNotifyBrowserOfInjection()) SendInjectionMessage(false /* don't request permission */); std::vector frame_vector; frame_vector.push_back(web_frame_); if (injector_->ShouldExecuteInChildFrames()) AppendAllChildFrames(web_frame_, &frame_vector); bool inject_js = injector_->ShouldInjectJs(run_location_); bool inject_css = injector_->ShouldInjectCss(run_location_); DCHECK(inject_js || inject_css); GURL top_url = web_frame_->top()->document().url(); for (std::vector::iterator iter = frame_vector.begin(); iter != frame_vector.end(); ++iter) { // TODO(dcheng): Unfortunately, the code as written won't work in an OOPI // world. This is just a temporary hack to make things compile. blink::WebLocalFrame* frame = (*iter)->toWebLocalFrame(); // We recheck access here in the renderer for extra safety against races // with navigation, but different frames can have different URLs, and the // injection host might only have access to a subset of them. // For child frames, we just skip ones the injection host doesn't have // access to and carry on. // Note: we don't consider ACCESS_WITHHELD because there is nowhere to // surface a request for a child frame. // TODO(rdevlin.cronin): We should ask for permission somehow. if (injector_->CanExecuteOnFrame( injection_host_.get(), frame, tab_id_, top_url) == PermissionsData::ACCESS_DENIED) { DCHECK(frame->parent()); continue; } if (inject_js) InjectJs(frame); if (inject_css) InjectCss(frame); } all_injections_started_ = true; injector_->GetRunInfo(scripts_run_info, run_location_); scripts_run_info->num_blocking_js = running_frames_; TryToFinish(); return complete_ ? INJECTION_FINISHED : INJECTION_BLOCKED; } void ScriptInjection::InjectJs(blink::WebLocalFrame* frame) { ++running_frames_; std::vector sources = injector_->GetJsSources(run_location_); bool in_main_world = injector_->ShouldExecuteInMainWorld(); int world_id = in_main_world ? DOMActivityLogger::kMainWorldId : GetIsolatedWorldIdForInstance(injection_host_.get(), frame); bool is_user_gesture = injector_->IsUserGesture(); scoped_ptr callback( new ScriptInjectionCallback(this, frame)); base::ElapsedTimer exec_timer; if (injection_host_->id().type() == HostID::EXTENSIONS) DOMActivityLogger::AttachToWorld(world_id, injection_host_->id().id()); if (in_main_world) { // We only inject in the main world for javascript: urls. DCHECK_EQ(1u, sources.size()); frame->requestExecuteScriptAndReturnValue(sources.front(), is_user_gesture, callback.release()); } else { frame->requestExecuteScriptInIsolatedWorld(world_id, &sources.front(), sources.size(), EXTENSION_GROUP_CONTENT_SCRIPTS, is_user_gesture, callback.release()); } if (injection_host_->id().type() == HostID::EXTENSIONS) UMA_HISTOGRAM_TIMES("Extensions.InjectScriptTime", exec_timer.Elapsed()); } void ScriptInjection::OnJsInjectionCompleted( blink::WebLocalFrame* frame, const blink::WebVector >& results) { DCHECK(running_frames_ > 0); --running_frames_; bool expects_results = injector_->ExpectsResults(); if (expects_results) { scoped_ptr result; if (!results.isEmpty() && !results[0].IsEmpty()) { // Right now, we only support returning single results (per frame). scoped_ptr v8_converter( content::V8ValueConverter::create()); // It's safe to always use the main world context when converting // here. V8ValueConverterImpl shouldn't actually care about the // context scope, and it switches to v8::Object's creation context // when encountered. v8::Local context = frame->mainWorldScriptContext(); result.reset(v8_converter->FromV8Value(results[0], context)); } if (!result.get()) result.reset(base::Value::CreateNullValue()); // We guarantee that the main frame's result is at the first index, but // any sub frames results do not have guaranteed order. execution_results_->Insert( frame == web_frame_ ? 0 : execution_results_->GetSize(), result.release()); } TryToFinish(); } void ScriptInjection::TryToFinish() { if (all_injections_started_ && running_frames_ == 0) { complete_ = true; injector_->OnInjectionComplete(execution_results_.Pass(), run_location_); // This object can be destroyed after next line. if (script_injection_manager_) script_injection_manager_->OnInjectionFinished(this); } } void ScriptInjection::InjectCss(blink::WebLocalFrame* frame) { std::vector css_sources = injector_->GetCssSources(run_location_); for (std::vector::const_iterator iter = css_sources.begin(); iter != css_sources.end(); ++iter) { frame->document().insertStyleSheet(blink::WebString::fromUTF8(*iter)); } } } // namespace extensions