// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef GFX_CANVAS_SKIA_H_ #define GFX_CANVAS_SKIA_H_ #pragma once #include "base/basictypes.h" #include "base/string16.h" #include "gfx/canvas.h" #include "skia/ext/platform_canvas.h" #if defined(OS_POSIX) && !defined(OS_MACOSX) typedef struct _GdkPixbuf GdkPixbuf; #endif namespace gfx { class Canvas; // CanvasSkia is a SkCanvas subclass that provides a number of methods for // common operations used throughout an application built using base/gfx and // app/gfx. // // All methods that take integer arguments (as is used throughout views) // end with Int. If you need to use methods provided by the superclass // you'll need to do a conversion. In particular you'll need to use // macro SkIntToScalar(xxx), or if converting from a scalar to an integer // SkScalarRound. // // A handful of methods in this class are overloaded providing an additional // argument of type SkXfermode::Mode. SkXfermode::Mode specifies how the // source and destination colors are combined. Unless otherwise specified, // the variant that does not take a SkXfermode::Mode uses a transfer mode // of kSrcOver_Mode. class CanvasSkia : public skia::PlatformCanvas, public Canvas { public: // Creates an empty Canvas. Callers must use initialize before using the // canvas. CanvasSkia(); CanvasSkia(int width, int height, bool is_opaque); virtual ~CanvasSkia(); // Compute the size required to draw some text with the provided font. // Attempts to fit the text with the provided width and height. Increases // height and then width as needed to make the text fit. This method // supports multiple lines. static void SizeStringInt(const string16& text, const gfx::Font& font, int* width, int* height, int flags); // Returns the default text alignment to be used when drawing text on a // gfx::CanvasSkia based on the directionality of the system locale language. // This function is used by gfx::Canvas::DrawStringInt when the text alignment // is not specified. // // This function returns either gfx::Canvas::TEXT_ALIGN_LEFT or // gfx::Canvas::TEXT_ALIGN_RIGHT. static int DefaultCanvasTextAlignment(); #if defined(OS_POSIX) && !defined(OS_MACOSX) // Draw the pixbuf in its natural size at (x, y). void DrawGdkPixbuf(GdkPixbuf* pixbuf, int x, int y); #endif #if defined(OS_WIN) || (defined(OS_POSIX) && !defined(OS_MACOSX)) // Draws text with a 1-pixel halo around it of the given color. // On Windows, it allows ClearType to be drawn to an otherwise transparenct // bitmap for drag images. Drag images have only 1-bit of transparency, so // we don't do any fancy blurring. // On Linux, text with halo is created by stroking it with 2px |halo_color| // then filling it with |text_color|. void DrawStringWithHalo(const std::wstring& text, const gfx::Font& font, const SkColor& text_color, const SkColor& halo_color, int x, int y, int w, int h, int flags); #endif // Extracts a bitmap from the contents of this canvas. SkBitmap ExtractBitmap() const; // Overridden from Canvas: virtual void Save(); virtual void SaveLayerAlpha(uint8 alpha); virtual void SaveLayerAlpha(uint8 alpha, const gfx::Rect& layer_bounds); virtual void Restore(); virtual bool ClipRectInt(int x, int y, int w, int h); virtual void TranslateInt(int x, int y); virtual void ScaleInt(int x, int y); virtual void FillRectInt(const SkColor& color, int x, int y, int w, int h); virtual void FillRectInt(const gfx::Brush* brush, int x, int y, int w, int h); virtual void DrawRectInt(const SkColor& color, int x, int y, int w, int h); virtual void DrawRectInt(const SkColor& color, int x, int y, int w, int h, SkXfermode::Mode mode); virtual void DrawRectInt(int x, int y, int w, int h, const SkPaint& paint); virtual void DrawLineInt(const SkColor& color, int x1, int y1, int x2, int y2); virtual void DrawBitmapInt(const SkBitmap& bitmap, int x, int y); virtual void DrawBitmapInt(const SkBitmap& bitmap, int x, int y, const SkPaint& paint); virtual void DrawBitmapInt(const SkBitmap& bitmap, int src_x, int src_y, int src_w, int src_h, int dest_x, int dest_y, int dest_w, int dest_h, bool filter); virtual void DrawBitmapInt(const SkBitmap& bitmap, int src_x, int src_y, int src_w, int src_h, int dest_x, int dest_y, int dest_w, int dest_h, bool filter, const SkPaint& paint); virtual void DrawStringInt(const std::wstring& text, const gfx::Font& font, const SkColor& color, int x, int y, int w, int h); virtual void DrawStringInt(const std::wstring& text, const gfx::Font& font, const SkColor& color, const gfx::Rect& display_rect); virtual void DrawStringInt(const std::wstring& text, const gfx::Font& font, const SkColor& color, int x, int y, int w, int h, int flags); virtual void DrawFocusRect(int x, int y, int width, int height); virtual void TileImageInt(const SkBitmap& bitmap, int x, int y, int w, int h); virtual void TileImageInt(const SkBitmap& bitmap, int src_x, int src_y, int dest_x, int dest_y, int w, int h); virtual gfx::NativeDrawingContext BeginPlatformPaint(); virtual void EndPlatformPaint(); virtual CanvasSkia* AsCanvasSkia(); virtual const CanvasSkia* AsCanvasSkia() const; private: // Test whether the provided rectangle intersects the current clip rect. bool IntersectsClipRectInt(int x, int y, int w, int h); #if defined(OS_WIN) // Draws text with the specified color, font and location. The text is // aligned to the left, vertically centered, clipped to the region. If the // text is too big, it is truncated and '...' is added to the end. void DrawStringInt(const std::wstring& text, HFONT font, const SkColor& color, int x, int y, int w, int h, int flags); #endif DISALLOW_COPY_AND_ASSIGN(CanvasSkia); }; } // namespace gfx; #endif // GFX_CANVAS_SKIA_H_