// Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include #include "gfx/color_utils.h" #include "testing/gtest/include/gtest/gtest.h" #include "third_party/skia/include/core/SkBitmap.h" #include "third_party/skia/include/core/SkColorPriv.h" TEST(ColorUtils, SkColorToHSLRed) { color_utils::HSL hsl = { 0, 0, 0 }; color_utils::SkColorToHSL(SK_ColorRED, &hsl); EXPECT_EQ(hsl.h, 0); EXPECT_EQ(hsl.s, 1); EXPECT_EQ(hsl.l, 0.5); } TEST(ColorUtils, SkColorToHSLGrey) { color_utils::HSL hsl = { 0, 0, 0 }; color_utils::SkColorToHSL(SkColorSetARGB(255, 128, 128, 128), &hsl); EXPECT_EQ(hsl.h, 0); EXPECT_EQ(hsl.s, 0); EXPECT_EQ(static_cast(hsl.l * 100), static_cast(0.5 * 100)); // Accurate to two decimal places. } TEST(ColorUtils, HSLToSkColorWithAlpha) { SkColor red = SkColorSetARGB(128, 255, 0, 0); color_utils::HSL hsl = { 0, 1, 0.5 }; SkColor result = color_utils::HSLToSkColor(hsl, 128); EXPECT_EQ(SkColorGetA(red), SkColorGetA(result)); EXPECT_EQ(SkColorGetR(red), SkColorGetR(result)); EXPECT_EQ(SkColorGetG(red), SkColorGetG(result)); EXPECT_EQ(SkColorGetB(red), SkColorGetB(result)); } TEST(ColorUtils, ColorToHSLRegisterSpill) { // In a opt build on Linux, this was causing a register spill on my laptop // (Pentium M) when converting from SkColor to HSL. SkColor input = SkColorSetARGB(255, 206, 154, 89); color_utils::HSL hsl = { -1, -1, -1 }; SkColor result = color_utils::HSLShift(input, hsl); EXPECT_EQ(255U, SkColorGetA(result)); EXPECT_EQ(206U, SkColorGetR(result)); EXPECT_EQ(153U, SkColorGetG(result)); EXPECT_EQ(88U, SkColorGetB(result)); } TEST(ColorUtils, AlphaBlend) { SkColor fore = SkColorSetARGB(255, 200, 200, 200); SkColor back = SkColorSetARGB(255, 100, 100, 100); EXPECT_TRUE(color_utils::AlphaBlend(fore, back, 255) == fore); EXPECT_TRUE(color_utils::AlphaBlend(fore, back, 0) == back); // One is fully transparent, result is partially transparent. back = SkColorSetA(back, 0); EXPECT_EQ(136U, SkColorGetA(color_utils::AlphaBlend(fore, back, 136))); // Both are fully transparent, result is fully transparent. fore = SkColorSetA(fore, 0); EXPECT_EQ(0U, SkColorGetA(color_utils::AlphaBlend(fore, back, 255))); }