// Copyright (c) 2010 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Defines a simple integer rectangle class. The containment semantics // are array-like; that is, the coordinate (x, y) is considered to be // contained by the rectangle, but the coordinate (x + width, y) is not. // The class will happily let you create malformed rectangles (that is, // rectangles with negative width and/or height), but there will be assertions // in the operations (such as Contains()) to complain in this case. #ifndef GFX_RECT_H_ #define GFX_RECT_H_ #pragma once #include #include "gfx/point.h" #include "gfx/size.h" #if defined(OS_WIN) typedef struct tagRECT RECT; #elif defined(USE_X11) typedef struct _GdkRectangle GdkRectangle; #endif namespace gfx { class Insets; class Rect { public: Rect(); Rect(int width, int height); Rect(int x, int y, int width, int height); #if defined(OS_WIN) explicit Rect(const RECT& r); #elif defined(OS_MACOSX) explicit Rect(const CGRect& r); #elif defined(USE_X11) explicit Rect(const GdkRectangle& r); #endif explicit Rect(const gfx::Size& size); Rect(const gfx::Point& origin, const gfx::Size& size); ~Rect() {} #if defined(OS_WIN) Rect& operator=(const RECT& r); #elif defined(OS_MACOSX) Rect& operator=(const CGRect& r); #elif defined(USE_X11) Rect& operator=(const GdkRectangle& r); #endif int x() const { return origin_.x(); } void set_x(int x) { origin_.set_x(x); } int y() const { return origin_.y(); } void set_y(int y) { origin_.set_y(y); } int width() const { return size_.width(); } void set_width(int width) { size_.set_width(width); } int height() const { return size_.height(); } void set_height(int height) { size_.set_height(height); } const gfx::Point& origin() const { return origin_; } void set_origin(const gfx::Point& origin) { origin_ = origin; } const gfx::Size& size() const { return size_; } void set_size(const gfx::Size& size) { size_ = size; } int right() const { return x() + width(); } int bottom() const { return y() + height(); } void SetRect(int x, int y, int width, int height); // Shrink the rectangle by a horizontal and vertical distance on all sides. void Inset(int horizontal, int vertical) { Inset(horizontal, vertical, horizontal, vertical); } // Shrink the rectangle by the given insets. void Inset(const gfx::Insets& insets); // Shrink the rectangle by the specified amount on each side. void Inset(int left, int top, int right, int bottom); // Move the rectangle by a horizontal and vertical distance. void Offset(int horizontal, int vertical); void Offset(const gfx::Point& point) { Offset(point.x(), point.y()); } // Returns true if the area of the rectangle is zero. bool IsEmpty() const { return size_.IsEmpty(); } bool operator==(const Rect& other) const; bool operator!=(const Rect& other) const { return !(*this == other); } // A rect is less than another rect if its origin is less than // the other rect's origin. If the origins are equal, then the // shortest rect is less than the other. If the origin and the // height are equal, then the narrowest rect is less than. // This comparison is required to use Rects in sets, or sorted // vectors. bool operator<(const Rect& other) const; #if defined(OS_WIN) // Construct an equivalent Win32 RECT object. RECT ToRECT() const; #elif defined(USE_X11) GdkRectangle ToGdkRectangle() const; #elif defined(OS_MACOSX) // Construct an equivalent CoreGraphics object. CGRect ToCGRect() const; #endif // Returns true if the point identified by point_x and point_y falls inside // this rectangle. The point (x, y) is inside the rectangle, but the // point (x + width, y + height) is not. bool Contains(int point_x, int point_y) const; // Returns true if the specified point is contained by this rectangle. bool Contains(const gfx::Point& point) const { return Contains(point.x(), point.y()); } // Returns true if this rectangle contains the specified rectangle. bool Contains(const Rect& rect) const; // Returns true if this rectangle intersects the specified rectangle. bool Intersects(const Rect& rect) const; // Computes the intersection of this rectangle with the given rectangle. Rect Intersect(const Rect& rect) const; // Computes the union of this rectangle with the given rectangle. The union // is the smallest rectangle containing both rectangles. Rect Union(const Rect& rect) const; // Computes the rectangle resulting from subtracting |rect| from |this|. If // |rect| does not intersect completely in either the x- or y-direction, then // |*this| is returned. If |rect| contains |this|, then an empty Rect is // returned. Rect Subtract(const Rect& rect) const; // Returns true if this rectangle equals that of the supplied rectangle. bool Equals(const Rect& rect) const { return *this == rect; } // Fits as much of the receiving rectangle into the supplied rectangle as // possible, returning the result. For example, if the receiver had // a x-location of 2 and a width of 4, and the supplied rectangle had // an x-location of 0 with a width of 5, the returned rectangle would have // an x-location of 1 with a width of 4. Rect AdjustToFit(const Rect& rect) const; // Returns the center of this rectangle. Point CenterPoint() const; // Returns true if this rectangle shares an entire edge (i.e., same width or // same height) with the given rectangle, and the rectangles do not overlap. bool SharesEdgeWith(const gfx::Rect& rect) const; private: gfx::Point origin_; gfx::Size size_; }; std::ostream& operator<<(std::ostream& out, const gfx::Rect& r); } // namespace gfx #endif // GFX_RECT_H_