$$ This is a pump file for generating file templates. Pump is a python $$ script that is part of the Google Test suite of utilities. Description $$ can be found here: $$ $$ http://code.google.com/p/googletest/wiki/PumpManual $$ #ifndef GIN_FUNCTION_TEMPLATE_H_ #define GIN_FUNCTION_TEMPLATE_H_ $var MAX_ARITY = 6 // Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/callback.h" #include "base/logging.h" #include "gin/arguments.h" #include "gin/converter.h" #include "gin/gin_export.h" #include "v8/include/v8.h" namespace gin { class PerIsolateData; enum CreateFunctionTemplateFlags { HolderIsFirstArgument = 1 << 0, }; namespace internal { template struct CallbackParamTraits { typedef T LocalType; }; template struct CallbackParamTraits { typedef T LocalType; }; template struct CallbackParamTraits { typedef T* LocalType; }; // CallbackHolder and CallbackHolderBase are used to pass a base::Callback from // CreateFunctionTemplate through v8 (via v8::FunctionTemplate) to // DispatchToCallback, where it is invoked. // This simple base class is used so that we can share a single object template // among every CallbackHolder instance. class GIN_EXPORT CallbackHolderBase { public: v8::Handle GetHandle(v8::Isolate* isolate); protected: explicit CallbackHolderBase(v8::Isolate* isolate); virtual ~CallbackHolderBase(); private: static void WeakCallback( const v8::WeakCallbackData& data); v8::Persistent v8_ref_; DISALLOW_COPY_AND_ASSIGN(CallbackHolderBase); }; template class CallbackHolder : public CallbackHolderBase { public: CallbackHolder(v8::Isolate* isolate, const base::Callback& callback, int flags) : CallbackHolderBase(isolate), callback(callback), flags(flags) {} base::Callback callback; int flags; private: virtual ~CallbackHolder() {} DISALLOW_COPY_AND_ASSIGN(CallbackHolder); }; // This set of templates invokes a base::Callback, converts the return type to a // JavaScript value, and returns that value to script via the provided // gin::Arguments object. // // In C++, you can declare the function foo(void), but you can't pass a void // expression to foo. As a result, we must specialize the case of Callbacks that // have the void return type. $range ARITY 0..MAX_ARITY $for ARITY [[ $var INV_ARITY = MAX_ARITY - ARITY $range ARG 1..INV_ARITY $range VOID INV_ARITY+1..MAX_ARITY $if ARITY == 0 [[ template struct Invoker { ]] $else [[ template struct Invoker { ]] inline static void Go( Arguments* args, const base::Callback& callback$for ARG [[, const P$(ARG)& a$(ARG)]]) { args->Return(callback.Run($for ARG, [[a$(ARG)]])); } }; template<$for ARG , [[typename P$(ARG)]]> struct Invoker { inline static void Go( Arguments* args, const base::Callback& callback$for ARG [[, const P$(ARG)& a$(ARG)]]) { callback.Run($for ARG, [[a$(ARG)]]); } }; ]] template bool GetNextArgument(Arguments* args, int create_flags, bool is_first, T* result) { if (is_first && (create_flags & HolderIsFirstArgument) != 0) { return args->GetHolder(result); } else { return args->GetNext(result); } } // For advanced use cases, we allow callers to request the unparsed Arguments // object and poke around in it directly. inline bool GetNextArgument(Arguments* args, int create_flags, bool is_first, Arguments* result) { *result = *args; return true; } inline bool GetNextArgument(Arguments* args, int create_flags, bool is_first, Arguments** result) { *result = args; return true; } // It's common for clients to just need the isolate, so we make that easy. inline bool GetNextArgument(Arguments* args, int create_flags, bool is_first, v8::Isolate** result) { *result = args->isolate(); return true; } // DispatchToCallback converts all the JavaScript arguments to C++ types and // invokes the base::Callback. template struct Dispatcher { }; $range ARITY 0..MAX_ARITY $for ARITY [[ $range ARG 1..ARITY template struct Dispatcher { static void DispatchToCallback( const v8::FunctionCallbackInfo& info) { Arguments args(info); v8::Handle v8_holder; CHECK(args.GetData(&v8_holder)); CallbackHolderBase* holder_base = reinterpret_cast( v8_holder->Value()); typedef CallbackHolder HolderT; HolderT* holder = static_cast(holder_base); $if ARITY != 0 [[ $for ARG [[ typename CallbackParamTraits::LocalType a$(ARG); ]] if ($for ARG || [[!GetNextArgument(&args, holder->flags, $if ARG == 1 [[true]] $else [[false]], &a$(ARG))]]) { args.ThrowError(); return; } ]] Invoker::Go(&args, holder->callback$for ARG [[, a$(ARG)]]); } }; ]] } // namespace internal // CreateFunctionTemplate creates a v8::FunctionTemplate that will create // JavaScript functions that execute a provided C++ function or base::Callback. // JavaScript arguments are automatically converted via gin::Converter, as is // the return value of the C++ function, if any. template v8::Local CreateFunctionTemplate( v8::Isolate* isolate, const base::Callback callback, int callback_flags = 0) { typedef internal::CallbackHolder HolderT; HolderT* holder = new HolderT(isolate, callback, callback_flags); return v8::FunctionTemplate::New( isolate, &internal::Dispatcher::DispatchToCallback, ConvertToV8 >(isolate, holder->GetHandle(isolate))); } // CreateFunctionHandler installs a CallAsFunction handler on the given // object template that forwards to a provided C++ function or base::Callback. template void CreateFunctionHandler(v8::Isolate* isolate, v8::Local tmpl, const base::Callback callback, int callback_flags = 0) { typedef internal::CallbackHolder HolderT; HolderT* holder = new HolderT(isolate, callback, callback_flags); tmpl->SetCallAsFunctionHandler(&internal::Dispatcher::DispatchToCallback, ConvertToV8 >( isolate, holder->GetHandle(isolate))); } } // namespace gin #endif // GIN_FUNCTION_TEMPLATE_H_