// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef GPU_BLINK_WEBGRAPHICSCONTEXT3D_IMPL_H_ #define GPU_BLINK_WEBGRAPHICSCONTEXT3D_IMPL_H_ #include #include #include #include "base/callback.h" #include "base/memory/scoped_ptr.h" #include "gpu/blink/gpu_blink_export.h" #include "third_party/WebKit/public/platform/WebGraphicsContext3D.h" #include "third_party/WebKit/public/platform/WebString.h" namespace gpu { namespace gles2 { class GLES2Interface; class GLES2ImplementationErrorMessageCallback; struct ContextCreationAttribHelper; } } namespace gpu_blink { class WebGraphicsContext3DErrorMessageCallback; class GPU_BLINK_EXPORT WebGraphicsContext3DImpl : public NON_EXPORTED_BASE(blink::WebGraphicsContext3D) { public: ~WebGraphicsContext3DImpl() override; //---------------------------------------------------------------------- // WebGraphicsContext3D methods uint32_t lastFlushID() override; blink::WGC3Duint64 insertFenceSyncCHROMIUM() override; bool genSyncTokenCHROMIUM(blink::WGC3Duint64 fenceSync, blink::WGC3Dbyte* syncToken) override; void waitSyncTokenCHROMIUM(const blink::WGC3Dbyte* syncToken) override; void activeTexture(blink::WGC3Denum texture) override; void applyScreenSpaceAntialiasingCHROMIUM() override; void attachShader(blink::WebGLId program, blink::WebGLId shader) override; void bindAttribLocation(blink::WebGLId program, blink::WGC3Duint index, const blink::WGC3Dchar* name) override; void bindBuffer(blink::WGC3Denum target, blink::WebGLId buffer) override; void bindFramebuffer(blink::WGC3Denum target, blink::WebGLId framebuffer) override; void bindRenderbuffer(blink::WGC3Denum target, blink::WebGLId renderbuffer) override; void bindTexture(blink::WGC3Denum target, blink::WebGLId texture) override; void blendColor(blink::WGC3Dclampf red, blink::WGC3Dclampf green, blink::WGC3Dclampf blue, blink::WGC3Dclampf alpha) override; void blendEquation(blink::WGC3Denum mode) override; void blendEquationSeparate(blink::WGC3Denum modeRGB, blink::WGC3Denum modeAlpha) override; void blendFunc(blink::WGC3Denum sfactor, blink::WGC3Denum dfactor) override; void blendFuncSeparate(blink::WGC3Denum srcRGB, blink::WGC3Denum dstRGB, blink::WGC3Denum srcAlpha, blink::WGC3Denum dstAlpha) override; void bufferData(blink::WGC3Denum target, blink::WGC3Dsizeiptr size, const void* data, blink::WGC3Denum usage) override; void bufferSubData(blink::WGC3Denum target, blink::WGC3Dintptr offset, blink::WGC3Dsizeiptr size, const void* data) override; blink::WGC3Denum checkFramebufferStatus(blink::WGC3Denum target) override; void clear(blink::WGC3Dbitfield mask) override; void clearColor(blink::WGC3Dclampf red, blink::WGC3Dclampf green, blink::WGC3Dclampf blue, blink::WGC3Dclampf alpha) override; void clearDepth(blink::WGC3Dclampf depth) override; void clearStencil(blink::WGC3Dint s) override; void colorMask(blink::WGC3Dboolean red, blink::WGC3Dboolean green, blink::WGC3Dboolean blue, blink::WGC3Dboolean alpha) override; void compileShader(blink::WebGLId shader) override; void compressedTexImage2D(blink::WGC3Denum target, blink::WGC3Dint level, blink::WGC3Denum internalformat, blink::WGC3Dsizei width, blink::WGC3Dsizei height, blink::WGC3Dint border, blink::WGC3Dsizei imageSize, const void* data) override; void compressedTexSubImage2D(blink::WGC3Denum target, blink::WGC3Dint level, blink::WGC3Dint xoffset, blink::WGC3Dint yoffset, blink::WGC3Dsizei width, blink::WGC3Dsizei height, blink::WGC3Denum format, blink::WGC3Dsizei imageSize, const void* data) override; void copyTexImage2D(blink::WGC3Denum target, blink::WGC3Dint level, blink::WGC3Denum internalformat, blink::WGC3Dint x, blink::WGC3Dint y, blink::WGC3Dsizei width, blink::WGC3Dsizei height, blink::WGC3Dint border) override; void copyTexSubImage2D(blink::WGC3Denum target, blink::WGC3Dint level, blink::WGC3Dint xoffset, blink::WGC3Dint yoffset, blink::WGC3Dint x, blink::WGC3Dint y, blink::WGC3Dsizei width, blink::WGC3Dsizei height) override; void cullFace(blink::WGC3Denum mode) override; void depthFunc(blink::WGC3Denum func) override; void depthMask(blink::WGC3Dboolean flag) override; void depthRange(blink::WGC3Dclampf zNear, blink::WGC3Dclampf zFar) override; void detachShader(blink::WebGLId program, blink::WebGLId shader) override; void disable(blink::WGC3Denum cap) override; void disableVertexAttribArray(blink::WGC3Duint index) override; void drawArrays(blink::WGC3Denum mode, blink::WGC3Dint first, blink::WGC3Dsizei count) override; void drawElements(blink::WGC3Denum mode, blink::WGC3Dsizei count, blink::WGC3Denum type, blink::WGC3Dintptr offset) override; void enable(blink::WGC3Denum cap) override; void enableVertexAttribArray(blink::WGC3Duint index) override; void finish() override; void flush() override; void framebufferRenderbuffer(blink::WGC3Denum target, blink::WGC3Denum attachment, blink::WGC3Denum renderbuffertarget, blink::WebGLId renderbuffer) override; void framebufferTexture2D(blink::WGC3Denum target, blink::WGC3Denum attachment, blink::WGC3Denum textarget, blink::WebGLId texture, blink::WGC3Dint level) override; void frontFace(blink::WGC3Denum mode) override; void generateMipmap(blink::WGC3Denum target) override; bool getActiveAttrib(blink::WebGLId program, blink::WGC3Duint index, ActiveInfo&) override; bool getActiveUniform(blink::WebGLId program, blink::WGC3Duint index, ActiveInfo&) override; void getAttachedShaders(blink::WebGLId program, blink::WGC3Dsizei maxCount, blink::WGC3Dsizei* count, blink::WebGLId* shaders) override; blink::WGC3Dint getAttribLocation(blink::WebGLId program, const blink::WGC3Dchar* name) override; void getBooleanv(blink::WGC3Denum pname, blink::WGC3Dboolean* value) override; void getBufferParameteriv(blink::WGC3Denum target, blink::WGC3Denum pname, blink::WGC3Dint* value) override; blink::WGC3Denum getError() override; void getFloatv(blink::WGC3Denum pname, blink::WGC3Dfloat* value) override; void getFramebufferAttachmentParameteriv(blink::WGC3Denum target, blink::WGC3Denum attachment, blink::WGC3Denum pname, blink::WGC3Dint* value) override; void getIntegerv(blink::WGC3Denum pname, blink::WGC3Dint* value) override; void getInteger64v(blink::WGC3Denum pname, blink::WGC3Dint64* value) override; void getIntegeri_v(blink::WGC3Denum target, blink::WGC3Duint index, blink::WGC3Dint *data) override; void getInteger64i_v(blink::WGC3Denum pname, blink::WGC3Duint index, blink::WGC3Dint64* value) override; void getProgramiv(blink::WebGLId program, blink::WGC3Denum pname, blink::WGC3Dint* value) override; blink::WebString getProgramInfoLog(blink::WebGLId program) override; void getRenderbufferParameteriv(blink::WGC3Denum target, blink::WGC3Denum pname, blink::WGC3Dint* value) override; void getShaderiv(blink::WebGLId shader, blink::WGC3Denum pname, blink::WGC3Dint* value) override; blink::WebString getShaderInfoLog(blink::WebGLId shader) override; void getShaderPrecisionFormat(blink::WGC3Denum shadertype, blink::WGC3Denum precisiontype, blink::WGC3Dint* range, blink::WGC3Dint* precision) override; blink::WebString getShaderSource(blink::WebGLId shader) override; blink::WebString getString(blink::WGC3Denum name) override; void getSynciv(blink::WGC3Dsync sync, blink::WGC3Denum pname, blink::WGC3Dsizei bufSize, blink::WGC3Dsizei *length, blink::WGC3Dint *params) override; void getTexParameterfv(blink::WGC3Denum target, blink::WGC3Denum pname, blink::WGC3Dfloat* value) override; void getTexParameteriv(blink::WGC3Denum target, blink::WGC3Denum pname, blink::WGC3Dint* value) override; void getUniformfv(blink::WebGLId program, blink::WGC3Dint location, blink::WGC3Dfloat* value) override; void getUniformiv(blink::WebGLId program, blink::WGC3Dint location, blink::WGC3Dint* value) override; blink::WGC3Dint getUniformLocation(blink::WebGLId program, const blink::WGC3Dchar* name) override; void getVertexAttribfv(blink::WGC3Duint index, blink::WGC3Denum pname, blink::WGC3Dfloat* value) override; void getVertexAttribiv(blink::WGC3Duint index, blink::WGC3Denum pname, blink::WGC3Dint* value) override; blink::WGC3Dsizeiptr getVertexAttribOffset(blink::WGC3Duint index, blink::WGC3Denum pname) override; void hint(blink::WGC3Denum target, blink::WGC3Denum mode) override; blink::WGC3Dboolean isBuffer(blink::WebGLId buffer) override; blink::WGC3Dboolean isEnabled(blink::WGC3Denum cap) override; blink::WGC3Dboolean isFramebuffer(blink::WebGLId framebuffer) override; blink::WGC3Dboolean isProgram(blink::WebGLId program) override; blink::WGC3Dboolean isRenderbuffer(blink::WebGLId renderbuffer) override; blink::WGC3Dboolean isShader(blink::WebGLId shader) override; blink::WGC3Dboolean isTexture(blink::WebGLId texture) override; void lineWidth(blink::WGC3Dfloat) override; void linkProgram(blink::WebGLId program) override; void pixelStorei(blink::WGC3Denum pname, blink::WGC3Dint param) override; void polygonOffset(blink::WGC3Dfloat factor, blink::WGC3Dfloat units) override; void readPixels(blink::WGC3Dint x, blink::WGC3Dint y, blink::WGC3Dsizei width, blink::WGC3Dsizei height, blink::WGC3Denum format, blink::WGC3Denum type, void* pixels) override; void renderbufferStorage(blink::WGC3Denum target, blink::WGC3Denum internalformat, blink::WGC3Dsizei width, blink::WGC3Dsizei height) override; void sampleCoverage(blink::WGC3Dfloat value, blink::WGC3Dboolean invert) override; void scissor(blink::WGC3Dint x, blink::WGC3Dint y, blink::WGC3Dsizei width, blink::WGC3Dsizei height) override; void shaderSource(blink::WebGLId shader, const blink::WGC3Dchar* string) override; void stencilFunc(blink::WGC3Denum func, blink::WGC3Dint ref, blink::WGC3Duint mask) override; void stencilFuncSeparate(blink::WGC3Denum face, blink::WGC3Denum func, blink::WGC3Dint ref, blink::WGC3Duint mask) override; void stencilMask(blink::WGC3Duint mask) override; void stencilMaskSeparate(blink::WGC3Denum face, blink::WGC3Duint mask) override; void stencilOp(blink::WGC3Denum fail, blink::WGC3Denum zfail, blink::WGC3Denum zpass) override; void stencilOpSeparate(blink::WGC3Denum face, blink::WGC3Denum fail, blink::WGC3Denum zfail, blink::WGC3Denum zpass) override; void texImage2D(blink::WGC3Denum target, blink::WGC3Dint level, blink::WGC3Denum internalformat, blink::WGC3Dsizei width, blink::WGC3Dsizei height, blink::WGC3Dint border, blink::WGC3Denum format, blink::WGC3Denum type, const void* pixels) override; void texParameterf(blink::WGC3Denum target, blink::WGC3Denum pname, blink::WGC3Dfloat param) override; void texParameteri(blink::WGC3Denum target, blink::WGC3Denum pname, blink::WGC3Dint param) override; void texSubImage2D(blink::WGC3Denum target, blink::WGC3Dint level, blink::WGC3Dint xoffset, blink::WGC3Dint yoffset, blink::WGC3Dsizei width, blink::WGC3Dsizei height, blink::WGC3Denum format, blink::WGC3Denum type, const void* pixels) override; void uniform1f(blink::WGC3Dint location, blink::WGC3Dfloat x) override; void uniform1fv(blink::WGC3Dint location, blink::WGC3Dsizei count, const blink::WGC3Dfloat* v) override; void uniform1i(blink::WGC3Dint location, blink::WGC3Dint x) override; void uniform1iv(blink::WGC3Dint location, blink::WGC3Dsizei count, const blink::WGC3Dint* v) override; void uniform2f(blink::WGC3Dint location, blink::WGC3Dfloat x, blink::WGC3Dfloat y) override; void uniform2fv(blink::WGC3Dint location, blink::WGC3Dsizei count, const blink::WGC3Dfloat* v) override; void uniform2i(blink::WGC3Dint location, blink::WGC3Dint x, blink::WGC3Dint y) override; void uniform2iv(blink::WGC3Dint location, blink::WGC3Dsizei count, const blink::WGC3Dint* v) override; void uniform3f(blink::WGC3Dint location, blink::WGC3Dfloat x, blink::WGC3Dfloat y, blink::WGC3Dfloat z) override; void uniform3fv(blink::WGC3Dint location, blink::WGC3Dsizei count, const blink::WGC3Dfloat* v) override; void uniform3i(blink::WGC3Dint location, blink::WGC3Dint x, blink::WGC3Dint y, blink::WGC3Dint z) override; void uniform3iv(blink::WGC3Dint location, blink::WGC3Dsizei count, const blink::WGC3Dint* v) override; void uniform4f(blink::WGC3Dint location, blink::WGC3Dfloat x, blink::WGC3Dfloat y, blink::WGC3Dfloat z, blink::WGC3Dfloat w) override; void uniform4fv(blink::WGC3Dint location, blink::WGC3Dsizei count, const blink::WGC3Dfloat* v) override; void uniform4i(blink::WGC3Dint location, blink::WGC3Dint x, blink::WGC3Dint y, blink::WGC3Dint z, blink::WGC3Dint w) override; void uniform4iv(blink::WGC3Dint location, blink::WGC3Dsizei count, const blink::WGC3Dint* v) override; void uniformMatrix2fv(blink::WGC3Dint location, blink::WGC3Dsizei count, blink::WGC3Dboolean transpose, const blink::WGC3Dfloat* value) override; void uniformMatrix3fv(blink::WGC3Dint location, blink::WGC3Dsizei count, blink::WGC3Dboolean transpose, const blink::WGC3Dfloat* value) override; void uniformMatrix4fv(blink::WGC3Dint location, blink::WGC3Dsizei count, blink::WGC3Dboolean transpose, const blink::WGC3Dfloat* value) override; void useProgram(blink::WebGLId program) override; void validateProgram(blink::WebGLId program) override; void vertexAttrib1f(blink::WGC3Duint index, blink::WGC3Dfloat x) override; void vertexAttrib1fv(blink::WGC3Duint index, const blink::WGC3Dfloat* values) override; void vertexAttrib2f(blink::WGC3Duint index, blink::WGC3Dfloat x, blink::WGC3Dfloat y) override; void vertexAttrib2fv(blink::WGC3Duint index, const blink::WGC3Dfloat* values) override; void vertexAttrib3f(blink::WGC3Duint index, blink::WGC3Dfloat x, blink::WGC3Dfloat y, blink::WGC3Dfloat z) override; void vertexAttrib3fv(blink::WGC3Duint index, const blink::WGC3Dfloat* values) override; void vertexAttrib4f(blink::WGC3Duint index, blink::WGC3Dfloat x, blink::WGC3Dfloat y, blink::WGC3Dfloat z, blink::WGC3Dfloat w) override; void vertexAttrib4fv(blink::WGC3Duint index, const blink::WGC3Dfloat* values) override; void vertexAttribPointer(blink::WGC3Duint index, blink::WGC3Dint size, blink::WGC3Denum type, blink::WGC3Dboolean normalized, blink::WGC3Dsizei stride, blink::WGC3Dintptr offset) override; void viewport(blink::WGC3Dint x, blink::WGC3Dint y, blink::WGC3Dsizei width, blink::WGC3Dsizei height) override; blink::WebGLId createBuffer() override; blink::WebGLId createFramebuffer() override; blink::WebGLId createRenderbuffer() override; blink::WebGLId createTexture() override; void deleteBuffer(blink::WebGLId) override; void deleteFramebuffer(blink::WebGLId) override; void deleteRenderbuffer(blink::WebGLId) override; void deleteTexture(blink::WebGLId) override; blink::WebGLId createProgram() override; blink::WebGLId createShader(blink::WGC3Denum) override; void deleteProgram(blink::WebGLId) override; void deleteShader(blink::WebGLId) override; void synthesizeGLError(blink::WGC3Denum) override; void discardFramebufferEXT(blink::WGC3Denum target, blink::WGC3Dsizei numAttachments, const blink::WGC3Denum* attachments) override; blink::WebString getRequestableExtensionsCHROMIUM() override; void requestExtensionCHROMIUM(const char*) override; void blitFramebufferCHROMIUM(blink::WGC3Dint srcX0, blink::WGC3Dint srcY0, blink::WGC3Dint srcX1, blink::WGC3Dint srcY1, blink::WGC3Dint dstX0, blink::WGC3Dint dstY0, blink::WGC3Dint dstX1, blink::WGC3Dint dstY1, blink::WGC3Dbitfield mask, blink::WGC3Denum filter) override; void renderbufferStorageMultisampleCHROMIUM( blink::WGC3Denum target, blink::WGC3Dsizei samples, blink::WGC3Denum internalformat, blink::WGC3Dsizei width, blink::WGC3Dsizei height) override; blink::WebString getTranslatedShaderSourceANGLE( blink::WebGLId shader) override; void setContextLostCallback( WebGraphicsContext3D::WebGraphicsContextLostCallback* callback) override; void setErrorMessageCallback( WebGraphicsContext3D::WebGraphicsErrorMessageCallback* callback) override; void texStorage2DEXT(blink::WGC3Denum target, blink::WGC3Dint levels, blink::WGC3Duint internalformat, blink::WGC3Dint width, blink::WGC3Dint height) override; blink::WebGLId createQueryEXT() override; void deleteQueryEXT(blink::WebGLId query) override; blink::WGC3Dboolean isQueryEXT(blink::WGC3Duint query) override; void beginQueryEXT(blink::WGC3Denum target, blink::WebGLId query) override; void endQueryEXT(blink::WGC3Denum target) override; void getQueryivEXT(blink::WGC3Denum target, blink::WGC3Denum pname, blink::WGC3Dint* params) override; void getQueryObjectuivEXT(blink::WebGLId query, blink::WGC3Denum pname, blink::WGC3Duint* params) override; void queryCounterEXT(blink::WebGLId query, blink::WGC3Denum target) override; void getQueryObjectui64vEXT(blink::WebGLId query, blink::WGC3Denum pname, blink::WGC3Duint64* params) override; void copyTextureCHROMIUM( blink::WebGLId source_id, blink::WebGLId dest_id, blink::WGC3Denum internal_format, blink::WGC3Denum dest_type, blink::WGC3Dboolean unpack_flip_y, blink::WGC3Dboolean unpack_premultiply_alpha, blink::WGC3Dboolean unpack_unmultiply_alpha) override; void copySubTextureCHROMIUM( blink::WebGLId source_id, blink::WebGLId dest_id, blink::WGC3Dint xoffset, blink::WGC3Dint yoffset, blink::WGC3Dint x, blink::WGC3Dint y, blink::WGC3Dsizei width, blink::WGC3Dsizei height, blink::WGC3Dboolean unpack_flip_y, blink::WGC3Dboolean unpack_premultiply_alpha, blink::WGC3Dboolean unpack_unmultiply_alpha) override; void genMailboxCHROMIUM(blink::WGC3Dbyte* mailbox) override; void produceTextureCHROMIUM(blink::WGC3Denum target, const blink::WGC3Dbyte* mailbox) override; void produceTextureDirectCHROMIUM(blink::WebGLId texture, blink::WGC3Denum target, const blink::WGC3Dbyte* mailbox) override; blink::WebGLId createAndConsumeTextureCHROMIUM( blink::WGC3Denum target, const blink::WGC3Dbyte* mailbox) override; void genValuebuffersCHROMIUM(blink::WGC3Dsizei count, blink::WebGLId* ids) override; blink::WebGLId createValuebufferCHROMIUM() override; void deleteValuebuffersCHROMIUM(blink::WGC3Dsizei count, blink::WebGLId* ids) override; void deleteValuebufferCHROMIUM(blink::WebGLId) override; void bindValuebufferCHROMIUM(blink::WGC3Denum target, blink::WebGLId valuebuffer) override; blink::WGC3Dboolean isValuebufferCHROMIUM( blink::WebGLId renderbuffer) override; void subscribeValueCHROMIUM(blink::WGC3Denum target, blink::WGC3Denum subscription) override; void populateSubscribedValuesCHROMIUM(blink::WGC3Denum target) override; void uniformValuebufferCHROMIUM(blink::WGC3Dint location, blink::WGC3Denum target, blink::WGC3Denum subscription) override; void pushGroupMarkerEXT(const blink::WGC3Dchar* marker) override; // GL_OES_vertex_array_object blink::WebGLId createVertexArrayOES() override; void deleteVertexArrayOES(blink::WebGLId array) override; blink::WGC3Dboolean isVertexArrayOES(blink::WebGLId array) override; void bindVertexArrayOES(blink::WebGLId array) override; void bindTexImage2DCHROMIUM(blink::WGC3Denum target, blink::WGC3Dint image_id) override; void releaseTexImage2DCHROMIUM(blink::WGC3Denum target, blink::WGC3Dint image_id) override; // GL_EXT_draw_buffers void drawBuffersEXT(blink::WGC3Dsizei n, const blink::WGC3Denum* bufs) override; // GL_ANGLE_instanced_arrays void drawArraysInstancedANGLE(blink::WGC3Denum mode, blink::WGC3Dint first, blink::WGC3Dsizei count, blink::WGC3Dsizei primcount) override; void drawElementsInstancedANGLE(blink::WGC3Denum mode, blink::WGC3Dsizei count, blink::WGC3Denum type, blink::WGC3Dintptr offset, blink::WGC3Dsizei primcount) override; void vertexAttribDivisorANGLE(blink::WGC3Duint index, blink::WGC3Duint divisor) override; // GL_CHROMIUM_gpu_memory_buffer_image blink::WGC3Duint createGpuMemoryBufferImageCHROMIUM( blink::WGC3Dsizei width, blink::WGC3Dsizei height, blink::WGC3Denum internalformat, blink::WGC3Denum usage) override; void destroyImageCHROMIUM(blink::WGC3Duint image_id) override; // GL_EXT_multisampled_render_to_texture void framebufferTexture2DMultisampleEXT(blink::WGC3Denum target, blink::WGC3Denum attachment, blink::WGC3Denum textarget, blink::WebGLId texture, blink::WGC3Dint level, blink::WGC3Dsizei samples) override; void renderbufferStorageMultisampleEXT( blink::WGC3Denum target, blink::WGC3Dsizei samples, blink::WGC3Denum internalformat, blink::WGC3Dsizei width, blink::WGC3Dsizei height) override; // OpenGL ES 3.0 functions not represented by pre-existing extensions void beginTransformFeedback(blink::WGC3Denum primitiveMode) override; void bindBufferBase(blink::WGC3Denum target, blink::WGC3Duint index, blink::WGC3Duint buffer) override; void bindBufferRange(blink::WGC3Denum target, blink::WGC3Duint index, blink::WGC3Duint buffer, blink::WGC3Dintptr offset, blink::WGC3Dsizeiptr size) override; void bindSampler(blink::WGC3Duint unit, blink::WebGLId sampler) override; void bindTransformFeedback(blink::WGC3Denum target, blink::WebGLId transformfeedback) override; void clearBufferfi(blink::WGC3Denum buffer, blink::WGC3Dint drawbuffer, blink::WGC3Dfloat depth, blink::WGC3Dint stencil) override; void clearBufferfv(blink::WGC3Denum buffer, blink::WGC3Dint drawbuffer, const blink::WGC3Dfloat* value) override; void clearBufferiv(blink::WGC3Denum buffer, blink::WGC3Dint drawbuffer, const blink::WGC3Dint* value) override; void clearBufferuiv(blink::WGC3Denum buffer, blink::WGC3Dint drawbuffer, const blink::WGC3Duint* value) override; blink::WGC3Denum clientWaitSync(blink::WGC3Dsync sync, blink::WGC3Dbitfield flags, blink::WGC3Duint64 timeout) override; void compressedTexImage3D(blink::WGC3Denum target, blink::WGC3Dint level, blink::WGC3Denum internalformat, blink::WGC3Dsizei width, blink::WGC3Dsizei height, blink::WGC3Dsizei depth, blink::WGC3Dint border, blink::WGC3Dsizei imageSize, const void *data) override; void compressedTexSubImage3D(blink::WGC3Denum target, blink::WGC3Dint level, blink::WGC3Dint xoffset, blink::WGC3Dint yoffset, blink::WGC3Dint zoffset, blink::WGC3Dsizei width, blink::WGC3Dsizei height, blink::WGC3Dsizei depth, blink::WGC3Denum format, blink::WGC3Dsizei imageSize, const void *data) override; void copyBufferSubData(blink::WGC3Denum readTarget, blink::WGC3Denum writeTarget, blink::WGC3Dintptr readOffset, blink::WGC3Dintptr writeOffset, blink::WGC3Dsizeiptr size) override; void copyTexSubImage3D(blink::WGC3Denum target, blink::WGC3Dint level, blink::WGC3Dint xoffset, blink::WGC3Dint yoffset, blink::WGC3Dint zoffset, blink::WGC3Dint x, blink::WGC3Dint y, blink::WGC3Dsizei width, blink::WGC3Dsizei height) override; blink::WebGLId createSampler() override; blink::WebGLId createTransformFeedback() override; void deleteSampler(blink::WebGLId sampler) override; void deleteSync(blink::WGC3Dsync sync) override; void deleteTransformFeedback(blink::WebGLId transformfeedback) override; void drawRangeElements(blink::WGC3Denum mode, blink::WGC3Duint start, blink::WGC3Duint end, blink::WGC3Dsizei count, blink::WGC3Denum type, blink::WGC3Dintptr offset) override; void endTransformFeedback(void) override; blink::WGC3Dsync fenceSync(blink::WGC3Denum condition, blink::WGC3Dbitfield flags) override; void framebufferTextureLayer(blink::WGC3Denum target, blink::WGC3Denum attachment, blink::WGC3Duint texture, blink::WGC3Dint level, blink::WGC3Dint layer) override; void getActiveUniformBlockName(blink::WGC3Duint program, blink::WGC3Duint uniformBlockIndex, blink::WGC3Dsizei bufSize, blink::WGC3Dsizei* length, blink::WGC3Dchar* uniformBlockName) override; void getActiveUniformBlockiv(blink::WGC3Duint program, blink::WGC3Duint uniformBlockIndex, blink::WGC3Denum pname, blink::WGC3Dint* params) override; void getActiveUniformsiv(blink::WGC3Duint program, blink::WGC3Dsizei uniformCount, const blink::WGC3Duint *uniformIndices, blink::WGC3Denum pname, blink::WGC3Dint *params) override; blink::WGC3Dint getFragDataLocation(blink::WGC3Duint program, const blink::WGC3Dchar* name) override; void getInternalformativ(blink::WGC3Denum target, blink::WGC3Denum internalformat, blink::WGC3Denum pname, blink::WGC3Dsizei bufSize, blink::WGC3Dint* params) override; void getSamplerParameterfv(blink::WGC3Duint sampler, blink::WGC3Denum pname, blink::WGC3Dfloat* params) override; void getSamplerParameteriv(blink::WGC3Duint sampler, blink::WGC3Denum pname, blink::WGC3Dint* params) override; void getTransformFeedbackVarying(blink::WGC3Duint program, blink::WGC3Duint index, blink::WGC3Dsizei bufSize, blink::WGC3Dsizei *length, blink::WGC3Dsizei *size, blink::WGC3Denum *type, blink::WGC3Dchar *name) override; blink::WGC3Duint getUniformBlockIndex( blink::WGC3Duint program, const blink::WGC3Dchar* uniformBlockName) override; void getUniformIndices(blink::WGC3Duint program, blink::WGC3Dsizei uniformCount, const blink::WGC3Dchar *const*uniformNames, blink::WGC3Duint *uniformIndices) override; void getUniformuiv(blink::WGC3Duint program, blink::WGC3Dint location, blink::WGC3Duint *params) override; void getVertexAttribIiv(blink::WGC3Duint index, blink::WGC3Denum pname, blink::WGC3Dint *params) override; void getVertexAttribIuiv(blink::WGC3Duint index, blink::WGC3Denum pname, blink::WGC3Duint *params) override; void invalidateFramebuffer(blink::WGC3Denum target, blink::WGC3Dsizei numAttachments, const blink::WGC3Denum* attachments) override; void invalidateSubFramebuffer(blink::WGC3Denum target, blink::WGC3Dsizei numAttachments, const blink::WGC3Denum* attachments, blink::WGC3Dint x, blink::WGC3Dint y, blink::WGC3Dsizei width, blink::WGC3Dsizei height) override; blink::WGC3Dboolean isSampler(blink::WebGLId sampler) override; blink::WGC3Dboolean isSync(blink::WGC3Dsync sync) override; blink::WGC3Dboolean isTransformFeedback(blink::WGC3Duint id) override; void* mapBufferRange(blink::WGC3Denum target, blink::WGC3Dintptr offset, blink::WGC3Dsizeiptr length, blink::WGC3Dbitfield access) override; void pauseTransformFeedback(void) override; //void programParameteri(blink::WGC3Duint program, // blink::WGC3Denum pname, // blink::WGC3Dint value) override; void readBuffer(blink::WGC3Denum src) override; void resumeTransformFeedback(void) override; void samplerParameterf(blink::WGC3Duint sampler, blink::WGC3Denum pname, blink::WGC3Dfloat param) override; void samplerParameterfv(blink::WGC3Duint sampler, blink::WGC3Denum pname, const blink::WGC3Dfloat* param) override; void samplerParameteri(blink::WGC3Duint sampler, blink::WGC3Denum pname, blink::WGC3Dint param) override; void samplerParameteriv(blink::WGC3Duint sampler, blink::WGC3Denum pname, const blink::WGC3Dint* param) override; void texImage3D(blink::WGC3Denum target, blink::WGC3Dint level, blink::WGC3Dint internalformat, blink::WGC3Dsizei width, blink::WGC3Dsizei height, blink::WGC3Dsizei depth, blink::WGC3Dint border, blink::WGC3Denum format, blink::WGC3Denum type, const void* pixels) override; void texStorage3D(blink::WGC3Denum target, blink::WGC3Dsizei levels, blink::WGC3Denum internalformat, blink::WGC3Dsizei width, blink::WGC3Dsizei height, blink::WGC3Dsizei depth) override; void texSubImage3D(blink::WGC3Denum target, blink::WGC3Dint level, blink::WGC3Dint xoffset, blink::WGC3Dint yoffset, blink::WGC3Dint zoffset, blink::WGC3Dsizei width, blink::WGC3Dsizei height, blink::WGC3Dsizei depth, blink::WGC3Denum format, blink::WGC3Denum type, const void* pixels) override; void transformFeedbackVaryings( blink::WGC3Duint program, blink::WGC3Dsizei count, const blink::WGC3Dchar* const* varyings, blink::WGC3Denum bufferMode) override; void uniform1ui(blink::WGC3Dint location, blink::WGC3Duint x) override; void uniform1uiv(blink::WGC3Dint location, blink::WGC3Dsizei count, const blink::WGC3Duint* value) override; void uniform2ui(blink::WGC3Dint location, blink::WGC3Duint x, blink::WGC3Duint y) override; void uniform2uiv(blink::WGC3Dint location, blink::WGC3Dsizei count, const blink::WGC3Duint* value) override; void uniform3ui(blink::WGC3Dint location, blink::WGC3Duint x, blink::WGC3Duint y, blink::WGC3Duint z) override; void uniform3uiv(blink::WGC3Dint location, blink::WGC3Dsizei count, const blink::WGC3Duint* value) override; void uniform4ui(blink::WGC3Dint location, blink::WGC3Duint x, blink::WGC3Duint y, blink::WGC3Duint z, blink::WGC3Duint w) override; void uniform4uiv(blink::WGC3Dint location, blink::WGC3Dsizei count, const blink::WGC3Duint* value) override; void uniformBlockBinding(blink::WGC3Duint program, blink::WGC3Duint uniformBlockIndex, blink::WGC3Duint uniformBlockBinding) override; void uniformMatrix2x3fv(blink::WGC3Dint location, blink::WGC3Dsizei count, blink::WGC3Dboolean transpose, const blink::WGC3Dfloat* value) override; void uniformMatrix2x4fv(blink::WGC3Dint location, blink::WGC3Dsizei count, blink::WGC3Dboolean transpose, const blink::WGC3Dfloat* value) override; void uniformMatrix3x2fv(blink::WGC3Dint location, blink::WGC3Dsizei count, blink::WGC3Dboolean transpose, const blink::WGC3Dfloat* value) override; void uniformMatrix3x4fv(blink::WGC3Dint location, blink::WGC3Dsizei count, blink::WGC3Dboolean transpose, const blink::WGC3Dfloat* value) override; void uniformMatrix4x2fv(blink::WGC3Dint location, blink::WGC3Dsizei count, blink::WGC3Dboolean transpose, const blink::WGC3Dfloat* value) override; void uniformMatrix4x3fv(blink::WGC3Dint location, blink::WGC3Dsizei count, blink::WGC3Dboolean transpose, const blink::WGC3Dfloat* value) override; blink::WGC3Dboolean unmapBuffer(blink::WGC3Denum target) override; void vertexAttribI4i(blink::WGC3Duint index, blink::WGC3Dint x, blink::WGC3Dint y, blink::WGC3Dint z, blink::WGC3Dint w) override; void vertexAttribI4iv(blink::WGC3Duint index, const blink::WGC3Dint* v) override; void vertexAttribI4ui(blink::WGC3Duint index, blink::WGC3Duint x, blink::WGC3Duint y, blink::WGC3Duint z, blink::WGC3Duint w) override; void vertexAttribI4uiv(blink::WGC3Duint index, const blink::WGC3Duint* v) override; void vertexAttribIPointer(blink::WGC3Duint index, blink::WGC3Dint size, blink::WGC3Denum type, blink::WGC3Dsizei stride, blink::WGC3Dintptr pointer) override; void waitSync(blink::WGC3Dsync sync, blink::WGC3Dbitfield flags, blink::WGC3Duint64 timeout) override; // WebGraphicsContext3D implementation. ::gpu::gles2::GLES2Interface* getGLES2Interface() override; ::gpu::gles2::GLES2Interface* GetGLInterface() { return gl_; } // Convert WebGL context creation attributes into command buffer / EGL size // requests. static void ConvertAttributes( const blink::WebGraphicsContext3D::Attributes& attributes, ::gpu::gles2::ContextCreationAttribHelper* output_attribs); protected: friend class WebGraphicsContext3DErrorMessageCallback; WebGraphicsContext3DImpl(); ::gpu::gles2::GLES2ImplementationErrorMessageCallback* getErrorMessageCallback(); virtual void OnErrorMessage(const std::string& message, int id); void SetGLInterface(::gpu::gles2::GLES2Interface* gl) { gl_ = gl; } bool initialized_; bool initialize_failed_; WebGraphicsContext3D::WebGraphicsContextLostCallback* context_lost_callback_; WebGraphicsContext3D::WebGraphicsErrorMessageCallback* error_message_callback_; scoped_ptr client_error_message_callback_; // Errors raised by synthesizeGLError(). std::vector synthetic_errors_; ::gpu::gles2::GLES2Interface* gl_; bool lose_context_when_out_of_memory_; }; } // namespace gpu_blink #endif // GPU_BLINK_WEBGRAPHICSCONTEXT3D_IMPL_H_