// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Helper classes for implementing gpu client side unit tests. #ifndef GPU_COMMAND_BUFFER_CLIENT_CLIENT_TEST_HELPER_H_ #define GPU_COMMAND_BUFFER_CLIENT_CLIENT_TEST_HELPER_H_ #include "gpu/command_buffer/common/cmd_buffer_common.h" #include "gpu/command_buffer/common/command_buffer.h" #include "gpu/command_buffer/common/compiler_specific.h" #include "gpu/command_buffer/common/scoped_ptr.h" #include "testing/gmock/include/gmock/gmock.h" #include "testing/gtest/include/gtest/gtest.h" namespace gpu { class CommandBufferHelper; class MockCommandBufferBase : public CommandBuffer { public: static const int32 kTransferBufferBaseId = 0x123; static const int32 kMaxTransferBuffers = 6; MockCommandBufferBase() { } virtual ~MockCommandBufferBase(); virtual bool Initialize() OVERRIDE; virtual State GetState() OVERRIDE; virtual State GetLastState() OVERRIDE; virtual int32 GetLastToken() OVERRIDE; virtual State FlushSync(int32 put_offset, int32 last_known_get) OVERRIDE; virtual void SetGetBuffer(int transfer_buffer_id) OVERRIDE; virtual void SetGetOffset(int32 get_offset) OVERRIDE; virtual Buffer CreateTransferBuffer(size_t size, int32* id) OVERRIDE; virtual Buffer GetTransferBuffer(int32 id) OVERRIDE; virtual void SetToken(int32 token) OVERRIDE; virtual void SetParseError(error::Error error) OVERRIDE; virtual void SetContextLostReason(error::ContextLostReason reason) OVERRIDE; // Get's the Id of the next transfer buffer that will be returned // by CreateTransferBuffer. This is useful for testing expected ids. int32 GetNextFreeTransferBufferId(); void FlushHelper(int32 put_offset); void DestroyTransferBufferHelper(int32 id); virtual void OnFlush() = 0; private: scoped_array transfer_buffers_[kMaxTransferBuffers]; Buffer transfer_buffer_buffers_[kMaxTransferBuffers]; CommandBufferEntry* ring_buffer_; Buffer ring_buffer_buffer_; State state_; }; class MockClientCommandBuffer : public MockCommandBufferBase { public: MockClientCommandBuffer(); virtual ~MockClientCommandBuffer(); // This is so we can use all the gmock functions when Flush is called. MOCK_METHOD0(OnFlush, void()); MOCK_METHOD1(DestroyTransferBuffer, void(int32 id)); virtual void Flush(int32 put_offset) OVERRIDE; void DelegateToFake(); }; class MockClientCommandBufferMockFlush : public MockClientCommandBuffer { public: MockClientCommandBufferMockFlush(); virtual ~MockClientCommandBufferMockFlush(); MOCK_METHOD1(Flush, void(int32 put_offset)); void DelegateToFake(); }; } // namespace gpu #endif // GPU_COMMAND_BUFFER_CLIENT_CLIENT_TEST_HELPER_H_