// Copyright (c) 2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This file contains the implementation of the command buffer helper class. #include "../client/cmd_buffer_helper.h" #include "../common/command_buffer.h" namespace gpu { CommandBufferHelper::CommandBufferHelper(CommandBuffer* command_buffer) : command_buffer_(command_buffer), entries_(NULL), total_entry_count_(0), usable_entry_count_(0), token_(0), last_token_read_(-1), get_(0), put_(0) { } bool CommandBufferHelper::Initialize(int32 ring_buffer_size) { ring_buffer_ = command_buffer_->GetRingBuffer(); if (!ring_buffer_.ptr) return false; CommandBuffer::State state = command_buffer_->GetState(); entries_ = static_cast(ring_buffer_.ptr); int32 num_ring_buffer_entries = ring_buffer_size / sizeof(CommandBufferEntry); if (num_ring_buffer_entries > state.num_entries) { return false; } const int32 kJumpEntries = sizeof(cmd::Jump) / sizeof(*entries_); // NOLINT total_entry_count_ = num_ring_buffer_entries; usable_entry_count_ = total_entry_count_ - kJumpEntries; put_ = state.put_offset; SynchronizeState(state); return true; } CommandBufferHelper::~CommandBufferHelper() { } bool CommandBufferHelper::Flush() { CommandBuffer::State state = command_buffer_->Flush(put_); SynchronizeState(state); return state.error == error::kNoError; } // Calls Flush() and then waits until the buffer is empty. Break early if the // error is set. bool CommandBufferHelper::Finish() { do { // Do not loop forever if the flush fails, meaning the command buffer reader // has shutdown. if (!Flush()) return false; } while (put_ != get_); return true; } // Inserts a new token into the command stream. It uses an increasing value // scheme so that we don't lose tokens (a token has passed if the current token // value is higher than that token). Calls Finish() if the token value wraps, // which will be rare. int32 CommandBufferHelper::InsertToken() { // Increment token as 31-bit integer. Negative values are used to signal an // error. token_ = (token_ + 1) & 0x7FFFFFFF; cmd::SetToken& cmd = GetCmdSpace(); cmd.Init(token_); if (token_ == 0) { // we wrapped Finish(); DCHECK_EQ(token_, last_token_read_); } return token_; } // Waits until the current token value is greater or equal to the value passed // in argument. void CommandBufferHelper::WaitForToken(int32 token) { // Return immediately if corresponding InsertToken failed. if (token < 0) return; if (last_token_read_ >= token) return; // fast path. if (token > token_) return; // we wrapped Flush(); while (last_token_read_ < token) { if (get_ == put_) { LOG(FATAL) << "Empty command buffer while waiting on a token."; return; } // Do not loop forever if the flush fails, meaning the command buffer reader // has shutdown. if (!Flush()) return; } } // Waits for available entries, basically waiting until get >= put + count + 1. // It actually waits for contiguous entries, so it may need to wrap the buffer // around, adding a jump. Thus this function may change the value of put_. The // function will return early if an error occurs, in which case the available // space may not be available. void CommandBufferHelper::WaitForAvailableEntries(int32 count) { CHECK(count < usable_entry_count_); if (put_ + count > usable_entry_count_) { // There's not enough room between the current put and the end of the // buffer, so we need to wrap. We will add a jump back to the start, but we // need to make sure get wraps first, actually that get is 1 or more (since // put will wrap to 0 after we add the jump). DCHECK_LE(1, put_); Flush(); while (get_ > put_ || get_ == 0) { // Do not loop forever if the flush fails, meaning the command buffer // reader has shutdown. if (!Flush()) return; } // Insert a jump back to the beginning. cmd::Jump::Set(&entries_[put_], 0); put_ = 0; } // If we have enough room, return immediatly. if (count <= AvailableEntries()) return; // Otherwise flush, and wait until we do have enough room. Flush(); while (AvailableEntries() < count) { // Do not loop forever if the flush fails, meaning the command buffer reader // has shutdown. if (!Flush()) return; } } CommandBufferEntry* CommandBufferHelper::GetSpace(uint32 entries) { WaitForAvailableEntries(entries); CommandBufferEntry* space = &entries_[put_]; put_ += entries; DCHECK_LE(put_, usable_entry_count_); if (put_ == usable_entry_count_) { cmd::Jump::Set(&entries_[put_], 0); put_ = 0; } return space; } error::Error CommandBufferHelper::GetError() { CommandBuffer::State state = command_buffer_->GetState(); SynchronizeState(state); return static_cast(state.error); } void CommandBufferHelper::SynchronizeState(CommandBuffer::State state) { get_ = state.get_offset; last_token_read_ = state.token; } } // namespace gpu