// Copyright (c) 2009 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "../client/gles2_lib.h" #include #include "../common/thread_local.h" namespace gles2 { // This is defined in gles2_c_lib_autogen.h extern "C" { extern const NameToFunc g_gles2_function_table[]; } // TODO(kbr): the use of this anonymous namespace core dumps the // linker on Mac OS X 10.6 when the symbol ordering file is used // namespace { static gpu::ThreadLocalKey g_gl_context_key; // } // namespace anonymous void Initialize() { g_gl_context_key = gpu::ThreadLocalAlloc(); } void Terminate() { gpu::ThreadLocalFree(g_gl_context_key); g_gl_context_key = 0; } gpu::gles2::GLES2Implementation* GetGLContext() { return static_cast( gpu::ThreadLocalGetValue(g_gl_context_key)); } void SetGLContext(gpu::gles2::GLES2Implementation* context) { gpu::ThreadLocalSetValue(g_gl_context_key, context); } GLES2FunctionPointer GetGLFunctionPointer(const char* name) { for (const NameToFunc* named_function = g_gles2_function_table; named_function->name; ++named_function) { if (!strcmp(name, named_function->name)) { return named_function->func; } } return NULL; } } // namespace gles2