// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This file is auto-generated from // gpu/command_buffer/build_gles2_cmd_buffer.py // It's formatted by clang-format using chromium coding style: // clang-format -i -style=chromium filename // DO NOT EDIT! // This file is included by gles2_trace_implementation.cc #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_IMPL_AUTOGEN_H_ #define GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_IMPL_AUTOGEN_H_ void GLES2TraceImplementation::ActiveTexture(GLenum texture) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ActiveTexture"); gl_->ActiveTexture(texture); } void GLES2TraceImplementation::AttachShader(GLuint program, GLuint shader) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::AttachShader"); gl_->AttachShader(program, shader); } void GLES2TraceImplementation::BindAttribLocation(GLuint program, GLuint index, const char* name) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BindAttribLocation"); gl_->BindAttribLocation(program, index, name); } void GLES2TraceImplementation::BindBuffer(GLenum target, GLuint buffer) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BindBuffer"); gl_->BindBuffer(target, buffer); } void GLES2TraceImplementation::BindBufferBase(GLenum target, GLuint index, GLuint buffer) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BindBufferBase"); gl_->BindBufferBase(target, index, buffer); } void GLES2TraceImplementation::BindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BindBufferRange"); gl_->BindBufferRange(target, index, buffer, offset, size); } void GLES2TraceImplementation::BindFramebuffer(GLenum target, GLuint framebuffer) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BindFramebuffer"); gl_->BindFramebuffer(target, framebuffer); } void GLES2TraceImplementation::BindRenderbuffer(GLenum target, GLuint renderbuffer) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BindRenderbuffer"); gl_->BindRenderbuffer(target, renderbuffer); } void GLES2TraceImplementation::BindSampler(GLuint unit, GLuint sampler) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BindSampler"); gl_->BindSampler(unit, sampler); } void GLES2TraceImplementation::BindTexture(GLenum target, GLuint texture) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BindTexture"); gl_->BindTexture(target, texture); } void GLES2TraceImplementation::BindTransformFeedback(GLenum target, GLuint transformfeedback) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BindTransformFeedback"); gl_->BindTransformFeedback(target, transformfeedback); } void GLES2TraceImplementation::BlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BlendColor"); gl_->BlendColor(red, green, blue, alpha); } void GLES2TraceImplementation::BlendEquation(GLenum mode) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BlendEquation"); gl_->BlendEquation(mode); } void GLES2TraceImplementation::BlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BlendEquationSeparate"); gl_->BlendEquationSeparate(modeRGB, modeAlpha); } void GLES2TraceImplementation::BlendFunc(GLenum sfactor, GLenum dfactor) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BlendFunc"); gl_->BlendFunc(sfactor, dfactor); } void GLES2TraceImplementation::BlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BlendFuncSeparate"); gl_->BlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha); } void GLES2TraceImplementation::BufferData(GLenum target, GLsizeiptr size, const void* data, GLenum usage) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BufferData"); gl_->BufferData(target, size, data, usage); } void GLES2TraceImplementation::BufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const void* data) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BufferSubData"); gl_->BufferSubData(target, offset, size, data); } GLenum GLES2TraceImplementation::CheckFramebufferStatus(GLenum target) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CheckFramebufferStatus"); return gl_->CheckFramebufferStatus(target); } void GLES2TraceImplementation::Clear(GLbitfield mask) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Clear"); gl_->Clear(mask); } void GLES2TraceImplementation::ClearBufferfi(GLenum buffer, GLint drawbuffers, GLfloat depth, GLint stencil) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ClearBufferfi"); gl_->ClearBufferfi(buffer, drawbuffers, depth, stencil); } void GLES2TraceImplementation::ClearBufferfv(GLenum buffer, GLint drawbuffers, const GLfloat* value) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ClearBufferfv"); gl_->ClearBufferfv(buffer, drawbuffers, value); } void GLES2TraceImplementation::ClearBufferiv(GLenum buffer, GLint drawbuffers, const GLint* value) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ClearBufferiv"); gl_->ClearBufferiv(buffer, drawbuffers, value); } void GLES2TraceImplementation::ClearBufferuiv(GLenum buffer, GLint drawbuffers, const GLuint* value) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ClearBufferuiv"); gl_->ClearBufferuiv(buffer, drawbuffers, value); } void GLES2TraceImplementation::ClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ClearColor"); gl_->ClearColor(red, green, blue, alpha); } void GLES2TraceImplementation::ClearDepthf(GLclampf depth) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ClearDepthf"); gl_->ClearDepthf(depth); } void GLES2TraceImplementation::ClearStencil(GLint s) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ClearStencil"); gl_->ClearStencil(s); } GLenum GLES2TraceImplementation::ClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ClientWaitSync"); return gl_->ClientWaitSync(sync, flags, timeout); } void GLES2TraceImplementation::ColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ColorMask"); gl_->ColorMask(red, green, blue, alpha); } void GLES2TraceImplementation::CompileShader(GLuint shader) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CompileShader"); gl_->CompileShader(shader); } void GLES2TraceImplementation::CompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CompressedTexImage2D"); gl_->CompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data); } void GLES2TraceImplementation::CompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CompressedTexSubImage2D"); gl_->CompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data); } void GLES2TraceImplementation::CompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CompressedTexImage3D"); gl_->CompressedTexImage3D(target, level, internalformat, width, height, depth, border, imageSize, data); } void GLES2TraceImplementation::CompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CompressedTexSubImage3D"); gl_->CompressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data); } void GLES2TraceImplementation::CopyBufferSubData(GLenum readtarget, GLenum writetarget, GLintptr readoffset, GLintptr writeoffset, GLsizeiptr size) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CopyBufferSubData"); gl_->CopyBufferSubData(readtarget, writetarget, readoffset, writeoffset, size); } void GLES2TraceImplementation::CopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CopyTexImage2D"); gl_->CopyTexImage2D(target, level, internalformat, x, y, width, height, border); } void GLES2TraceImplementation::CopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CopyTexSubImage2D"); gl_->CopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height); } void GLES2TraceImplementation::CopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CopyTexSubImage3D"); gl_->CopyTexSubImage3D(target, level, xoffset, yoffset, zoffset, x, y, width, height); } GLuint GLES2TraceImplementation::CreateProgram() { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CreateProgram"); return gl_->CreateProgram(); } GLuint GLES2TraceImplementation::CreateShader(GLenum type) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CreateShader"); return gl_->CreateShader(type); } void GLES2TraceImplementation::CullFace(GLenum mode) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CullFace"); gl_->CullFace(mode); } void GLES2TraceImplementation::DeleteBuffers(GLsizei n, const GLuint* buffers) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DeleteBuffers"); gl_->DeleteBuffers(n, buffers); } void GLES2TraceImplementation::DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DeleteFramebuffers"); gl_->DeleteFramebuffers(n, framebuffers); } void GLES2TraceImplementation::DeleteProgram(GLuint program) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DeleteProgram"); gl_->DeleteProgram(program); } void GLES2TraceImplementation::DeleteRenderbuffers( GLsizei n, const GLuint* renderbuffers) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DeleteRenderbuffers"); gl_->DeleteRenderbuffers(n, renderbuffers); } void GLES2TraceImplementation::DeleteSamplers(GLsizei n, const GLuint* samplers) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DeleteSamplers"); gl_->DeleteSamplers(n, samplers); } void GLES2TraceImplementation::DeleteSync(GLsync sync) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DeleteSync"); gl_->DeleteSync(sync); } void GLES2TraceImplementation::DeleteShader(GLuint shader) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DeleteShader"); gl_->DeleteShader(shader); } void GLES2TraceImplementation::DeleteTextures(GLsizei n, const GLuint* textures) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DeleteTextures"); gl_->DeleteTextures(n, textures); } void GLES2TraceImplementation::DeleteTransformFeedbacks(GLsizei n, const GLuint* ids) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DeleteTransformFeedbacks"); gl_->DeleteTransformFeedbacks(n, ids); } void GLES2TraceImplementation::DepthFunc(GLenum func) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DepthFunc"); gl_->DepthFunc(func); } void GLES2TraceImplementation::DepthMask(GLboolean flag) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DepthMask"); gl_->DepthMask(flag); } void GLES2TraceImplementation::DepthRangef(GLclampf zNear, GLclampf zFar) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DepthRangef"); gl_->DepthRangef(zNear, zFar); } void GLES2TraceImplementation::DetachShader(GLuint program, GLuint shader) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DetachShader"); gl_->DetachShader(program, shader); } void GLES2TraceImplementation::Disable(GLenum cap) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Disable"); gl_->Disable(cap); } void GLES2TraceImplementation::DisableVertexAttribArray(GLuint index) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DisableVertexAttribArray"); gl_->DisableVertexAttribArray(index); } void GLES2TraceImplementation::DrawArrays(GLenum mode, GLint first, GLsizei count) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DrawArrays"); gl_->DrawArrays(mode, first, count); } void GLES2TraceImplementation::DrawElements(GLenum mode, GLsizei count, GLenum type, const void* indices) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DrawElements"); gl_->DrawElements(mode, count, type, indices); } void GLES2TraceImplementation::DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void* indices) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DrawRangeElements"); gl_->DrawRangeElements(mode, start, end, count, type, indices); } void GLES2TraceImplementation::Enable(GLenum cap) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Enable"); gl_->Enable(cap); } void GLES2TraceImplementation::EnableVertexAttribArray(GLuint index) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::EnableVertexAttribArray"); gl_->EnableVertexAttribArray(index); } GLsync GLES2TraceImplementation::FenceSync(GLenum condition, GLbitfield flags) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::FenceSync"); return gl_->FenceSync(condition, flags); } void GLES2TraceImplementation::Finish() { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Finish"); gl_->Finish(); } void GLES2TraceImplementation::Flush() { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Flush"); gl_->Flush(); } void GLES2TraceImplementation::FramebufferRenderbuffer( GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::FramebufferRenderbuffer"); gl_->FramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer); } void GLES2TraceImplementation::FramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::FramebufferTexture2D"); gl_->FramebufferTexture2D(target, attachment, textarget, texture, level); } void GLES2TraceImplementation::FramebufferTextureLayer(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::FramebufferTextureLayer"); gl_->FramebufferTextureLayer(target, attachment, texture, level, layer); } void GLES2TraceImplementation::FrontFace(GLenum mode) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::FrontFace"); gl_->FrontFace(mode); } void GLES2TraceImplementation::GenBuffers(GLsizei n, GLuint* buffers) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GenBuffers"); gl_->GenBuffers(n, buffers); } void GLES2TraceImplementation::GenerateMipmap(GLenum target) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GenerateMipmap"); gl_->GenerateMipmap(target); } void GLES2TraceImplementation::GenFramebuffers(GLsizei n, GLuint* framebuffers) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GenFramebuffers"); gl_->GenFramebuffers(n, framebuffers); } void GLES2TraceImplementation::GenRenderbuffers(GLsizei n, GLuint* renderbuffers) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GenRenderbuffers"); gl_->GenRenderbuffers(n, renderbuffers); } void GLES2TraceImplementation::GenSamplers(GLsizei n, GLuint* samplers) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GenSamplers"); gl_->GenSamplers(n, samplers); } void GLES2TraceImplementation::GenTextures(GLsizei n, GLuint* textures) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GenTextures"); gl_->GenTextures(n, textures); } void GLES2TraceImplementation::GenTransformFeedbacks(GLsizei n, GLuint* ids) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GenTransformFeedbacks"); gl_->GenTransformFeedbacks(n, ids); } void GLES2TraceImplementation::GetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetActiveAttrib"); gl_->GetActiveAttrib(program, index, bufsize, length, size, type, name); } void GLES2TraceImplementation::GetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, char* name) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetActiveUniform"); gl_->GetActiveUniform(program, index, bufsize, length, size, type, name); } void GLES2TraceImplementation::GetActiveUniformBlockiv(GLuint program, GLuint index, GLenum pname, GLint* params) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetActiveUniformBlockiv"); gl_->GetActiveUniformBlockiv(program, index, pname, params); } void GLES2TraceImplementation::GetActiveUniformBlockName(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, char* name) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetActiveUniformBlockName"); gl_->GetActiveUniformBlockName(program, index, bufsize, length, name); } void GLES2TraceImplementation::GetActiveUniformsiv(GLuint program, GLsizei count, const GLuint* indices, GLenum pname, GLint* params) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetActiveUniformsiv"); gl_->GetActiveUniformsiv(program, count, indices, pname, params); } void GLES2TraceImplementation::GetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetAttachedShaders"); gl_->GetAttachedShaders(program, maxcount, count, shaders); } GLint GLES2TraceImplementation::GetAttribLocation(GLuint program, const char* name) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetAttribLocation"); return gl_->GetAttribLocation(program, name); } void GLES2TraceImplementation::GetBooleanv(GLenum pname, GLboolean* params) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetBooleanv"); gl_->GetBooleanv(pname, params); } void GLES2TraceImplementation::GetBufferParameteri64v(GLenum target, GLenum pname, GLint64* params) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetBufferParameteri64v"); gl_->GetBufferParameteri64v(target, pname, params); } void GLES2TraceImplementation::GetBufferParameteriv(GLenum target, GLenum pname, GLint* params) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetBufferParameteriv"); gl_->GetBufferParameteriv(target, pname, params); } GLenum GLES2TraceImplementation::GetError() { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetError"); return gl_->GetError(); } void GLES2TraceImplementation::GetFloatv(GLenum pname, GLfloat* params) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetFloatv"); gl_->GetFloatv(pname, params); } GLint GLES2TraceImplementation::GetFragDataLocation(GLuint program, const char* name) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetFragDataLocation"); return gl_->GetFragDataLocation(program, name); } void GLES2TraceImplementation::GetFramebufferAttachmentParameteriv( GLenum target, GLenum attachment, GLenum pname, GLint* params) { TRACE_EVENT_BINARY_EFFICIENT0( "gpu", "GLES2Trace::GetFramebufferAttachmentParameteriv"); gl_->GetFramebufferAttachmentParameteriv(target, attachment, pname, params); } void GLES2TraceImplementation::GetInteger64v(GLenum pname, GLint64* params) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetInteger64v"); gl_->GetInteger64v(pname, params); } void GLES2TraceImplementation::GetIntegeri_v(GLenum pname, GLuint index, GLint* data) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetIntegeri_v"); gl_->GetIntegeri_v(pname, index, data); } void GLES2TraceImplementation::GetInteger64i_v(GLenum pname, GLuint index, GLint64* data) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetInteger64i_v"); gl_->GetInteger64i_v(pname, index, data); } void GLES2TraceImplementation::GetIntegerv(GLenum pname, GLint* params) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetIntegerv"); gl_->GetIntegerv(pname, params); } void GLES2TraceImplementation::GetInternalformativ(GLenum target, GLenum format, GLenum pname, GLsizei bufSize, GLint* params) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetInternalformativ"); gl_->GetInternalformativ(target, format, pname, bufSize, params); } void GLES2TraceImplementation::GetProgramiv(GLuint program, GLenum pname, GLint* params) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetProgramiv"); gl_->GetProgramiv(program, pname, params); } void GLES2TraceImplementation::GetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, char* infolog) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetProgramInfoLog"); gl_->GetProgramInfoLog(program, bufsize, length, infolog); } void GLES2TraceImplementation::GetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetRenderbufferParameteriv"); gl_->GetRenderbufferParameteriv(target, pname, params); } void GLES2TraceImplementation::GetSamplerParameterfv(GLuint sampler, GLenum pname, GLfloat* params) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetSamplerParameterfv"); gl_->GetSamplerParameterfv(sampler, pname, params); } void GLES2TraceImplementation::GetSamplerParameteriv(GLuint sampler, GLenum pname, GLint* params) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetSamplerParameteriv"); gl_->GetSamplerParameteriv(sampler, pname, params); } void GLES2TraceImplementation::GetShaderiv(GLuint shader, GLenum pname, GLint* params) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetShaderiv"); gl_->GetShaderiv(shader, pname, params); } void GLES2TraceImplementation::GetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetShaderInfoLog"); gl_->GetShaderInfoLog(shader, bufsize, length, infolog); } void GLES2TraceImplementation::GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetShaderPrecisionFormat"); gl_->GetShaderPrecisionFormat(shadertype, precisiontype, range, precision); } void GLES2TraceImplementation::GetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, char* source) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetShaderSource"); gl_->GetShaderSource(shader, bufsize, length, source); } const GLubyte* GLES2TraceImplementation::GetString(GLenum name) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetString"); return gl_->GetString(name); } void GLES2TraceImplementation::GetSynciv(GLsync sync, GLenum pname, GLsizei bufsize, GLsizei* length, GLint* values) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetSynciv"); gl_->GetSynciv(sync, pname, bufsize, length, values); } void GLES2TraceImplementation::GetTexParameterfv(GLenum target, GLenum pname, GLfloat* params) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetTexParameterfv"); gl_->GetTexParameterfv(target, pname, params); } void GLES2TraceImplementation::GetTexParameteriv(GLenum target, GLenum pname, GLint* params) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetTexParameteriv"); gl_->GetTexParameteriv(target, pname, params); } void GLES2TraceImplementation::GetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLsizei* size, GLenum* type, char* name) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetTransformFeedbackVarying"); gl_->GetTransformFeedbackVarying(program, index, bufsize, length, size, type, name); } GLuint GLES2TraceImplementation::GetUniformBlockIndex(GLuint program, const char* name) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetUniformBlockIndex"); return gl_->GetUniformBlockIndex(program, name); } void GLES2TraceImplementation::GetUniformfv(GLuint program, GLint location, GLfloat* params) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetUniformfv"); gl_->GetUniformfv(program, location, params); } void GLES2TraceImplementation::GetUniformiv(GLuint program, GLint location, GLint* params) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetUniformiv"); gl_->GetUniformiv(program, location, params); } void GLES2TraceImplementation::GetUniformuiv(GLuint program, GLint location, GLuint* params) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetUniformuiv"); gl_->GetUniformuiv(program, location, params); } void GLES2TraceImplementation::GetUniformIndices(GLuint program, GLsizei count, const char* const* names, GLuint* indices) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetUniformIndices"); gl_->GetUniformIndices(program, count, names, indices); } GLint GLES2TraceImplementation::GetUniformLocation(GLuint program, const char* name) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetUniformLocation"); return gl_->GetUniformLocation(program, name); } void GLES2TraceImplementation::GetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetVertexAttribfv"); gl_->GetVertexAttribfv(index, pname, params); } void GLES2TraceImplementation::GetVertexAttribiv(GLuint index, GLenum pname, GLint* params) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetVertexAttribiv"); gl_->GetVertexAttribiv(index, pname, params); } void GLES2TraceImplementation::GetVertexAttribIiv(GLuint index, GLenum pname, GLint* params) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetVertexAttribIiv"); gl_->GetVertexAttribIiv(index, pname, params); } void GLES2TraceImplementation::GetVertexAttribIuiv(GLuint index, GLenum pname, GLuint* params) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetVertexAttribIuiv"); gl_->GetVertexAttribIuiv(index, pname, params); } void GLES2TraceImplementation::GetVertexAttribPointerv(GLuint index, GLenum pname, void** pointer) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetVertexAttribPointerv"); gl_->GetVertexAttribPointerv(index, pname, pointer); } void GLES2TraceImplementation::Hint(GLenum target, GLenum mode) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Hint"); gl_->Hint(target, mode); } void GLES2TraceImplementation::InvalidateFramebuffer( GLenum target, GLsizei count, const GLenum* attachments) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::InvalidateFramebuffer"); gl_->InvalidateFramebuffer(target, count, attachments); } void GLES2TraceImplementation::InvalidateSubFramebuffer( GLenum target, GLsizei count, const GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::InvalidateSubFramebuffer"); gl_->InvalidateSubFramebuffer(target, count, attachments, x, y, width, height); } GLboolean GLES2TraceImplementation::IsBuffer(GLuint buffer) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::IsBuffer"); return gl_->IsBuffer(buffer); } GLboolean GLES2TraceImplementation::IsEnabled(GLenum cap) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::IsEnabled"); return gl_->IsEnabled(cap); } GLboolean GLES2TraceImplementation::IsFramebuffer(GLuint framebuffer) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::IsFramebuffer"); return gl_->IsFramebuffer(framebuffer); } GLboolean GLES2TraceImplementation::IsProgram(GLuint program) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::IsProgram"); return gl_->IsProgram(program); } GLboolean GLES2TraceImplementation::IsRenderbuffer(GLuint renderbuffer) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::IsRenderbuffer"); return gl_->IsRenderbuffer(renderbuffer); } GLboolean GLES2TraceImplementation::IsSampler(GLuint sampler) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::IsSampler"); return gl_->IsSampler(sampler); } GLboolean GLES2TraceImplementation::IsShader(GLuint shader) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::IsShader"); return gl_->IsShader(shader); } GLboolean GLES2TraceImplementation::IsSync(GLsync sync) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::IsSync"); return gl_->IsSync(sync); } GLboolean GLES2TraceImplementation::IsTexture(GLuint texture) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::IsTexture"); return gl_->IsTexture(texture); } GLboolean GLES2TraceImplementation::IsTransformFeedback( GLuint transformfeedback) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::IsTransformFeedback"); return gl_->IsTransformFeedback(transformfeedback); } void GLES2TraceImplementation::LineWidth(GLfloat width) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::LineWidth"); gl_->LineWidth(width); } void GLES2TraceImplementation::LinkProgram(GLuint program) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::LinkProgram"); gl_->LinkProgram(program); } void GLES2TraceImplementation::PauseTransformFeedback() { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::PauseTransformFeedback"); gl_->PauseTransformFeedback(); } void GLES2TraceImplementation::PixelStorei(GLenum pname, GLint param) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::PixelStorei"); gl_->PixelStorei(pname, param); } void GLES2TraceImplementation::PolygonOffset(GLfloat factor, GLfloat units) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::PolygonOffset"); gl_->PolygonOffset(factor, units); } void GLES2TraceImplementation::ReadBuffer(GLenum src) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ReadBuffer"); gl_->ReadBuffer(src); } void GLES2TraceImplementation::ReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void* pixels) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ReadPixels"); gl_->ReadPixels(x, y, width, height, format, type, pixels); } void GLES2TraceImplementation::ReleaseShaderCompiler() { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ReleaseShaderCompiler"); gl_->ReleaseShaderCompiler(); } void GLES2TraceImplementation::RenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::RenderbufferStorage"); gl_->RenderbufferStorage(target, internalformat, width, height); } void GLES2TraceImplementation::ResumeTransformFeedback() { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ResumeTransformFeedback"); gl_->ResumeTransformFeedback(); } void GLES2TraceImplementation::SampleCoverage(GLclampf value, GLboolean invert) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::SampleCoverage"); gl_->SampleCoverage(value, invert); } void GLES2TraceImplementation::SamplerParameterf(GLuint sampler, GLenum pname, GLfloat param) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::SamplerParameterf"); gl_->SamplerParameterf(sampler, pname, param); } void GLES2TraceImplementation::SamplerParameterfv(GLuint sampler, GLenum pname, const GLfloat* params) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::SamplerParameterfv"); gl_->SamplerParameterfv(sampler, pname, params); } void GLES2TraceImplementation::SamplerParameteri(GLuint sampler, GLenum pname, GLint param) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::SamplerParameteri"); gl_->SamplerParameteri(sampler, pname, param); } void GLES2TraceImplementation::SamplerParameteriv(GLuint sampler, GLenum pname, const GLint* params) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::SamplerParameteriv"); gl_->SamplerParameteriv(sampler, pname, params); } void GLES2TraceImplementation::Scissor(GLint x, GLint y, GLsizei width, GLsizei height) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Scissor"); gl_->Scissor(x, y, width, height); } void GLES2TraceImplementation::ShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary, GLsizei length) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ShaderBinary"); gl_->ShaderBinary(n, shaders, binaryformat, binary, length); } void GLES2TraceImplementation::ShaderSource(GLuint shader, GLsizei count, const GLchar* const* str, const GLint* length) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ShaderSource"); gl_->ShaderSource(shader, count, str, length); } void GLES2TraceImplementation::ShallowFinishCHROMIUM() { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ShallowFinishCHROMIUM"); gl_->ShallowFinishCHROMIUM(); } void GLES2TraceImplementation::ShallowFlushCHROMIUM() { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ShallowFlushCHROMIUM"); gl_->ShallowFlushCHROMIUM(); } void GLES2TraceImplementation::OrderingBarrierCHROMIUM() { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::OrderingBarrierCHROMIUM"); gl_->OrderingBarrierCHROMIUM(); } void GLES2TraceImplementation::StencilFunc(GLenum func, GLint ref, GLuint mask) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::StencilFunc"); gl_->StencilFunc(func, ref, mask); } void GLES2TraceImplementation::StencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::StencilFuncSeparate"); gl_->StencilFuncSeparate(face, func, ref, mask); } void GLES2TraceImplementation::StencilMask(GLuint mask) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::StencilMask"); gl_->StencilMask(mask); } void GLES2TraceImplementation::StencilMaskSeparate(GLenum face, GLuint mask) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::StencilMaskSeparate"); gl_->StencilMaskSeparate(face, mask); } void GLES2TraceImplementation::StencilOp(GLenum fail, GLenum zfail, GLenum zpass) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::StencilOp"); gl_->StencilOp(fail, zfail, zpass); } void GLES2TraceImplementation::StencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::StencilOpSeparate"); gl_->StencilOpSeparate(face, fail, zfail, zpass); } void GLES2TraceImplementation::TexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void* pixels) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::TexImage2D"); gl_->TexImage2D(target, level, internalformat, width, height, border, format, type, pixels); } void GLES2TraceImplementation::TexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::TexImage3D"); gl_->TexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels); } void GLES2TraceImplementation::TexParameterf(GLenum target, GLenum pname, GLfloat param) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::TexParameterf"); gl_->TexParameterf(target, pname, param); } void GLES2TraceImplementation::TexParameterfv(GLenum target, GLenum pname, const GLfloat* params) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::TexParameterfv"); gl_->TexParameterfv(target, pname, params); } void GLES2TraceImplementation::TexParameteri(GLenum target, GLenum pname, GLint param) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::TexParameteri"); gl_->TexParameteri(target, pname, param); } void GLES2TraceImplementation::TexParameteriv(GLenum target, GLenum pname, const GLint* params) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::TexParameteriv"); gl_->TexParameteriv(target, pname, params); } void GLES2TraceImplementation::TexStorage3D(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::TexStorage3D"); gl_->TexStorage3D(target, levels, internalFormat, width, height, depth); } void GLES2TraceImplementation::TexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void* pixels) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::TexSubImage2D"); gl_->TexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels); } void GLES2TraceImplementation::TexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void* pixels) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::TexSubImage3D"); gl_->TexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels); } void GLES2TraceImplementation::TransformFeedbackVaryings( GLuint program, GLsizei count, const char* const* varyings, GLenum buffermode) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::TransformFeedbackVaryings"); gl_->TransformFeedbackVaryings(program, count, varyings, buffermode); } void GLES2TraceImplementation::Uniform1f(GLint location, GLfloat x) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform1f"); gl_->Uniform1f(location, x); } void GLES2TraceImplementation::Uniform1fv(GLint location, GLsizei count, const GLfloat* v) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform1fv"); gl_->Uniform1fv(location, count, v); } void GLES2TraceImplementation::Uniform1i(GLint location, GLint x) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform1i"); gl_->Uniform1i(location, x); } void GLES2TraceImplementation::Uniform1iv(GLint location, GLsizei count, const GLint* v) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform1iv"); gl_->Uniform1iv(location, count, v); } void GLES2TraceImplementation::Uniform1ui(GLint location, GLuint x) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform1ui"); gl_->Uniform1ui(location, x); } void GLES2TraceImplementation::Uniform1uiv(GLint location, GLsizei count, const GLuint* v) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform1uiv"); gl_->Uniform1uiv(location, count, v); } void GLES2TraceImplementation::Uniform2f(GLint location, GLfloat x, GLfloat y) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform2f"); gl_->Uniform2f(location, x, y); } void GLES2TraceImplementation::Uniform2fv(GLint location, GLsizei count, const GLfloat* v) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform2fv"); gl_->Uniform2fv(location, count, v); } void GLES2TraceImplementation::Uniform2i(GLint location, GLint x, GLint y) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform2i"); gl_->Uniform2i(location, x, y); } void GLES2TraceImplementation::Uniform2iv(GLint location, GLsizei count, const GLint* v) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform2iv"); gl_->Uniform2iv(location, count, v); } void GLES2TraceImplementation::Uniform2ui(GLint location, GLuint x, GLuint y) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform2ui"); gl_->Uniform2ui(location, x, y); } void GLES2TraceImplementation::Uniform2uiv(GLint location, GLsizei count, const GLuint* v) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform2uiv"); gl_->Uniform2uiv(location, count, v); } void GLES2TraceImplementation::Uniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform3f"); gl_->Uniform3f(location, x, y, z); } void GLES2TraceImplementation::Uniform3fv(GLint location, GLsizei count, const GLfloat* v) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform3fv"); gl_->Uniform3fv(location, count, v); } void GLES2TraceImplementation::Uniform3i(GLint location, GLint x, GLint y, GLint z) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform3i"); gl_->Uniform3i(location, x, y, z); } void GLES2TraceImplementation::Uniform3iv(GLint location, GLsizei count, const GLint* v) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform3iv"); gl_->Uniform3iv(location, count, v); } void GLES2TraceImplementation::Uniform3ui(GLint location, GLuint x, GLuint y, GLuint z) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform3ui"); gl_->Uniform3ui(location, x, y, z); } void GLES2TraceImplementation::Uniform3uiv(GLint location, GLsizei count, const GLuint* v) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform3uiv"); gl_->Uniform3uiv(location, count, v); } void GLES2TraceImplementation::Uniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform4f"); gl_->Uniform4f(location, x, y, z, w); } void GLES2TraceImplementation::Uniform4fv(GLint location, GLsizei count, const GLfloat* v) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform4fv"); gl_->Uniform4fv(location, count, v); } void GLES2TraceImplementation::Uniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform4i"); gl_->Uniform4i(location, x, y, z, w); } void GLES2TraceImplementation::Uniform4iv(GLint location, GLsizei count, const GLint* v) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform4iv"); gl_->Uniform4iv(location, count, v); } void GLES2TraceImplementation::Uniform4ui(GLint location, GLuint x, GLuint y, GLuint z, GLuint w) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform4ui"); gl_->Uniform4ui(location, x, y, z, w); } void GLES2TraceImplementation::Uniform4uiv(GLint location, GLsizei count, const GLuint* v) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Uniform4uiv"); gl_->Uniform4uiv(location, count, v); } void GLES2TraceImplementation::UniformBlockBinding(GLuint program, GLuint index, GLuint binding) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::UniformBlockBinding"); gl_->UniformBlockBinding(program, index, binding); } void GLES2TraceImplementation::UniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::UniformMatrix2fv"); gl_->UniformMatrix2fv(location, count, transpose, value); } void GLES2TraceImplementation::UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::UniformMatrix2x3fv"); gl_->UniformMatrix2x3fv(location, count, transpose, value); } void GLES2TraceImplementation::UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::UniformMatrix2x4fv"); gl_->UniformMatrix2x4fv(location, count, transpose, value); } void GLES2TraceImplementation::UniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::UniformMatrix3fv"); gl_->UniformMatrix3fv(location, count, transpose, value); } void GLES2TraceImplementation::UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::UniformMatrix3x2fv"); gl_->UniformMatrix3x2fv(location, count, transpose, value); } void GLES2TraceImplementation::UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::UniformMatrix3x4fv"); gl_->UniformMatrix3x4fv(location, count, transpose, value); } void GLES2TraceImplementation::UniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::UniformMatrix4fv"); gl_->UniformMatrix4fv(location, count, transpose, value); } void GLES2TraceImplementation::UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::UniformMatrix4x2fv"); gl_->UniformMatrix4x2fv(location, count, transpose, value); } void GLES2TraceImplementation::UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::UniformMatrix4x3fv"); gl_->UniformMatrix4x3fv(location, count, transpose, value); } void GLES2TraceImplementation::UseProgram(GLuint program) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::UseProgram"); gl_->UseProgram(program); } void GLES2TraceImplementation::ValidateProgram(GLuint program) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ValidateProgram"); gl_->ValidateProgram(program); } void GLES2TraceImplementation::VertexAttrib1f(GLuint indx, GLfloat x) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttrib1f"); gl_->VertexAttrib1f(indx, x); } void GLES2TraceImplementation::VertexAttrib1fv(GLuint indx, const GLfloat* values) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttrib1fv"); gl_->VertexAttrib1fv(indx, values); } void GLES2TraceImplementation::VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttrib2f"); gl_->VertexAttrib2f(indx, x, y); } void GLES2TraceImplementation::VertexAttrib2fv(GLuint indx, const GLfloat* values) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttrib2fv"); gl_->VertexAttrib2fv(indx, values); } void GLES2TraceImplementation::VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttrib3f"); gl_->VertexAttrib3f(indx, x, y, z); } void GLES2TraceImplementation::VertexAttrib3fv(GLuint indx, const GLfloat* values) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttrib3fv"); gl_->VertexAttrib3fv(indx, values); } void GLES2TraceImplementation::VertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttrib4f"); gl_->VertexAttrib4f(indx, x, y, z, w); } void GLES2TraceImplementation::VertexAttrib4fv(GLuint indx, const GLfloat* values) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttrib4fv"); gl_->VertexAttrib4fv(indx, values); } void GLES2TraceImplementation::VertexAttribI4i(GLuint indx, GLint x, GLint y, GLint z, GLint w) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttribI4i"); gl_->VertexAttribI4i(indx, x, y, z, w); } void GLES2TraceImplementation::VertexAttribI4iv(GLuint indx, const GLint* values) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttribI4iv"); gl_->VertexAttribI4iv(indx, values); } void GLES2TraceImplementation::VertexAttribI4ui(GLuint indx, GLuint x, GLuint y, GLuint z, GLuint w) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttribI4ui"); gl_->VertexAttribI4ui(indx, x, y, z, w); } void GLES2TraceImplementation::VertexAttribI4uiv(GLuint indx, const GLuint* values) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttribI4uiv"); gl_->VertexAttribI4uiv(indx, values); } void GLES2TraceImplementation::VertexAttribIPointer(GLuint indx, GLint size, GLenum type, GLsizei stride, const void* ptr) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttribIPointer"); gl_->VertexAttribIPointer(indx, size, type, stride, ptr); } void GLES2TraceImplementation::VertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* ptr) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttribPointer"); gl_->VertexAttribPointer(indx, size, type, normalized, stride, ptr); } void GLES2TraceImplementation::Viewport(GLint x, GLint y, GLsizei width, GLsizei height) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::Viewport"); gl_->Viewport(x, y, width, height); } void GLES2TraceImplementation::WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::WaitSync"); gl_->WaitSync(sync, flags, timeout); } void GLES2TraceImplementation::BlitFramebufferCHROMIUM(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BlitFramebufferCHROMIUM"); gl_->BlitFramebufferCHROMIUM(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); } void GLES2TraceImplementation::RenderbufferStorageMultisampleCHROMIUM( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) { TRACE_EVENT_BINARY_EFFICIENT0( "gpu", "GLES2Trace::RenderbufferStorageMultisampleCHROMIUM"); gl_->RenderbufferStorageMultisampleCHROMIUM(target, samples, internalformat, width, height); } void GLES2TraceImplementation::RenderbufferStorageMultisampleEXT( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) { TRACE_EVENT_BINARY_EFFICIENT0( "gpu", "GLES2Trace::RenderbufferStorageMultisampleEXT"); gl_->RenderbufferStorageMultisampleEXT(target, samples, internalformat, width, height); } void GLES2TraceImplementation::FramebufferTexture2DMultisampleEXT( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples) { TRACE_EVENT_BINARY_EFFICIENT0( "gpu", "GLES2Trace::FramebufferTexture2DMultisampleEXT"); gl_->FramebufferTexture2DMultisampleEXT(target, attachment, textarget, texture, level, samples); } void GLES2TraceImplementation::TexStorage2DEXT(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::TexStorage2DEXT"); gl_->TexStorage2DEXT(target, levels, internalFormat, width, height); } void GLES2TraceImplementation::GenQueriesEXT(GLsizei n, GLuint* queries) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GenQueriesEXT"); gl_->GenQueriesEXT(n, queries); } void GLES2TraceImplementation::DeleteQueriesEXT(GLsizei n, const GLuint* queries) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DeleteQueriesEXT"); gl_->DeleteQueriesEXT(n, queries); } void GLES2TraceImplementation::QueryCounterEXT(GLuint id, GLenum target) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::QueryCounterEXT"); gl_->QueryCounterEXT(id, target); } GLboolean GLES2TraceImplementation::IsQueryEXT(GLuint id) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::IsQueryEXT"); return gl_->IsQueryEXT(id); } void GLES2TraceImplementation::BeginQueryEXT(GLenum target, GLuint id) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BeginQueryEXT"); gl_->BeginQueryEXT(target, id); } void GLES2TraceImplementation::BeginTransformFeedback(GLenum primitivemode) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BeginTransformFeedback"); gl_->BeginTransformFeedback(primitivemode); } void GLES2TraceImplementation::EndQueryEXT(GLenum target) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::EndQueryEXT"); gl_->EndQueryEXT(target); } void GLES2TraceImplementation::EndTransformFeedback() { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::EndTransformFeedback"); gl_->EndTransformFeedback(); } void GLES2TraceImplementation::GetQueryivEXT(GLenum target, GLenum pname, GLint* params) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetQueryivEXT"); gl_->GetQueryivEXT(target, pname, params); } void GLES2TraceImplementation::GetQueryObjectivEXT(GLuint id, GLenum pname, GLint* params) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetQueryObjectivEXT"); gl_->GetQueryObjectivEXT(id, pname, params); } void GLES2TraceImplementation::GetQueryObjectuivEXT(GLuint id, GLenum pname, GLuint* params) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetQueryObjectuivEXT"); gl_->GetQueryObjectuivEXT(id, pname, params); } void GLES2TraceImplementation::GetQueryObjecti64vEXT(GLuint id, GLenum pname, GLint64* params) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetQueryObjecti64vEXT"); gl_->GetQueryObjecti64vEXT(id, pname, params); } void GLES2TraceImplementation::GetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64* params) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetQueryObjectui64vEXT"); gl_->GetQueryObjectui64vEXT(id, pname, params); } void GLES2TraceImplementation::SetDisjointValueSyncCHROMIUM() { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::SetDisjointValueSyncCHROMIUM"); gl_->SetDisjointValueSyncCHROMIUM(); } void GLES2TraceImplementation::InsertEventMarkerEXT(GLsizei length, const GLchar* marker) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::InsertEventMarkerEXT"); gl_->InsertEventMarkerEXT(length, marker); } void GLES2TraceImplementation::PushGroupMarkerEXT(GLsizei length, const GLchar* marker) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::PushGroupMarkerEXT"); gl_->PushGroupMarkerEXT(length, marker); } void GLES2TraceImplementation::PopGroupMarkerEXT() { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::PopGroupMarkerEXT"); gl_->PopGroupMarkerEXT(); } void GLES2TraceImplementation::GenVertexArraysOES(GLsizei n, GLuint* arrays) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GenVertexArraysOES"); gl_->GenVertexArraysOES(n, arrays); } void GLES2TraceImplementation::DeleteVertexArraysOES(GLsizei n, const GLuint* arrays) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DeleteVertexArraysOES"); gl_->DeleteVertexArraysOES(n, arrays); } GLboolean GLES2TraceImplementation::IsVertexArrayOES(GLuint array) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::IsVertexArrayOES"); return gl_->IsVertexArrayOES(array); } void GLES2TraceImplementation::BindVertexArrayOES(GLuint array) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BindVertexArrayOES"); gl_->BindVertexArrayOES(array); } void GLES2TraceImplementation::SwapBuffers() { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::SwapBuffers"); gl_->SwapBuffers(); } GLuint GLES2TraceImplementation::GetMaxValueInBufferCHROMIUM(GLuint buffer_id, GLsizei count, GLenum type, GLuint offset) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetMaxValueInBufferCHROMIUM"); return gl_->GetMaxValueInBufferCHROMIUM(buffer_id, count, type, offset); } GLboolean GLES2TraceImplementation::EnableFeatureCHROMIUM(const char* feature) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::EnableFeatureCHROMIUM"); return gl_->EnableFeatureCHROMIUM(feature); } void* GLES2TraceImplementation::MapBufferCHROMIUM(GLuint target, GLenum access) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::MapBufferCHROMIUM"); return gl_->MapBufferCHROMIUM(target, access); } GLboolean GLES2TraceImplementation::UnmapBufferCHROMIUM(GLuint target) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::UnmapBufferCHROMIUM"); return gl_->UnmapBufferCHROMIUM(target); } void* GLES2TraceImplementation::MapBufferSubDataCHROMIUM(GLuint target, GLintptr offset, GLsizeiptr size, GLenum access) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::MapBufferSubDataCHROMIUM"); return gl_->MapBufferSubDataCHROMIUM(target, offset, size, access); } void GLES2TraceImplementation::UnmapBufferSubDataCHROMIUM(const void* mem) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::UnmapBufferSubDataCHROMIUM"); gl_->UnmapBufferSubDataCHROMIUM(mem); } void* GLES2TraceImplementation::MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr size, GLbitfield access) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::MapBufferRange"); return gl_->MapBufferRange(target, offset, size, access); } GLboolean GLES2TraceImplementation::UnmapBuffer(GLenum target) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::UnmapBuffer"); return gl_->UnmapBuffer(target); } void* GLES2TraceImplementation::MapTexSubImage2DCHROMIUM(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLenum access) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::MapTexSubImage2DCHROMIUM"); return gl_->MapTexSubImage2DCHROMIUM(target, level, xoffset, yoffset, width, height, format, type, access); } void GLES2TraceImplementation::UnmapTexSubImage2DCHROMIUM(const void* mem) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::UnmapTexSubImage2DCHROMIUM"); gl_->UnmapTexSubImage2DCHROMIUM(mem); } void GLES2TraceImplementation::ResizeCHROMIUM(GLuint width, GLuint height, GLfloat scale_factor) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ResizeCHROMIUM"); gl_->ResizeCHROMIUM(width, height, scale_factor); } const GLchar* GLES2TraceImplementation::GetRequestableExtensionsCHROMIUM() { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetRequestableExtensionsCHROMIUM"); return gl_->GetRequestableExtensionsCHROMIUM(); } void GLES2TraceImplementation::RequestExtensionCHROMIUM(const char* extension) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::RequestExtensionCHROMIUM"); gl_->RequestExtensionCHROMIUM(extension); } void GLES2TraceImplementation::GetProgramInfoCHROMIUM(GLuint program, GLsizei bufsize, GLsizei* size, void* info) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetProgramInfoCHROMIUM"); gl_->GetProgramInfoCHROMIUM(program, bufsize, size, info); } void GLES2TraceImplementation::GetUniformBlocksCHROMIUM(GLuint program, GLsizei bufsize, GLsizei* size, void* info) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetUniformBlocksCHROMIUM"); gl_->GetUniformBlocksCHROMIUM(program, bufsize, size, info); } void GLES2TraceImplementation::GetTransformFeedbackVaryingsCHROMIUM( GLuint program, GLsizei bufsize, GLsizei* size, void* info) { TRACE_EVENT_BINARY_EFFICIENT0( "gpu", "GLES2Trace::GetTransformFeedbackVaryingsCHROMIUM"); gl_->GetTransformFeedbackVaryingsCHROMIUM(program, bufsize, size, info); } void GLES2TraceImplementation::GetUniformsES3CHROMIUM(GLuint program, GLsizei bufsize, GLsizei* size, void* info) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetUniformsES3CHROMIUM"); gl_->GetUniformsES3CHROMIUM(program, bufsize, size, info); } GLuint GLES2TraceImplementation::CreateStreamTextureCHROMIUM(GLuint texture) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CreateStreamTextureCHROMIUM"); return gl_->CreateStreamTextureCHROMIUM(texture); } GLuint GLES2TraceImplementation::CreateImageCHROMIUM(ClientBuffer buffer, GLsizei width, GLsizei height, GLenum internalformat) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CreateImageCHROMIUM"); return gl_->CreateImageCHROMIUM(buffer, width, height, internalformat); } void GLES2TraceImplementation::DestroyImageCHROMIUM(GLuint image_id) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DestroyImageCHROMIUM"); gl_->DestroyImageCHROMIUM(image_id); } GLuint GLES2TraceImplementation::CreateGpuMemoryBufferImageCHROMIUM( GLsizei width, GLsizei height, GLenum internalformat, GLenum usage) { TRACE_EVENT_BINARY_EFFICIENT0( "gpu", "GLES2Trace::CreateGpuMemoryBufferImageCHROMIUM"); return gl_->CreateGpuMemoryBufferImageCHROMIUM(width, height, internalformat, usage); } void GLES2TraceImplementation::GetTranslatedShaderSourceANGLE(GLuint shader, GLsizei bufsize, GLsizei* length, char* source) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetTranslatedShaderSourceANGLE"); gl_->GetTranslatedShaderSourceANGLE(shader, bufsize, length, source); } void GLES2TraceImplementation::PostSubBufferCHROMIUM(GLint x, GLint y, GLint width, GLint height) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::PostSubBufferCHROMIUM"); gl_->PostSubBufferCHROMIUM(x, y, width, height); } void GLES2TraceImplementation::TexImageIOSurface2DCHROMIUM(GLenum target, GLsizei width, GLsizei height, GLuint ioSurfaceId, GLuint plane) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::TexImageIOSurface2DCHROMIUM"); gl_->TexImageIOSurface2DCHROMIUM(target, width, height, ioSurfaceId, plane); } void GLES2TraceImplementation::CopyTextureCHROMIUM( GLenum target, GLenum source_id, GLenum dest_id, GLint internalformat, GLenum dest_type, GLboolean unpack_flip_y, GLboolean unpack_premultiply_alpha, GLboolean unpack_unmultiply_alpha) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CopyTextureCHROMIUM"); gl_->CopyTextureCHROMIUM(target, source_id, dest_id, internalformat, dest_type, unpack_flip_y, unpack_premultiply_alpha, unpack_unmultiply_alpha); } void GLES2TraceImplementation::CopySubTextureCHROMIUM( GLenum target, GLenum source_id, GLenum dest_id, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLboolean unpack_flip_y, GLboolean unpack_premultiply_alpha, GLboolean unpack_unmultiply_alpha) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CopySubTextureCHROMIUM"); gl_->CopySubTextureCHROMIUM( target, source_id, dest_id, xoffset, yoffset, x, y, width, height, unpack_flip_y, unpack_premultiply_alpha, unpack_unmultiply_alpha); } void GLES2TraceImplementation::CompressedCopyTextureCHROMIUM(GLenum target, GLenum source_id, GLenum dest_id) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CompressedCopyTextureCHROMIUM"); gl_->CompressedCopyTextureCHROMIUM(target, source_id, dest_id); } void GLES2TraceImplementation::CompressedCopySubTextureCHROMIUM( GLenum target, GLenum source_id, GLenum dest_id, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CompressedCopySubTextureCHROMIUM"); gl_->CompressedCopySubTextureCHROMIUM(target, source_id, dest_id, xoffset, yoffset, x, y, width, height); } void GLES2TraceImplementation::DrawArraysInstancedANGLE(GLenum mode, GLint first, GLsizei count, GLsizei primcount) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DrawArraysInstancedANGLE"); gl_->DrawArraysInstancedANGLE(mode, first, count, primcount); } void GLES2TraceImplementation::DrawElementsInstancedANGLE(GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DrawElementsInstancedANGLE"); gl_->DrawElementsInstancedANGLE(mode, count, type, indices, primcount); } void GLES2TraceImplementation::VertexAttribDivisorANGLE(GLuint index, GLuint divisor) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::VertexAttribDivisorANGLE"); gl_->VertexAttribDivisorANGLE(index, divisor); } void GLES2TraceImplementation::GenMailboxCHROMIUM(GLbyte* mailbox) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GenMailboxCHROMIUM"); gl_->GenMailboxCHROMIUM(mailbox); } void GLES2TraceImplementation::ProduceTextureCHROMIUM(GLenum target, const GLbyte* mailbox) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ProduceTextureCHROMIUM"); gl_->ProduceTextureCHROMIUM(target, mailbox); } void GLES2TraceImplementation::ProduceTextureDirectCHROMIUM( GLuint texture, GLenum target, const GLbyte* mailbox) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ProduceTextureDirectCHROMIUM"); gl_->ProduceTextureDirectCHROMIUM(texture, target, mailbox); } void GLES2TraceImplementation::ConsumeTextureCHROMIUM(GLenum target, const GLbyte* mailbox) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ConsumeTextureCHROMIUM"); gl_->ConsumeTextureCHROMIUM(target, mailbox); } GLuint GLES2TraceImplementation::CreateAndConsumeTextureCHROMIUM( GLenum target, const GLbyte* mailbox) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CreateAndConsumeTextureCHROMIUM"); return gl_->CreateAndConsumeTextureCHROMIUM(target, mailbox); } void GLES2TraceImplementation::BindUniformLocationCHROMIUM(GLuint program, GLint location, const char* name) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BindUniformLocationCHROMIUM"); gl_->BindUniformLocationCHROMIUM(program, location, name); } void GLES2TraceImplementation::GenValuebuffersCHROMIUM(GLsizei n, GLuint* buffers) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GenValuebuffersCHROMIUM"); gl_->GenValuebuffersCHROMIUM(n, buffers); } void GLES2TraceImplementation::DeleteValuebuffersCHROMIUM( GLsizei n, const GLuint* valuebuffers) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DeleteValuebuffersCHROMIUM"); gl_->DeleteValuebuffersCHROMIUM(n, valuebuffers); } GLboolean GLES2TraceImplementation::IsValuebufferCHROMIUM(GLuint valuebuffer) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::IsValuebufferCHROMIUM"); return gl_->IsValuebufferCHROMIUM(valuebuffer); } void GLES2TraceImplementation::BindValuebufferCHROMIUM(GLenum target, GLuint valuebuffer) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BindValuebufferCHROMIUM"); gl_->BindValuebufferCHROMIUM(target, valuebuffer); } void GLES2TraceImplementation::SubscribeValueCHROMIUM(GLenum target, GLenum subscription) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::SubscribeValueCHROMIUM"); gl_->SubscribeValueCHROMIUM(target, subscription); } void GLES2TraceImplementation::PopulateSubscribedValuesCHROMIUM(GLenum target) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::PopulateSubscribedValuesCHROMIUM"); gl_->PopulateSubscribedValuesCHROMIUM(target); } void GLES2TraceImplementation::UniformValuebufferCHROMIUM(GLint location, GLenum target, GLenum subscription) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::UniformValuebufferCHROMIUM"); gl_->UniformValuebufferCHROMIUM(location, target, subscription); } void GLES2TraceImplementation::BindTexImage2DCHROMIUM(GLenum target, GLint imageId) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BindTexImage2DCHROMIUM"); gl_->BindTexImage2DCHROMIUM(target, imageId); } void GLES2TraceImplementation::ReleaseTexImage2DCHROMIUM(GLenum target, GLint imageId) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ReleaseTexImage2DCHROMIUM"); gl_->ReleaseTexImage2DCHROMIUM(target, imageId); } void GLES2TraceImplementation::TraceBeginCHROMIUM(const char* category_name, const char* trace_name) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::TraceBeginCHROMIUM"); gl_->TraceBeginCHROMIUM(category_name, trace_name); } void GLES2TraceImplementation::TraceEndCHROMIUM() { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::TraceEndCHROMIUM"); gl_->TraceEndCHROMIUM(); } void GLES2TraceImplementation::DiscardFramebufferEXT( GLenum target, GLsizei count, const GLenum* attachments) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DiscardFramebufferEXT"); gl_->DiscardFramebufferEXT(target, count, attachments); } void GLES2TraceImplementation::LoseContextCHROMIUM(GLenum current, GLenum other) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::LoseContextCHROMIUM"); gl_->LoseContextCHROMIUM(current, other); } GLuint GLES2TraceImplementation::InsertSyncPointCHROMIUM() { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::InsertSyncPointCHROMIUM"); return gl_->InsertSyncPointCHROMIUM(); } void GLES2TraceImplementation::WaitSyncPointCHROMIUM(GLuint sync_point) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::WaitSyncPointCHROMIUM"); gl_->WaitSyncPointCHROMIUM(sync_point); } void GLES2TraceImplementation::DrawBuffersEXT(GLsizei count, const GLenum* bufs) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DrawBuffersEXT"); gl_->DrawBuffersEXT(count, bufs); } void GLES2TraceImplementation::DiscardBackbufferCHROMIUM() { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DiscardBackbufferCHROMIUM"); gl_->DiscardBackbufferCHROMIUM(); } void GLES2TraceImplementation::ScheduleOverlayPlaneCHROMIUM( GLint plane_z_order, GLenum plane_transform, GLuint overlay_texture_id, GLint bounds_x, GLint bounds_y, GLint bounds_width, GLint bounds_height, GLfloat uv_x, GLfloat uv_y, GLfloat uv_width, GLfloat uv_height) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::ScheduleOverlayPlaneCHROMIUM"); gl_->ScheduleOverlayPlaneCHROMIUM( plane_z_order, plane_transform, overlay_texture_id, bounds_x, bounds_y, bounds_width, bounds_height, uv_x, uv_y, uv_width, uv_height); } void GLES2TraceImplementation::SwapInterval(GLint interval) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::SwapInterval"); gl_->SwapInterval(interval); } void GLES2TraceImplementation::FlushDriverCachesCHROMIUM() { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::FlushDriverCachesCHROMIUM"); gl_->FlushDriverCachesCHROMIUM(); } void GLES2TraceImplementation::MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::MatrixLoadfCHROMIUM"); gl_->MatrixLoadfCHROMIUM(matrixMode, m); } void GLES2TraceImplementation::MatrixLoadIdentityCHROMIUM(GLenum matrixMode) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::MatrixLoadIdentityCHROMIUM"); gl_->MatrixLoadIdentityCHROMIUM(matrixMode); } GLuint GLES2TraceImplementation::GenPathsCHROMIUM(GLsizei range) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GenPathsCHROMIUM"); return gl_->GenPathsCHROMIUM(range); } void GLES2TraceImplementation::DeletePathsCHROMIUM(GLuint path, GLsizei range) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::DeletePathsCHROMIUM"); gl_->DeletePathsCHROMIUM(path, range); } GLboolean GLES2TraceImplementation::IsPathCHROMIUM(GLuint path) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::IsPathCHROMIUM"); return gl_->IsPathCHROMIUM(path); } void GLES2TraceImplementation::PathCommandsCHROMIUM(GLuint path, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const GLvoid* coords) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::PathCommandsCHROMIUM"); gl_->PathCommandsCHROMIUM(path, numCommands, commands, numCoords, coordType, coords); } void GLES2TraceImplementation::PathParameterfCHROMIUM(GLuint path, GLenum pname, GLfloat value) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::PathParameterfCHROMIUM"); gl_->PathParameterfCHROMIUM(path, pname, value); } void GLES2TraceImplementation::PathParameteriCHROMIUM(GLuint path, GLenum pname, GLint value) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::PathParameteriCHROMIUM"); gl_->PathParameteriCHROMIUM(path, pname, value); } void GLES2TraceImplementation::PathStencilFuncCHROMIUM(GLenum func, GLint ref, GLuint mask) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::PathStencilFuncCHROMIUM"); gl_->PathStencilFuncCHROMIUM(func, ref, mask); } void GLES2TraceImplementation::StencilFillPathCHROMIUM(GLuint path, GLenum fillMode, GLuint mask) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::StencilFillPathCHROMIUM"); gl_->StencilFillPathCHROMIUM(path, fillMode, mask); } void GLES2TraceImplementation::StencilStrokePathCHROMIUM(GLuint path, GLint reference, GLuint mask) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::StencilStrokePathCHROMIUM"); gl_->StencilStrokePathCHROMIUM(path, reference, mask); } void GLES2TraceImplementation::CoverFillPathCHROMIUM(GLuint path, GLenum coverMode) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CoverFillPathCHROMIUM"); gl_->CoverFillPathCHROMIUM(path, coverMode); } void GLES2TraceImplementation::CoverStrokePathCHROMIUM(GLuint path, GLenum coverMode) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::CoverStrokePathCHROMIUM"); gl_->CoverStrokePathCHROMIUM(path, coverMode); } void GLES2TraceImplementation::StencilThenCoverFillPathCHROMIUM( GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode) { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::StencilThenCoverFillPathCHROMIUM"); gl_->StencilThenCoverFillPathCHROMIUM(path, fillMode, mask, coverMode); } void GLES2TraceImplementation::StencilThenCoverStrokePathCHROMIUM( GLuint path, GLint reference, GLuint mask, GLenum coverMode) { TRACE_EVENT_BINARY_EFFICIENT0( "gpu", "GLES2Trace::StencilThenCoverStrokePathCHROMIUM"); gl_->StencilThenCoverStrokePathCHROMIUM(path, reference, mask, coverMode); } GLenum GLES2TraceImplementation::GetGraphicsResetStatusKHR() { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::GetGraphicsResetStatusKHR"); return gl_->GetGraphicsResetStatusKHR(); } void GLES2TraceImplementation::BlendBarrierKHR() { TRACE_EVENT_BINARY_EFFICIENT0("gpu", "GLES2Trace::BlendBarrierKHR"); gl_->BlendBarrierKHR(); } void GLES2TraceImplementation::ApplyScreenSpaceAntialiasingCHROMIUM() { TRACE_EVENT_BINARY_EFFICIENT0( "gpu", "GLES2Trace::ApplyScreenSpaceAntialiasingCHROMIUM"); gl_->ApplyScreenSpaceAntialiasingCHROMIUM(); } #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_TRACE_IMPLEMENTATION_IMPL_AUTOGEN_H_