// Copyright (c) 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef GPU_COMMAND_BUFFER_CLIENT_GPU_MEMORY_BUFFER_TRACKER_H_ #define GPU_COMMAND_BUFFER_CLIENT_GPU_MEMORY_BUFFER_TRACKER_H_ #include #include "base/basictypes.h" #include "gles2_impl_export.h" #include "gpu/command_buffer/client/hash_tables.h" namespace gpu { class GpuMemoryBuffer; namespace gles2 { class ImageFactory; // Tracks GPU memory buffer objects on the client side. class GLES2_IMPL_EXPORT GpuMemoryBufferTracker { public: // Ownership of |factory| remains with caller. explicit GpuMemoryBufferTracker(ImageFactory* factory); virtual ~GpuMemoryBufferTracker(); GLuint CreateBuffer( GLsizei width, GLsizei height, GLenum internalformat); GpuMemoryBuffer* GetBuffer(GLuint image_id); void RemoveBuffer(GLuint image_id); private: typedef gpu::hash_map BufferMap; BufferMap buffers_; ImageFactory* factory_; DISALLOW_COPY_AND_ASSIGN(GpuMemoryBufferTracker); }; } // namespace gles2 } // namespace gpu #endif // GPU_COMMAND_BUFFER_CLIENT_GPU_MEMORY_BUFFER_TRACKER_H_