// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This file contains unit tests for gles2 commmands #include #include "base/bind.h" #include "base/synchronization/waitable_event.h" #include "base/threading/thread.h" #include "testing/gtest/include/gtest/gtest.h" #include "gpu/command_buffer/common/gles2_cmd_format.h" namespace gpu { namespace gles2 { class GLES2FormatTest : public testing::Test { protected: static const unsigned char kInitialValue = 0xBD; void SetUp() override { memset(buffer_, kInitialValue, sizeof(buffer_)); } void TearDown() override {} template T* GetBufferAs() { return static_cast(static_cast(&buffer_)); } void CheckBytesWritten( const void* end, size_t expected_size, size_t written_size) { size_t actual_size = static_cast(end) - GetBufferAs(); EXPECT_LT(actual_size, sizeof(buffer_)); EXPECT_GT(actual_size, 0u); EXPECT_EQ(expected_size, actual_size); EXPECT_EQ(kInitialValue, buffer_[written_size]); EXPECT_NE(kInitialValue, buffer_[written_size - 1]); } void CheckBytesWrittenMatchesExpectedSize( const void* end, size_t expected_size) { CheckBytesWritten(end, expected_size, expected_size); } private: unsigned char buffer_[1024]; }; void SignalCompletion(uint32* assigned_async_token_ptr, uint32 async_token, AsyncUploadSync* sync) { EXPECT_EQ(async_token, *assigned_async_token_ptr); sync->SetAsyncUploadToken(async_token); } TEST(GLES2FormatAsyncUploadSyncTest, AsyncUploadSync) { const size_t kSize = 10; const size_t kCount = 1000; base::Thread thread("GLES2FormatUploadSyncTest - Fake Upload Thread"); thread.Start(); // Run the same test 50 times so we retest the wrap as well. for (size_t test_run = 0; test_run < 50; ++test_run) { AsyncUploadSync sync; sync.Reset(); uint32 buffer_tokens[kSize]; memset(buffer_tokens, 0, sizeof(buffer_tokens)); // Start with a token large enough so that we'll wrap. uint32 async_token = std::numeric_limits::max() - kCount / 2; // Set initial async token. sync.SetAsyncUploadToken(async_token); for (size_t i = 0; i < kCount; ++i) { size_t buffer = i % kSize; // Loop until previous async token has passed if any was set. while (buffer_tokens[buffer] && !sync.HasAsyncUploadTokenPassed(buffer_tokens[buffer])) base::PlatformThread::YieldCurrentThread(); // Next token, skip 0. async_token++; if (async_token == 0) async_token++; // Set the buffer's associated token. buffer_tokens[buffer] = async_token; // Set the async upload token on the fake upload thread and assert that // the associated buffer still has the given token. thread.message_loop()->PostTask(FROM_HERE, base::Bind(&SignalCompletion, &buffer_tokens[buffer], async_token, &sync)); } // Flush the thread message loop before starting again. base::WaitableEvent waitable(false, false); thread.message_loop()->PostTask(FROM_HERE, base::Bind(&base::WaitableEvent::Signal, base::Unretained(&waitable))); waitable.Wait(); } } // GCC requires these declarations, but MSVC requires they not be present #ifndef _MSC_VER const unsigned char GLES2FormatTest::kInitialValue; #endif #include "gpu/command_buffer/common/gles2_cmd_format_test_autogen.h" } // namespace gles2 } // namespace gpu