// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This file is auto-generated from // gpu/command_buffer/build_gles2_cmd_buffer.py // DO NOT EDIT! #ifndef GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_IDS_AUTOGEN_H_ #define GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_IDS_AUTOGEN_H_ #define GLES2_COMMAND_LIST(OP) \ OP(ActiveTexture) /* 256 */ \ OP(AttachShader) /* 257 */ \ OP(BindAttribLocation) /* 258 */ \ OP(BindAttribLocationImmediate) /* 259 */ \ OP(BindAttribLocationBucket) /* 260 */ \ OP(BindBuffer) /* 261 */ \ OP(BindFramebuffer) /* 262 */ \ OP(BindRenderbuffer) /* 263 */ \ OP(BindTexture) /* 264 */ \ OP(BlendColor) /* 265 */ \ OP(BlendEquation) /* 266 */ \ OP(BlendEquationSeparate) /* 267 */ \ OP(BlendFunc) /* 268 */ \ OP(BlendFuncSeparate) /* 269 */ \ OP(BufferData) /* 270 */ \ OP(BufferDataImmediate) /* 271 */ \ OP(BufferSubData) /* 272 */ \ OP(BufferSubDataImmediate) /* 273 */ \ OP(CheckFramebufferStatus) /* 274 */ \ OP(Clear) /* 275 */ \ OP(ClearColor) /* 276 */ \ OP(ClearDepthf) /* 277 */ \ OP(ClearStencil) /* 278 */ \ OP(ColorMask) /* 279 */ \ OP(CompileShader) /* 280 */ \ OP(CompressedTexImage2D) /* 281 */ \ OP(CompressedTexImage2DImmediate) /* 282 */ \ OP(CompressedTexImage2DBucket) /* 283 */ \ OP(CompressedTexSubImage2D) /* 284 */ \ OP(CompressedTexSubImage2DImmediate) /* 285 */ \ OP(CompressedTexSubImage2DBucket) /* 286 */ \ OP(CopyTexImage2D) /* 287 */ \ OP(CopyTexSubImage2D) /* 288 */ \ OP(CreateProgram) /* 289 */ \ OP(CreateShader) /* 290 */ \ OP(CullFace) /* 291 */ \ OP(DeleteBuffers) /* 292 */ \ OP(DeleteBuffersImmediate) /* 293 */ \ OP(DeleteFramebuffers) /* 294 */ \ OP(DeleteFramebuffersImmediate) /* 295 */ \ OP(DeleteProgram) /* 296 */ \ OP(DeleteRenderbuffers) /* 297 */ \ OP(DeleteRenderbuffersImmediate) /* 298 */ \ OP(DeleteShader) /* 299 */ \ OP(DeleteTextures) /* 300 */ \ OP(DeleteTexturesImmediate) /* 301 */ \ OP(DepthFunc) /* 302 */ \ OP(DepthMask) /* 303 */ \ OP(DepthRangef) /* 304 */ \ OP(DetachShader) /* 305 */ \ OP(Disable) /* 306 */ \ OP(DisableVertexAttribArray) /* 307 */ \ OP(DrawArrays) /* 308 */ \ OP(DrawElements) /* 309 */ \ OP(Enable) /* 310 */ \ OP(EnableVertexAttribArray) /* 311 */ \ OP(Finish) /* 312 */ \ OP(Flush) /* 313 */ \ OP(FramebufferRenderbuffer) /* 314 */ \ OP(FramebufferTexture2D) /* 315 */ \ OP(FrontFace) /* 316 */ \ OP(GenBuffers) /* 317 */ \ OP(GenBuffersImmediate) /* 318 */ \ OP(GenerateMipmap) /* 319 */ \ OP(GenFramebuffers) /* 320 */ \ OP(GenFramebuffersImmediate) /* 321 */ \ OP(GenRenderbuffers) /* 322 */ \ OP(GenRenderbuffersImmediate) /* 323 */ \ OP(GenTextures) /* 324 */ \ OP(GenTexturesImmediate) /* 325 */ \ OP(GetActiveAttrib) /* 326 */ \ OP(GetActiveUniform) /* 327 */ \ OP(GetAttachedShaders) /* 328 */ \ OP(GetAttribLocation) /* 329 */ \ OP(GetAttribLocationImmediate) /* 330 */ \ OP(GetAttribLocationBucket) /* 331 */ \ OP(GetBooleanv) /* 332 */ \ OP(GetBufferParameteriv) /* 333 */ \ OP(GetError) /* 334 */ \ OP(GetFloatv) /* 335 */ \ OP(GetFramebufferAttachmentParameteriv) /* 336 */ \ OP(GetIntegerv) /* 337 */ \ OP(GetProgramiv) /* 338 */ \ OP(GetProgramInfoLog) /* 339 */ \ OP(GetRenderbufferParameteriv) /* 340 */ \ OP(GetShaderiv) /* 341 */ \ OP(GetShaderInfoLog) /* 342 */ \ OP(GetShaderPrecisionFormat) /* 343 */ \ OP(GetShaderSource) /* 344 */ \ OP(GetString) /* 345 */ \ OP(GetTexParameterfv) /* 346 */ \ OP(GetTexParameteriv) /* 347 */ \ OP(GetUniformfv) /* 348 */ \ OP(GetUniformiv) /* 349 */ \ OP(GetUniformLocation) /* 350 */ \ OP(GetUniformLocationImmediate) /* 351 */ \ OP(GetUniformLocationBucket) /* 352 */ \ OP(GetVertexAttribfv) /* 353 */ \ OP(GetVertexAttribiv) /* 354 */ \ OP(GetVertexAttribPointerv) /* 355 */ \ OP(Hint) /* 356 */ \ OP(IsBuffer) /* 357 */ \ OP(IsEnabled) /* 358 */ \ OP(IsFramebuffer) /* 359 */ \ OP(IsProgram) /* 360 */ \ OP(IsRenderbuffer) /* 361 */ \ OP(IsShader) /* 362 */ \ OP(IsTexture) /* 363 */ \ OP(LineWidth) /* 364 */ \ OP(LinkProgram) /* 365 */ \ OP(PixelStorei) /* 366 */ \ OP(PolygonOffset) /* 367 */ \ OP(ReadPixels) /* 368 */ \ OP(ReleaseShaderCompiler) /* 369 */ \ OP(RenderbufferStorage) /* 370 */ \ OP(SampleCoverage) /* 371 */ \ OP(Scissor) /* 372 */ \ OP(ShaderBinary) /* 373 */ \ OP(ShaderSource) /* 374 */ \ OP(ShaderSourceImmediate) /* 375 */ \ OP(ShaderSourceBucket) /* 376 */ \ OP(StencilFunc) /* 377 */ \ OP(StencilFuncSeparate) /* 378 */ \ OP(StencilMask) /* 379 */ \ OP(StencilMaskSeparate) /* 380 */ \ OP(StencilOp) /* 381 */ \ OP(StencilOpSeparate) /* 382 */ \ OP(TexImage2D) /* 383 */ \ OP(TexImage2DImmediate) /* 384 */ \ OP(TexParameterf) /* 385 */ \ OP(TexParameterfv) /* 386 */ \ OP(TexParameterfvImmediate) /* 387 */ \ OP(TexParameteri) /* 388 */ \ OP(TexParameteriv) /* 389 */ \ OP(TexParameterivImmediate) /* 390 */ \ OP(TexSubImage2D) /* 391 */ \ OP(TexSubImage2DImmediate) /* 392 */ \ OP(Uniform1f) /* 393 */ \ OP(Uniform1fv) /* 394 */ \ OP(Uniform1fvImmediate) /* 395 */ \ OP(Uniform1i) /* 396 */ \ OP(Uniform1iv) /* 397 */ \ OP(Uniform1ivImmediate) /* 398 */ \ OP(Uniform2f) /* 399 */ \ OP(Uniform2fv) /* 400 */ \ OP(Uniform2fvImmediate) /* 401 */ \ OP(Uniform2i) /* 402 */ \ OP(Uniform2iv) /* 403 */ \ OP(Uniform2ivImmediate) /* 404 */ \ OP(Uniform3f) /* 405 */ \ OP(Uniform3fv) /* 406 */ \ OP(Uniform3fvImmediate) /* 407 */ \ OP(Uniform3i) /* 408 */ \ OP(Uniform3iv) /* 409 */ \ OP(Uniform3ivImmediate) /* 410 */ \ OP(Uniform4f) /* 411 */ \ OP(Uniform4fv) /* 412 */ \ OP(Uniform4fvImmediate) /* 413 */ \ OP(Uniform4i) /* 414 */ \ OP(Uniform4iv) /* 415 */ \ OP(Uniform4ivImmediate) /* 416 */ \ OP(UniformMatrix2fv) /* 417 */ \ OP(UniformMatrix2fvImmediate) /* 418 */ \ OP(UniformMatrix3fv) /* 419 */ \ OP(UniformMatrix3fvImmediate) /* 420 */ \ OP(UniformMatrix4fv) /* 421 */ \ OP(UniformMatrix4fvImmediate) /* 422 */ \ OP(UseProgram) /* 423 */ \ OP(ValidateProgram) /* 424 */ \ OP(VertexAttrib1f) /* 425 */ \ OP(VertexAttrib1fv) /* 426 */ \ OP(VertexAttrib1fvImmediate) /* 427 */ \ OP(VertexAttrib2f) /* 428 */ \ OP(VertexAttrib2fv) /* 429 */ \ OP(VertexAttrib2fvImmediate) /* 430 */ \ OP(VertexAttrib3f) /* 431 */ \ OP(VertexAttrib3fv) /* 432 */ \ OP(VertexAttrib3fvImmediate) /* 433 */ \ OP(VertexAttrib4f) /* 434 */ \ OP(VertexAttrib4fv) /* 435 */ \ OP(VertexAttrib4fvImmediate) /* 436 */ \ OP(VertexAttribPointer) /* 437 */ \ OP(Viewport) /* 438 */ \ OP(BlitFramebufferEXT) /* 439 */ \ OP(RenderbufferStorageMultisampleEXT) /* 440 */ \ OP(TexStorage2DEXT) /* 441 */ \ OP(GenQueriesEXT) /* 442 */ \ OP(GenQueriesEXTImmediate) /* 443 */ \ OP(DeleteQueriesEXT) /* 444 */ \ OP(DeleteQueriesEXTImmediate) /* 445 */ \ OP(BeginQueryEXT) /* 446 */ \ OP(EndQueryEXT) /* 447 */ \ OP(InsertEventMarkerEXT) /* 448 */ \ OP(PushGroupMarkerEXT) /* 449 */ \ OP(PopGroupMarkerEXT) /* 450 */ \ OP(GenVertexArraysOES) /* 451 */ \ OP(GenVertexArraysOESImmediate) /* 452 */ \ OP(DeleteVertexArraysOES) /* 453 */ \ OP(DeleteVertexArraysOESImmediate) /* 454 */ \ OP(IsVertexArrayOES) /* 455 */ \ OP(BindVertexArrayOES) /* 456 */ \ OP(SwapBuffers) /* 457 */ \ OP(GetMaxValueInBufferCHROMIUM) /* 458 */ \ OP(GenSharedIdsCHROMIUM) /* 459 */ \ OP(DeleteSharedIdsCHROMIUM) /* 460 */ \ OP(RegisterSharedIdsCHROMIUM) /* 461 */ \ OP(EnableFeatureCHROMIUM) /* 462 */ \ OP(ResizeCHROMIUM) /* 463 */ \ OP(GetRequestableExtensionsCHROMIUM) /* 464 */ \ OP(RequestExtensionCHROMIUM) /* 465 */ \ OP(GetMultipleIntegervCHROMIUM) /* 466 */ \ OP(GetProgramInfoCHROMIUM) /* 467 */ \ OP(CreateStreamTextureCHROMIUM) /* 468 */ \ OP(DestroyStreamTextureCHROMIUM) /* 469 */ \ OP(GetTranslatedShaderSourceANGLE) /* 470 */ \ OP(PostSubBufferCHROMIUM) /* 471 */ \ OP(TexImageIOSurface2DCHROMIUM) /* 472 */ \ OP(CopyTextureCHROMIUM) /* 473 */ \ OP(DrawArraysInstancedANGLE) /* 474 */ \ OP(DrawElementsInstancedANGLE) /* 475 */ \ OP(VertexAttribDivisorANGLE) /* 476 */ \ OP(GenMailboxCHROMIUM) /* 477 */ \ OP(ProduceTextureCHROMIUM) /* 478 */ \ OP(ProduceTextureCHROMIUMImmediate) /* 479 */ \ OP(ConsumeTextureCHROMIUM) /* 480 */ \ OP(ConsumeTextureCHROMIUMImmediate) /* 481 */ \ OP(BindUniformLocationCHROMIUM) /* 482 */ \ OP(BindUniformLocationCHROMIUMImmediate) /* 483 */ \ OP(BindUniformLocationCHROMIUMBucket) /* 484 */ \ OP(BindTexImage2DCHROMIUM) /* 485 */ \ OP(ReleaseTexImage2DCHROMIUM) /* 486 */ \ OP(TraceBeginCHROMIUM) /* 487 */ \ OP(TraceEndCHROMIUM) /* 488 */ \ OP(AsyncTexSubImage2DCHROMIUM) /* 489 */ \ OP(AsyncTexImage2DCHROMIUM) /* 490 */ \ OP(DiscardFramebufferEXT) /* 491 */ \ OP(DiscardFramebufferEXTImmediate) /* 492 */ \ OP(LoseContextCHROMIUM) /* 493 */ \ enum CommandId { kStartPoint = cmd::kLastCommonId, // All GLES2 commands start after this. #define GLES2_CMD_OP(name) k ## name, GLES2_COMMAND_LIST(GLES2_CMD_OP) #undef GLES2_CMD_OP kNumCommands }; #endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_IDS_AUTOGEN_H_