// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This file is here so other GLES2 related files can have a common set of // includes where appropriate. #ifndef GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_H_ #define GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_H_ #include #include #include #include #include "gpu/command_buffer/common/gles2_utils_export.h" namespace gpu { namespace gles2 { // Does a multiply and checks for overflow. If the multiply did not overflow // returns true. // Multiplies 2 32 bit unsigned numbers checking for overflow. // If there was no overflow returns true. inline bool SafeMultiplyUint32(uint32_t a, uint32_t b, uint32_t* dst) { if (b == 0) { *dst = 0; return true; } uint32_t v = a * b; if (v / b != a) { *dst = 0; return false; } *dst = v; return true; } // Does an add checking for overflow. If there was no overflow returns true. inline bool SafeAddUint32(uint32_t a, uint32_t b, uint32_t* dst) { if (a + b < a) { *dst = 0; return false; } *dst = a + b; return true; } // Does an add checking for overflow. If there was no overflow returns true. inline bool SafeAddInt32(int32_t a, int32_t b, int32_t* dst) { int64_t sum64 = static_cast(a) + b; int32_t sum32 = static_cast(sum64); bool safe = sum64 == static_cast(sum32); *dst = safe ? sum32 : 0; return safe; } // Return false if |value| is more than a 32 bit integer can represent. template inline bool FitInt32NonNegative(T value) { const int32_t max = std::numeric_limits::max(); return (std::numeric_limits::max() <= max || value <= static_cast(max)); } // Utilties for GLES2 support. class GLES2_UTILS_EXPORT GLES2Util { public: static const int kNumFaces = 6; // Bits returned by GetChannelsForFormat enum ChannelBits { kRed = 0x1, kGreen = 0x2, kBlue = 0x4, kAlpha = 0x8, kDepth = 0x10000, kStencil = 0x20000, kRGB = kRed | kGreen | kBlue, kRGBA = kRGB | kAlpha }; struct EnumToString { uint32_t value; const char* name; }; GLES2Util() : num_compressed_texture_formats_(0), num_shader_binary_formats_(0) { } int num_compressed_texture_formats() const { return num_compressed_texture_formats_; } void set_num_compressed_texture_formats(int num_compressed_texture_formats) { num_compressed_texture_formats_ = num_compressed_texture_formats; } int num_shader_binary_formats() const { return num_shader_binary_formats_; } void set_num_shader_binary_formats(int num_shader_binary_formats) { num_shader_binary_formats_ = num_shader_binary_formats; } // Gets the number of values a particular id will return when a glGet // function is called. If 0 is returned the id is invalid. int GLGetNumValuesReturned(int id) const; // Computes the size of a single group of elements from a format and type pair static uint32_t ComputeImageGroupSize(int format, int type); // Computes the size of an image row including alignment padding static bool ComputeImagePaddedRowSize( int width, int format, int type, int unpack_alignment, uint32_t* padded_row_size); // Computes the size of image data for TexImage2D and TexSubImage2D. // Optionally the unpadded and padded row sizes can be returned. If height < 2 // then the padded_row_size will be the same as the unpadded_row_size since // padding is not necessary. static bool ComputeImageDataSizes( int width, int height, int format, int type, int unpack_alignment, uint32_t* size, uint32_t* unpadded_row_size, uint32_t* padded_row_size); static size_t RenderbufferBytesPerPixel(int format); static uint32_t GetGLDataTypeSizeForUniforms(int type); static size_t GetGLTypeSizeForTexturesAndBuffers(uint32_t type); static uint32_t GLErrorToErrorBit(uint32_t gl_error); static uint32_t GLErrorBitToGLError(uint32_t error_bit); static uint32_t IndexToGLFaceTarget(int index); static size_t GLTargetToFaceIndex(uint32_t target); static uint32_t GetPreferredGLReadPixelsFormat(uint32_t internal_format); static uint32_t GetPreferredGLReadPixelsType( uint32_t internal_format, uint32_t texture_type); // Returns a bitmask for the channels the given format supports. // See ChannelBits. static uint32_t GetChannelsForFormat(int format); // Returns a bitmask for the channels the given attachment type needs. static uint32_t GetChannelsNeededForAttachmentType( int type, uint32_t max_color_attachments); // Return true if value is neither a power of two nor zero. static bool IsNPOT(uint32_t value) { return (value & (value - 1)) != 0; } // Return true if value is a power of two or zero. static bool IsPOT(uint32_t value) { return (value & (value - 1)) == 0; } static std::string GetStringEnum(uint32_t value); static std::string GetStringBool(uint32_t value); static std::string GetStringError(uint32_t value); // Parses a uniform name. // array_pos: the position of the last '[' character in name. // element_index: the index of the array element specifed in the name. // getting_array: True if name refers to array. // returns true of parsing was successful. Returing true does NOT mean // it's a valid uniform name. On the otherhand, returning false does mean // it's an invalid uniform name. static bool ParseUniformName( const std::string& name, size_t* array_pos, int* element_index, bool* getting_array); #include "../common/gles2_cmd_utils_autogen.h" private: static std::string GetQualifiedEnumString( const EnumToString* table, size_t count, uint32_t value); static const EnumToString* const enum_to_string_table_; static const size_t enum_to_string_table_len_; int num_compressed_texture_formats_; int num_shader_binary_formats_; }; struct GLES2_UTILS_EXPORT ContextCreationAttribHelper { ContextCreationAttribHelper(); void Serialize(std::vector* attribs) const; bool Parse(const std::vector& attribs); // -1 if invalid or unspecified. int32_t alpha_size; int32_t blue_size; int32_t green_size; int32_t red_size; int32_t depth_size; int32_t stencil_size; int32_t samples; int32_t sample_buffers; bool buffer_preserved; bool bind_generates_resource; bool fail_if_major_perf_caveat; bool lose_context_when_out_of_memory; }; } // namespace gles2 } // namespace gpu #endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_UTILS_H_