// Copyright (c) 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef GPU_COMMAND_BUFFER_COMMON_VALUE_STATE_H_ #define GPU_COMMAND_BUFFER_COMMON_VALUE_STATE_H_ #include "base/containers/hash_tables.h" #include "base/memory/ref_counted.h" #include "gpu/gpu_export.h" namespace gpu { // Used to maintain Valuebuffer state, exposed to browser to // support passing ValueStates via IPC. union GPU_EXPORT ValueState { float float_value[4]; int int_value[4]; }; // Refcounted wrapper for a hash_map of subscription targets to ValueStates class GPU_EXPORT ValueStateMap : public base::RefCounted { public: ValueStateMap(); // Returns NULL if there is not ValueState for the target const ValueState* GetState(unsigned int target) const; void UpdateState(unsigned int target, const ValueState& state); protected: virtual ~ValueStateMap(); private: friend class base::RefCounted; typedef base::hash_map Map; Map state_map_; DISALLOW_COPY_AND_ASSIGN(ValueStateMap); }; } // namespace gpu #endif // GPU_COMMAND_BUFFER_COMMON_VALUE_STATE_H_